# Declarative generation of enum dispatch
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[docs-url]: https://docs.rs/declarative_enum_dispatch
Generate boilerplate code for dynamic dispatch of a trait using an enum.
Also generates From for every enum variant
This is a fully declarative version of [enum_dispatch](https://docs.rs/enum_dispatch) macro
For benchmarks look at [enum_dispatch benchmarks](https://docs.rs/enum_dispatch/latest/enum_dispatch/#performance) crate
```rust
use declarative_enum_dispatch::enum_dispatch;
enum_dispatch!(
/// Supports trait inheritance + lifetime (although single and after traits)
pub trait ShapeTrait: Clone + std::fmt::Debug + 'static {
/// No return + default implementation
fn print_name(&self) {
println!("name: `{}`", self.name());
}
/// Basic call without arguments
fn name(&self) -> String;
fn area(&self) -> i32;
/// Mutable self + arguments
fn grow(&mut self, numerator: i32, denominator: i32);
/// Kinda supports generics :) Bot not generic parameters, only `impl Trait`
fn greater(&self, other: &impl ShapeTrait) -> bool;
/// Supports async methods
#[allow(async_fn_in_trait)]
async fn send(&self);
/// Works with attributes
#[cfg(feature = "platform_specific")]
fn platform_specific(self);
}
#[derive(Debug, Clone)]
pub enum Shape {
Rect(Rect),
Circle(Circle),
#[cfg(feature = "platform_specific")]
Cube(Cube)
}
);
#[derive(Debug, Clone)]
pub struct Rect{ w: i32, h: i32 }
#[derive(Debug, Clone)]
pub struct Circle { r: i32 }
impl ShapeTrait for Rect {
fn print_name(&self) {
println!("rect name: `{}`", self.name());
}
fn name(&self) -> String {
"Rect".to_string()
}
fn area(&self) -> i32 {
self.w * self.h
}
fn grow(&mut self, numerator: i32, denominator: i32) {
self.w = self.w * numerator / denominator;
self.h = self.h * numerator / denominator;
}
fn greater(&self, other: &impl ShapeTrait) -> bool {
self.area() > other.area()
}
#[allow(async_fn_in_trait)]
async fn send(&self) {}
}
impl ShapeTrait for Circle {
fn name(&self) -> String {
"Circle".to_string()
}
fn area(&self) -> i32 {
// close enough PI approximation :)
3 * self.r * self.r
}
fn grow(&mut self, numerator: i32, denominator: i32 ) {
self.r = self.r * numerator / denominator;
}
fn greater(&self, other: &impl ShapeTrait) -> bool {
self.area() > other.area()
}
#[allow(async_fn_in_trait)]
async fn send(&self) {}
}
assert_eq!(Shape::Rect(Rect { w: 1.0, h: 1.0 }).name(), "Rect".to_string());
assert_eq!(Shape::Circle(Circle { r: 1.0 }).name(), "Circle".to_string());
```
> See [docs](https://docs.rs/declarative_enum_dispatch) for an example of generated code
## Why?
Because I can... Well... RustRover indexing doesn't work with enum dispatch and in one of the threads about this problem I've read
> enum_dispatch is a rare example of absolutely IDE-unfriendly macros. It breaks every imaginable rule.
> With current design, enum_dispatch will never be supported. ([source](https://github.com/intellij-rust/intellij-rust/issues/8813#issuecomment-1118761880))
So it got me wondering if it can be implemented using declarative macro for "perfect" IDE support, and so... it can)
### Yes, I am fixing crate to make it index correctly in my paid IDE.
## I WANT MY DAMN AUTOCOMPLETION