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deckcraft_render/
images.rs

1//! Decoded pictures shared by every render on this process, keyed by the media bytes' address and
2//! the requested size level and adjustments, so each picture is decoded once per size.
3
4use std::collections::HashMap;
5use std::sync::{Arc, Mutex};
6
7use deckcraft_model::style::PictureAdjust;
8use vello_cpu::Pixmap;
9
10const BUDGET: usize = 512 << 20;
11
12struct Entry {
13    _bytes: Arc<Vec<u8>>,
14    pm: Arc<Pixmap>,
15    stamp: u64,
16}
17
18#[derive(Default)]
19struct Cache {
20    map: HashMap<(usize, u32, u64), Entry>,
21    bytes: usize,
22    clock: u64,
23    bad: HashMap<usize, Arc<Vec<u8>>>,
24    /// GIFs by bytes address and adjustments (`None`: not animated); the bytes stay alive with them.
25    anims: HashMap<(usize, u64), (Arc<Vec<u8>>, Option<Arc<Anim>>)>,
26}
27
28/// Longest side, total decoded size and frame count kept for one animated GIF; the largest canvas
29/// decoded at all; and the decoded size of all cached GIFs together. Hostile GIFs (millions of
30/// tiny frames, a huge canvas) stop at these instead of exhausting memory.
31const GIF_SIDE: u32 = 1024;
32const GIF_BUDGET: usize = 64 << 20;
33const GIF_MAX_FRAMES: usize = 1000;
34const GIF_MAX_CANVAS: u64 = 4096 * 4096;
35const GIF_CACHE_BUDGET: usize = 192 << 20;
36
37/// The frames of an animated GIF and when each one ends, in seconds from the start of a loop.
38struct Anim {
39    frames: Vec<Arc<Pixmap>>,
40    ends: Vec<f64>,
41}
42
43impl Anim {
44    /// Decoded bytes held by the frames.
45    fn bytes(&self) -> usize {
46        self.frames
47            .iter()
48            .map(|f| f.width() as usize * f.height() as usize * 4)
49            .sum()
50    }
51
52    /// The frame showing `t` seconds into the (looping) animation and the seconds until the next.
53    fn at(&self, t: f64) -> (usize, f64) {
54        let total = self.ends.last().copied().unwrap_or(0.0);
55        if total <= 0.0 || !t.is_finite() {
56            return (0, 1.0);
57        }
58        let local = t.max(0.0) % total;
59        let i = self
60            .ends
61            .partition_point(|e| *e <= local)
62            .min(self.ends.len().saturating_sub(1));
63        (
64            i,
65            (self.ends.get(i).copied().unwrap_or(total) - local).max(0.001),
66        )
67    }
68}
69
70static CACHE: Mutex<Option<Cache>> = Mutex::new(None);
71
72fn with<R>(f: impl FnOnce(&mut Cache) -> R) -> R {
73    let mut g = CACHE.lock().unwrap_or_else(|e| e.into_inner());
74    f(g.get_or_insert_with(Cache::default))
75}
76
77fn adjust_key(a: &PictureAdjust) -> u64 {
78    let mut h: u64 = 1469598103934665603;
79    let mut mix = |v: u64| {
80        h ^= v;
81        h = h.wrapping_mul(1099511628211);
82    };
83    mix(a.brightness.to_bits());
84    mix(a.contrast.to_bits());
85    mix(a.saturation.unwrap_or(1.0).to_bits());
86    mix(a.grayscale as u64);
87    mix(a.sharpen.to_bits());
88    if let Some(c) = a.clear_color {
89        mix(((c.r as u64) << 16) | ((c.g as u64) << 8) | c.b as u64 | 1 << 40);
90    }
91    if let Some((d, l)) = duotone_rgb(a) {
92        for c in [d, l] {
93            mix(((c.r as u64) << 24)
94                | ((c.g as u64) << 16)
95                | ((c.b as u64) << 8)
96                | c.a as u64
97                | 1 << 41);
98        }
99    }
100    h
101}
102
103/// The duotone's dark and light colours. The painter resolves them to plain RGB first (see
104/// `paint::resolved`); a colour that is still a scheme reference falls back to black and white.
105fn duotone_rgb(a: &PictureAdjust) -> Option<(deckcraft_color::Rgba, deckcraft_color::Rgba)> {
106    use deckcraft_model::style::ColorBase;
107    let (d, l) = a.duotone.as_ref()?;
108    let rgb = |c: &deckcraft_model::style::ColorRef, or: deckcraft_color::Rgba| match &c.base {
109        ColorBase::Rgb { rgb } if c.mods.is_empty() => *rgb,
110        _ => or,
111    };
112    Some((
113        rgb(d, deckcraft_color::Rgba::BLACK),
114        rgb(l, deckcraft_color::Rgba::WHITE),
115    ))
116}
117
118/// Decode encoded bytes (PNG, JPEG, GIF, WebP, BMP, TIFF; WMF and EMF drawn at
119/// [`crate::metafile::DEFAULT_SIDE`]) to straight RGBA.
120pub fn decode(bytes: &[u8]) -> Option<image::RgbaImage> {
121    decode_at(bytes, crate::metafile::DEFAULT_SIDE)
122}
123
124/// [`decode`], with a metafile drawn with its longer side `side` px.
125fn decode_at(bytes: &[u8], side: u32) -> Option<image::RgbaImage> {
126    if bytes.len() > 512 << 20 {
127        return None;
128    }
129    if crate::metafile::is_metafile(bytes) {
130        return crate::metafile::rasterize(bytes, side);
131    }
132    let img = image::load_from_memory(bytes).ok()?;
133    let (w, h) = (img.width(), img.height());
134    if w == 0 || h == 0 || (w as u64) * (h as u64) > 400_000_000 {
135        return None;
136    }
137    Some(img.to_rgba8())
138}
139
140/// A premultiplied pixmap of the picture, downsampled so its longer side is near `want` px.
141pub fn decode_for(bytes: &Arc<Vec<u8>>, want: f64, adj: &PictureAdjust) -> Option<Arc<Pixmap>> {
142    let addr = Arc::as_ptr(bytes) as usize;
143    if with(|c| c.bad.contains_key(&addr)) {
144        return None;
145    }
146    // Power-of-two size buckets so zooming doesn't re-decode every frame.
147    let bucket = (want.max(16.0).log2().ceil() as u32).min(15);
148    let key = (addr, bucket, adjust_key(adj));
149    if let Some(pm) = with(|c| {
150        c.clock += 1;
151        let clock = c.clock;
152        c.map.get_mut(&key).map(|e| {
153            e.stamp = clock;
154            e.pm.clone()
155        })
156    }) {
157        return Some(pm);
158    }
159    let target = 1u32 << bucket;
160    let Some(mut img) = decode_at(bytes, target) else {
161        with(|c| {
162            c.bad.insert(addr, bytes.clone());
163        });
164        return None;
165    };
166    let (w, h) = img.dimensions();
167    if w.max(h) > target.max(16) && w.max(h) > 4096.min(target * 2) {
168        let k = target as f64 / w.max(h) as f64;
169        let (nw, nh) = (
170            ((w as f64 * k).round() as u32).max(1),
171            ((h as f64 * k).round() as u32).max(1),
172        );
173        img = image::imageops::resize(&img, nw, nh, image::imageops::FilterType::Triangle);
174    }
175    apply_adjust(&mut img, adj);
176    let (w, h) = img.dimensions();
177    let pm = pixmap(&img)?;
178    with(|c| {
179        c.clock += 1;
180        let n = w as usize * h as usize * 4;
181        c.bytes += n;
182        c.map.insert(
183            key,
184            Entry {
185                _bytes: bytes.clone(),
186                pm: pm.clone(),
187                stamp: c.clock,
188            },
189        );
190        while c.bytes > BUDGET && c.map.len() > 1 {
191            let Some(oldest) = c.map.iter().min_by_key(|(_, e)| e.stamp).map(|(k, _)| *k) else {
192                break;
193            };
194            if let Some(e) = c.map.remove(&oldest) {
195                c.bytes = c
196                    .bytes
197                    .saturating_sub(e.pm.width() as usize * e.pm.height() as usize * 4);
198            }
199        }
200    });
201    Some(pm)
202}
203
204/// Straight RGBA to a premultiplied pixmap.
205fn pixmap(img: &image::RgbaImage) -> Option<Arc<Pixmap>> {
206    let (w, h) = img.dimensions();
207    if w > u16::MAX as u32 || h > u16::MAX as u32 {
208        return None;
209    }
210    let data: Vec<vello_cpu::color::PremulRgba8> = img
211        .pixels()
212        .map(|p| {
213            let a = p[3] as u16;
214            let m = |c: u8| ((c as u16 * a + 127) / 255) as u8;
215            vello_cpu::color::PremulRgba8 {
216                r: m(p[0]),
217                g: m(p[1]),
218                b: m(p[2]),
219                a: p[3],
220            }
221        })
222        .collect();
223    Some(Arc::new(Pixmap::from_parts(data, w as u16, h as u16)))
224}
225
226/// Decode every frame of an animated GIF (`None` for a still or broken one).
227fn decode_anim(bytes: &[u8], adj: &PictureAdjust) -> Option<Anim> {
228    use image::{AnimationDecoder, ImageDecoder};
229    let mut dec = image::codecs::gif::GifDecoder::new(std::io::Cursor::new(bytes)).ok()?;
230    dec.set_limits(image::Limits::default()).ok()?;
231    let (w, h) = dec.dimensions();
232    if w == 0 || h == 0 || (w as u64) * (h as u64) > GIF_MAX_CANVAS {
233        return None;
234    }
235    let k = (GIF_SIDE as f64 / w.max(h) as f64).min(1.0);
236    let (nw, nh) = (
237        ((w as f64 * k).round() as u32).max(1),
238        ((h as f64 * k).round() as u32).max(1),
239    );
240    let size = nw as usize * nh as usize * 4;
241    let (mut frames, mut ends, mut t) = (Vec::new(), Vec::new(), 0.0);
242    for f in dec.into_frames() {
243        let Ok(f) = f else { break };
244        if frames.len() >= GIF_MAX_FRAMES || (frames.len() + 1) * size > GIF_BUDGET {
245            log::info!("animated GIF: keeping its first {} frames", frames.len());
246            break;
247        }
248        let (n, d) = f.delay().numer_denom_ms();
249        let ms = if d == 0 { 0.0 } else { n as f64 / d as f64 };
250        // Like browsers: frames of 10 ms or less show for 100 ms.
251        t += if ms <= 10.0 { 0.1 } else { ms / 1000.0 };
252        let mut img = f.into_buffer();
253        if img.dimensions() != (nw, nh) {
254            img = image::imageops::resize(&img, nw, nh, image::imageops::FilterType::Triangle);
255        }
256        apply_adjust(&mut img, adj);
257        frames.push(pixmap(&img)?);
258        ends.push(t);
259    }
260    (frames.len() > 1).then_some(Anim { frames, ends })
261}
262
263/// The decoded animation of GIF bytes, once per bytes and adjustments.
264fn anim(bytes: &Arc<Vec<u8>>, adj: &PictureAdjust) -> Option<Arc<Anim>> {
265    if !bytes.starts_with(b"GIF8") {
266        return None;
267    }
268    let key = (Arc::as_ptr(bytes) as usize, adjust_key(adj));
269    if let Some(a) = with(|c| c.anims.get(&key).map(|e| e.1.clone())) {
270        return a;
271    }
272    let a = decode_anim(bytes, adj).map(Arc::new);
273    with(|c| {
274        let held: usize = c
275            .anims
276            .values()
277            .filter_map(|e| e.1.as_ref())
278            .map(|a| a.bytes())
279            .sum();
280        if held + a.as_ref().map_or(0, |a| a.bytes()) > GIF_CACHE_BUDGET || c.anims.len() >= 64 {
281            c.anims.clear();
282        }
283        c.anims.insert(key, (bytes.clone(), a.clone()));
284    });
285    a
286}
287
288/// For an animated GIF: the frame showing `t` seconds into its (looping) play and the seconds until
289/// the next frame. `None` for anything else.
290pub fn gif_frame(bytes: &Arc<Vec<u8>>, adj: &PictureAdjust, t: f64) -> Option<(usize, f64)> {
291    anim(bytes, adj).map(|a| a.at(t))
292}
293
294/// The frame of an animated GIF at `t` seconds.
295pub(crate) fn gif_pixmap(bytes: &Arc<Vec<u8>>, adj: &PictureAdjust, t: f64) -> Option<Arc<Pixmap>> {
296    let a = anim(bytes, adj)?;
297    a.frames.get(a.at(t).0).cloned()
298}
299
300fn apply_adjust(img: &mut image::RgbaImage, a: &PictureAdjust) {
301    let sat = a.saturation.unwrap_or(1.0);
302    if a.brightness == 0.0
303        && a.contrast == 0.0
304        && sat == 1.0
305        && !a.grayscale
306        && a.clear_color.is_none()
307        && a.duotone.is_none()
308    {
309        return;
310    }
311    let duo = duotone_rgb(a);
312    let b = a.brightness.clamp(-1.0, 1.0) * 255.0;
313    let c = a.contrast.clamp(-1.0, 1.0);
314    let cf = if c >= 0.0 {
315        1.0 / (1.0 - c * 0.99)
316    } else {
317        1.0 + c
318    };
319    for p in img.pixels_mut() {
320        if let Some(cc) = a.clear_color
321            && (p[0] as i32 - cc.r as i32).abs() < 8
322            && (p[1] as i32 - cc.g as i32).abs() < 8
323            && (p[2] as i32 - cc.b as i32).abs() < 8
324        {
325            p[3] = 0;
326            continue;
327        }
328        let mut rgb = [p[0] as f64, p[1] as f64, p[2] as f64];
329        let y = 0.299 * rgb[0] + 0.587 * rgb[1] + 0.114 * rgb[2];
330        let s = if a.grayscale { 0.0 } else { sat };
331        for v in &mut rgb {
332            *v = y + (*v - y) * s;
333            *v = (*v - 128.0) * cf + 128.0 + b;
334        }
335        // Duotone: the pixel's luminance picks a colour between the dark and the light one.
336        if let Some((d, l)) = duo {
337            let t = ((0.299 * rgb[0] + 0.587 * rgb[1] + 0.114 * rgb[2]) / 255.0).clamp(0.0, 1.0);
338            rgb = [
339                d.r as f64 + (l.r as f64 - d.r as f64) * t,
340                d.g as f64 + (l.g as f64 - d.g as f64) * t,
341                d.b as f64 + (l.b as f64 - d.b as f64) * t,
342            ];
343        }
344        for (i, v) in rgb.iter().enumerate() {
345            if let Some(ch) = p.0.get_mut(i) {
346                *ch = v.round().clamp(0.0, 255.0) as u8;
347            }
348        }
349    }
350}
351
352#[cfg(test)]
353mod tests {
354    #![allow(clippy::expect_used)]
355
356    use super::*;
357
358    #[test]
359    fn duotone_maps_luminance_between_its_two_colours() {
360        use deckcraft_color::Rgba;
361        use deckcraft_model::style::ColorRef;
362        let mut img = image::RgbaImage::from_fn(3, 1, |x, _| {
363            image::Rgba([[0, 0, 0, 255], [128, 128, 128, 200], [255, 255, 255, 255]][x as usize])
364        });
365        let adj = PictureAdjust {
366            duotone: Some((
367                ColorRef::rgb(Rgba::rgb(100, 40, 0)),
368                ColorRef::rgb(Rgba::rgb(250, 240, 200)),
369            )),
370            ..Default::default()
371        };
372        apply_adjust(&mut img, &adj);
373        assert_eq!(
374            img.get_pixel(0, 0).0,
375            [100, 40, 0, 255],
376            "black takes the dark colour"
377        );
378        assert_eq!(
379            img.get_pixel(2, 0).0,
380            [250, 240, 200, 255],
381            "white takes the light colour"
382        );
383        let mid = img.get_pixel(1, 0).0;
384        assert!(
385            (mid[0] as i32 - 175).abs() <= 1
386                && (mid[1] as i32 - 140).abs() <= 1
387                && (mid[2] as i32 - 100).abs() <= 1,
388            "{mid:?}"
389        );
390        assert_eq!(mid[3], 200, "alpha is kept");
391        // Different duotones are cached separately.
392        let other = PictureAdjust {
393            duotone: Some((
394                ColorRef::rgb(Rgba::rgb(0, 0, 0)),
395                ColorRef::rgb(Rgba::rgb(255, 0, 0)),
396            )),
397            ..Default::default()
398        };
399        assert_ne!(adjust_key(&adj), adjust_key(&other));
400        assert_ne!(adjust_key(&adj), adjust_key(&PictureAdjust::default()));
401    }
402
403    #[test]
404    fn a_gif_of_many_tiny_frames_keeps_only_the_frame_cap() {
405        use image::{Delay, Frame, Rgba, RgbaImage};
406        let frames = (0..GIF_MAX_FRAMES + 200).map(|i| {
407            let c = if i % 2 == 0 {
408                [255, 0, 0, 255]
409            } else {
410                [0, 0, 255, 255]
411            };
412            Frame::from_parts(
413                RgbaImage::from_pixel(1, 1, Rgba(c)),
414                0,
415                0,
416                Delay::from_numer_denom_ms(20, 1),
417            )
418        });
419        let mut out = Vec::new();
420        image::codecs::gif::GifEncoder::new(&mut out)
421            .encode_frames(frames)
422            .expect("gif");
423        let a = decode_anim(&out, &PictureAdjust::default()).expect("animated");
424        assert_eq!(a.frames.len(), GIF_MAX_FRAMES);
425        assert_eq!(a.ends.len(), GIF_MAX_FRAMES);
426    }
427}