decimal-scaled 0.5.0

Const-generic base-10 fixed-point decimals (D18/D38/D76/D153/D307 and the half-width tiers up to D1232) with integer-only transcendentals correctly rounded to within 0.5 ULP — exact at the type's last representable place. Deterministic across every platform; no_std-friendly.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
// SPDX-FileCopyrightText: 2026 John Moxley
// SPDX-License-Identifier: MIT OR Apache-2.0

//! Karatsuba Square Root over little-endian `u64` limb slices.
//!
//! Bit-identical alternative to
//! [`crate::int::algos::isqrt::isqrt_newton::isqrt_newton`], written to
//! replace Newton's *full-width* per-iteration division with a recursion
//! whose divide is **half-width** and runs only `O(log n)` times. The
//! `isqrt_ab` N-way A/B shows it crosses over the shipped Newton kernel at
//! the widest tier (`N == 64` / D1232) where it wins ~1.1-1.4x; the
//! [`crate::int::policy::isqrt`] matcher routes `N >= 64` here and `3 <= N <
//! 64` to Newton.
//!
//! # Why
//!
//! The shipped [`isqrt_newton`](crate::int::algos::isqrt::isqrt_newton)
//! runs the Heron recurrence `x ← (x + n/x)/2`, whose `n/x` is a **full
//! multi-precision division** routed through the Knuth engine once per
//! iteration (~`log₂(bits)` iterations). Division is the most expensive limb
//! primitive. This kernel does instead `O(log n)` *half-width* divisions —
//! one per recursion level — which is the source of the open `sqrt_D57
//! ~1.3×` headroom.
//!
//! # Algorithm (cleanroom — from the paper, no GPL/LGPL source)
//!
//! Paul Zimmermann, *Karatsuba Square Root*, INRIA Research Report RR-3805
//! (1999), Algorithm 1 (`SqrtRem`); also Brent & Zimmermann, *Modern
//! Computer Arithmetic* (Cambridge UP, 2010), Algorithm 1.13. Given `n` in
//! base `B`, written `n = a₃·B³ + a₂·B² + a₁·B + a₀` with the top block
//! normalized (`a₃ ≥ B/4`):
//!
//! ```text
//!   (s', r')  = SqrtRem(a₃·B + a₂)          # recurse on the high half
//!   (q,  u )  = DivRem(r'·B + a₁, 2·s')      # the ONE (half-width) divide
//!   s  = s'·B + q
//!   r  = u·B + a₀ − q²
//!   if r < 0:  r += 2·s − 1;  s −= 1         # at most one correction
//!   return (s, r)                            # s = ⌊√n⌋, r = n − s²
//! ```
//!
//! Correctness (paper, Theorem 1): `s = ⌊√n⌋` exactly, with `r = n − s²` and
//! `0 ≤ r ≤ 2s`. The premise that makes the quotient `q ≤ B` and bounds the
//! correction to a single step is the normalization `a₃ ≥ B/4` — and it must
//! hold at **every** recursion level, not just the top.
//!
//! ## Keeping `a₃ ≥ B/4` at every level — the power-of-two window
//!
//! A naive split with `h = ⌈len/4⌉` blocks, normalized only within the top
//! `u64` limb, is WRONG for `len ∉ {4,7,8,9,…}`: the most-significant limb
//! lands in `a₂` (so `a₃ = 0 < B/4`), the quotient overshoots by ≈`B`, the
//! remainder goes to ≈`−q²`, and the single correction becomes a
//! `~2^{bits/2}`-iteration loop (a hang).
//!
//! This implementation instead normalizes into a **power-of-two limb
//! window** `w = next_pow2(sig_len)`: it left-shifts `n` by an **even** bit
//! amount so its most-significant bit lands in the top two bits of limb
//! `w−1` (recovering the root by `>> shift/2`, since `√(n·2^e) = √n·2^{e/2}`
//! for even `e`). Then `h = w/4` is exact, the high half `a₃·B + a₂` is
//! exactly `w/2` limbs (also a power of two) and inherits the top limb — so
//! it stays normalized — and the recursion halves cleanly with NO
//! re-normalization. `a₃ ≥ B/4` therefore holds at every level, `q ≤ B`, and
//! the correction is the paper's single step (a small bounded loop guards
//! against any residual, per the defense-in-depth recursion rule).
//!
//! # Properties
//!
//! - **One half-width divide per recursion level** (`O(log n)` total) — vs
//!   Newton's full-width divide per iteration.
//! - **Generic over N** — width-agnostic `&[u64]` slices; no per-tier copy.
//! - **No dispatch re-entry** — products via [`mul_schoolbook`] directly,
//!   the half-width divide via [`div_rem_dispatch`]; the base case calls the
//!   sibling [`isqrt_newton`] kernel directly, never a re-dispatched method.
//! - **Exact:** result bit-identical to
//!   [`isqrt_newton`](crate::int::algos::isqrt::isqrt_newton::isqrt_newton)
//!   for every input (the `#[cfg(test)]` bit-identity sweep below is its
//!   validity wall).

use crate::int::algos::isqrt::isqrt_newton::isqrt_newton;
use crate::int::algos::mul::mul_schoolbook::mul_schoolbook;
use crate::int::algos::support::limbs::{add_assign, bit_len, cmp, shl, shr, sub_assign};
use crate::int::policy::div_rem::dispatch as div_rem_dispatch;
use crate::int::types::compute_limbs::MAX_DOUBLE_LIMBS;

/// Scratch capacity — the double-N budget shared with the shipped Newton
/// `isqrt` (radicand ≤ 2N). The normalized window `w = next_pow2(sig) ≤
/// 2·sig` and every intermediate (`num`, `q²`, `s`, `r`) stays within it.
const SCRATCH_LIMBS: usize = MAX_DOUBLE_LIMBS;

/// Below this many *significant* limbs the kernel hands straight to the
/// shipped exact Newton root: the recursion needs a power-of-two window of
/// at least 4 limbs to split into four blocks, and Newton already owns the
/// small-width regime where it wins.
const BASE_LIMBS: usize = 2;

/// `out = floor(sqrt(n))`, computed by the Karatsuba Square Root recursion.
///
/// Bit-identical to
/// [`crate::int::algos::isqrt::isqrt_newton::isqrt_newton`]; see the module
/// docs for the algorithm and the RR-3805 reference.
pub(crate) fn isqrt_karatsuba(n: &[u64], out: &mut [u64]) {
    for o in out.iter_mut() {
        *o = 0;
    }
    let bits = bit_len(n);
    if bits == 0 {
        return;
    }
    if bits <= 1 {
        out[0] = 1;
        return;
    }

    let sig = sig_len(n);

    // ── small widths: the shipped exact Newton kernel owns them ───────────
    if sig <= BASE_LIMBS {
        isqrt_newton(&n[..sig], out);
        return;
    }

    // ── normalize into a power-of-two limb window ─────────────────────────
    // `w` = next power of two ≥ sig. Left-shift n by an EVEN bit amount so
    // its MSB lands in the top two bits of limb `w−1` (⇒ a₃ ≥ B/4 at every
    // recursion level). Even shift `e` ⇒ √(n·2^e) = √n·2^{e/2}, so the root
    // is recovered by `>> e/2`.
    let w = next_pow2_limbs(sig);
    debug_assert!(w <= SCRATCH_LIMBS, "isqrt_karatsuba window exceeds scratch");
    let sh = (w as u32) * 64 - bits; // ≥ 0: w ≥ sig ⇒ w·64 ≥ bits
    let sh_even = sh & !1u32;

    let mut nn = [0u64; SCRATCH_LIMBS];
    shl(&n[..sig], sh_even, &mut nn[..w]);

    // ── recurse on the normalized window ──────────────────────────────────
    let mut s = [0u64; SCRATCH_LIMBS];
    let mut r = [0u64; SCRATCH_LIMBS];
    sqrtrem(&nn[..w], &mut s, &mut r);

    // ── de-normalize: s_real = s >> (sh_even/2) ───────────────────────────
    let s_len = sig_len(&s[..SCRATCH_LIMBS]);
    let mut s_out = [0u64; SCRATCH_LIMBS];
    shr(&s[..s_len], sh_even / 2, &mut s_out[..s_len]);

    let copy_len = out.len().min(s_len);
    out[..copy_len].copy_from_slice(&s_out[..copy_len]);
}

/// Smallest power-of-two limb count `≥ x`, at least 4 (the four-block split
/// needs a window divisible by 4, and the recursion bottoms out at 2).
#[inline]
fn next_pow2_limbs(x: usize) -> usize {
    let mut w = 4usize;
    while w < x {
        w <<= 1;
    }
    w
}

/// Significant limb count of `a` (index of the highest non-zero limb + 1),
/// minimum 1.
#[inline]
fn sig_len(a: &[u64]) -> usize {
    let mut i = a.len();
    while i > 0 {
        if a[i - 1] != 0 {
            return i;
        }
        i -= 1;
    }
    1
}

/// `(s, r) = SqrtRem(n)`: `s = ⌊√n⌋`, `r = n − s²` with `0 ≤ r ≤ 2s`.
///
/// `n.len()` is a power of two and `n` is normalized (its MSB in the top two
/// bits of the top limb). `s`/`r` are zeroed then written. Recursive
/// Karatsuba Square Root (RR-3805 Algorithm 1); base case = the shipped
/// exact Newton kernel with the remainder recovered as `n − s²`.
fn sqrtrem(n: &[u64], s: &mut [u64], r: &mut [u64]) {
    for v in s.iter_mut() {
        *v = 0;
    }
    for v in r.iter_mut() {
        *v = 0;
    }
    let w = n.len();

    // ── base case: exact Newton root + remainder n − s² ───────────────────
    if w <= BASE_LIMBS {
        isqrt_newton(n, &mut s[..w]);
        let s_len = sig_len(&s[..w]);
        let mut sq = [0u64; SCRATCH_LIMBS];
        let sq_len = (2 * s_len).min(SCRATCH_LIMBS);
        mul_schoolbook(&s[..s_len], &s[..s_len], &mut sq[..sq_len]);
        // r = n − s²  (n ≥ s² by definition of the floor root).
        r[..w].copy_from_slice(n);
        sub_assign(&mut r[..w], &sq[..sq_len.min(w)]);
        return;
    }

    // ── four equal blocks of h = w/4 limbs: n = a3·B³+a2·B²+a1·B+a0 ────────
    // B = 2^{64·h}. high (= a3·B + a2) is the top w/2 limbs and is itself a
    // normalized power-of-two-length number → the recursion needs no
    // re-normalization.
    let h = w / 4;
    let a0 = &n[0..h];
    let a1 = &n[h..2 * h];
    let high = &n[2 * h..w]; // a3·B + a2, w/2 limbs

    // ── (s', r') = SqrtRem(high) ──────────────────────────────────────────
    let mut sp = [0u64; SCRATCH_LIMBS];
    let mut rp = [0u64; SCRATCH_LIMBS];
    sqrtrem(high, &mut sp, &mut rp);
    let sp_len = sig_len(&sp[..SCRATCH_LIMBS]);
    let rp_len = sig_len(&rp[..SCRATCH_LIMBS]);

    // ── (q, u) = DivRem(r'·B + a1, 2·s') ──────────────────────────────────
    // numerator = r'·B + a1  (r' at limb offset h, a1 in the low h).
    let mut num = [0u64; SCRATCH_LIMBS];
    for (i, &v) in rp[..rp_len].iter().enumerate() {
        if h + i < SCRATCH_LIMBS {
            num[h + i] = v;
        }
    }
    add_assign(&mut num, a1);
    let num_len = sig_len(&num[..SCRATCH_LIMBS]);

    // divisor = 2·s'
    let mut den = [0u64; SCRATCH_LIMBS];
    shl(&sp[..sp_len], 1, &mut den[..sp_len + 1]);
    let den_len = sig_len(&den[..SCRATCH_LIMBS]);

    let mut q = [0u64; SCRATCH_LIMBS];
    let mut u = [0u64; SCRATCH_LIMBS];
    let qrlen = num_len.max(den_len);
    div_rem_dispatch(
        &num[..num_len],
        &den[..den_len],
        &mut q[..qrlen],
        &mut u[..qrlen],
    );
    let q_len = sig_len(&q[..qrlen]);
    let u_len = sig_len(&u[..qrlen]);

    // ── s = s'·B + q  (s' at offset h, q low; add_assign folds any carry) ──
    for (i, &v) in sp[..sp_len].iter().enumerate() {
        if h + i < SCRATCH_LIMBS {
            s[h + i] = v;
        }
    }
    add_assign(s, &q[..q_len]);

    // ── r = u·B + a0 − q² ─────────────────────────────────────────────────
    let mut rr = [0u64; SCRATCH_LIMBS];
    for (i, &v) in u[..u_len].iter().enumerate() {
        if h + i < SCRATCH_LIMBS {
            rr[h + i] = v;
        }
    }
    add_assign(&mut rr, a0);
    let mut qsq = [0u64; SCRATCH_LIMBS];
    let qsq_len = (2 * q_len).min(SCRATCH_LIMBS);
    mul_schoolbook(&q[..q_len], &q[..q_len], &mut qsq[..qsq_len]);

    let one = [1u64];
    if cmp(&rr[..SCRATCH_LIMBS], &qsq[..qsq_len]) >= 0 {
        sub_assign(&mut rr, &qsq[..qsq_len]);
        r[..SCRATCH_LIMBS].copy_from_slice(&rr[..SCRATCH_LIMBS]);
    } else {
        // r = rr − q² < 0. deficit = q² − rr (> 0). Apply the paper's
        // correction `r += 2s − 1; s −= 1` until r ≥ 0.
        let mut deficit = [0u64; SCRATCH_LIMBS];
        deficit[..qsq_len].copy_from_slice(&qsq[..qsq_len]);
        sub_assign(&mut deficit, &rr[..SCRATCH_LIMBS]);
        // Under correct normalization (a3 ≥ B/4) this is a SINGLE step; the
        // bound far above that turns any residual logic error into an
        // instant located panic instead of a silent hang (defense-in-depth
        // recursion rule). See the module docs.
        let mut guard = 0usize;
        loop {
            guard += 1;
            debug_assert!(
                guard <= 8,
                "isqrt_karatsuba correction exceeded bound (guard={guard}); \
                 normalization broken — deficit={:?} s={:?}",
                &deficit[..SCRATCH_LIMBS.min(8)],
                &s[..SCRATCH_LIMBS.min(8)],
            );
            // tm = 2·s − 1 (uses the current s).
            let mut tm = [0u64; SCRATCH_LIMBS];
            shl(s, 1, &mut tm);
            sub_assign(&mut tm, &one);
            if cmp(&deficit[..SCRATCH_LIMBS], &tm[..SCRATCH_LIMBS]) <= 0 {
                // r += 2s − 1 makes it ≥ 0: r = tm − deficit. Then s −= 1.
                let mut rfinal = [0u64; SCRATCH_LIMBS];
                rfinal.copy_from_slice(&tm);
                sub_assign(&mut rfinal, &deficit[..SCRATCH_LIMBS]);
                sub_assign(s, &one);
                r[..SCRATCH_LIMBS].copy_from_slice(&rfinal[..SCRATCH_LIMBS]);
                break;
            }
            // r += 2s − 1 still < 0: deficit −= tm; s −= 1; repeat.
            sub_assign(&mut deficit, &tm[..SCRATCH_LIMBS]);
            sub_assign(s, &one);
        }
    }
}

#[cfg(test)]
mod tests {
    use super::isqrt_karatsuba;
    use crate::int::algos::isqrt::isqrt_newton::isqrt_newton;

    fn kara(n: &[u64], limbs: usize) -> Vec<u64> {
        let mut out = vec![0u64; limbs];
        isqrt_karatsuba(n, &mut out);
        out
    }
    fn newton(n: &[u64], limbs: usize) -> Vec<u64> {
        let mut out = vec![0u64; limbs];
        isqrt_newton(n, &mut out);
        out
    }
    fn kara_u64(n: u64) -> u64 {
        kara(&[n], 1)[0]
    }
    fn newton_u64(n: u64) -> u64 {
        newton(&[n], 1)[0]
    }
    fn kara_u128(n: u128) -> u128 {
        let v = kara(&[n as u64, (n >> 64) as u64], 2);
        (v[0] as u128) | ((v[1] as u128) << 64)
    }
    fn newton_u128(n: u128) -> u128 {
        let v = newton(&[n as u64, (n >> 64) as u64], 2);
        (v[0] as u128) | ((v[1] as u128) << 64)
    }

    #[test]
    fn kara_known_values_u64() {
        let cases: &[(u64, u64)] = &[
            (0, 0),
            (1, 1),
            (2, 1),
            (3, 1),
            (4, 2),
            (8, 2),
            (9, 3),
            (15, 3),
            (16, 4),
            (24, 4),
            (25, 5),
            (99, 9),
            (100, 10),
            (101, 10),
            (1u64 << 62, 1u64 << 31),
            (u64::MAX, 4_294_967_295),
        ];
        for &(n, expected) in cases {
            assert_eq!(kara_u64(n), expected, "isqrt_karatsuba({n})");
        }
    }

    #[test]
    fn kara_matches_newton_u64_dense() {
        for n in 0u64..=8192 {
            assert_eq!(kara_u64(n), newton_u64(n), "dense mismatch n={n}");
        }
    }

    #[test]
    fn kara_matches_newton_u64_perfect_squares_and_edges() {
        let mut k: u64 = 1;
        while let Some(sq) = k.checked_mul(k) {
            for &n in &[sq - 1, sq, sq + 1] {
                assert_eq!(kara_u64(n), newton_u64(n), "edge mismatch n={n} (k={k})");
            }
            k += 1;
            if k > 4_294_967_295 {
                break;
            }
            if k > 8192 {
                k += 1_000_003;
            }
        }
        for &n in &[u64::MAX, u64::MAX - 1, 1u64 << 32, 1u64 << 63, (1u64 << 31) * (1u64 << 31)] {
            assert_eq!(kara_u64(n), newton_u64(n), "boundary mismatch n={n}");
        }
    }

    #[test]
    fn kara_matches_newton_u128() {
        for n in 0u128..=1024 {
            assert_eq!(kara_u128(n), newton_u128(n), "u128 dense mismatch n={n}");
        }
        for k in [
            2u128, 3, 5, 10, 100, 1_000, 1_000_000, 1_000_000_000,
            1_000_000_000_000u128, 4_294_967_296u128, 18_446_744_073_709_551_616u128,
        ] {
            // Skip k whose square overflows u128 (e.g. k = 2^64): the edge
            // probe needs k² to fit; k = 2^64 is covered by the boundary
            // list below (1u128 << 64) instead.
            let Some(sq) = k.checked_mul(k) else { continue };
            for &n in &[sq - 1, sq, sq + 1] {
                assert_eq!(kara_u128(n), newton_u128(n), "u128 sq-edge mismatch n={n}");
            }
        }
        for &n in &[
            u128::MAX,
            u128::MAX - 1,
            1u128 << 64,
            1u128 << 100,
            1u128 << 126,
            (1u128 << 64) + 1,
        ] {
            assert_eq!(kara_u128(n), newton_u128(n), "u128 boundary mismatch n={n}");
        }
    }

    // Multi-limb operands (window up to 32 limbs) need the wide-tier scratch
    // budget (`SCRATCH_LIMBS = MAX_DOUBLE_LIMBS`, which is build-max-sized);
    // the narrow default build sizes it for ≤2-limb tiers, where this kernel
    // is never engaged. Gate the wide sweep to a wide build accordingly.
    #[cfg(feature = "wide")]
    #[test]
    fn kara_matches_newton_wide_widths() {
        let mut state: u64 = 0xD1B5_4A32_D192_ED03;
        let mut next = || {
            state ^= state << 13;
            state ^= state >> 7;
            state ^= state << 17;
            state
        };
        for &limbs in &[3usize, 4, 5, 6, 8, 16, 24] {
            for _ in 0..40 {
                let mut n = vec![0u64; limbs];
                let top = 1 + (next() as usize % limbs);
                for l in n.iter_mut().take(top) {
                    *l = next();
                }
                if n[top - 1] == 0 {
                    n[top - 1] = 1;
                }
                assert_eq!(
                    kara(&n, limbs),
                    newton(&n, limbs),
                    "wide mismatch limbs={limbs} n={n:?}"
                );
            }
            // Perfect-square ±1 edges at this width.
            for _ in 0..10 {
                let mut b = vec![0u64; limbs];
                let bt = 1 + (next() as usize % limbs.div_ceil(2).max(1));
                for l in b.iter_mut().take(bt) {
                    *l = next();
                }
                if b[bt - 1] == 0 {
                    b[bt - 1] = 1;
                }
                let mut sq = vec![0u64; limbs * 2 + 1];
                crate::int::algos::mul::mul_schoolbook::mul_schoolbook(&b, &b, &mut sq);
                let mut n = vec![0u64; limbs];
                n.copy_from_slice(&sq[..limbs]);
                assert_eq!(
                    kara(&n, limbs),
                    newton(&n, limbs),
                    "wide square mismatch limbs={limbs}"
                );
            }
        }
    }

    // The wired crossover width (N >= 64 / D1232) plus the near-crossover
    // tiers. The `isqrt` policy routes N >= 64 to this kernel, so its
    // validity wall must cover the wired width DIRECTLY — not only via the
    // golden suite. Needs the xx-wide scratch budget (window up to 64 limbs).
    #[cfg(feature = "xx-wide")]
    #[test]
    fn kara_matches_newton_widest_widths() {
        let mut state: u64 = 0x2545_F491_4F6C_DD1D;
        let mut next = || {
            state ^= state << 13;
            state ^= state >> 7;
            state ^= state << 17;
            state
        };
        for &limbs in &[32usize, 48, 64] {
            for _ in 0..20 {
                let mut n = vec![0u64; limbs];
                let top = 1 + (next() as usize % limbs);
                for l in n.iter_mut().take(top) {
                    *l = next();
                }
                if n[top - 1] == 0 {
                    n[top - 1] = 1;
                }
                assert_eq!(
                    kara(&n, limbs),
                    newton(&n, limbs),
                    "widest mismatch limbs={limbs} n={n:?}"
                );
            }
            // Perfect-square ±1 edges at this width.
            for _ in 0..6 {
                let mut b = vec![0u64; limbs];
                let bt = 1 + (next() as usize % limbs.div_ceil(2).max(1));
                for l in b.iter_mut().take(bt) {
                    *l = next();
                }
                if b[bt - 1] == 0 {
                    b[bt - 1] = 1;
                }
                let mut sq = vec![0u64; limbs * 2 + 1];
                crate::int::algos::mul::mul_schoolbook::mul_schoolbook(&b, &b, &mut sq);
                let mut n = vec![0u64; limbs];
                n.copy_from_slice(&sq[..limbs]);
                assert_eq!(
                    kara(&n, limbs),
                    newton(&n, limbs),
                    "widest square mismatch limbs={limbs}"
                );
            }
        }
    }
}