ImGuiInputTextState

Struct ImGuiInputTextState 

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#[repr(C)]
pub struct ImGuiInputTextState {
Show 22 fields pub Ctx: *mut ImGuiContext, pub Stb: *mut ImStbTexteditState, pub Flags: ImGuiInputTextFlags, pub ID: ImGuiID, pub TextLen: c_int, pub TextSrc: *const c_char, pub TextA: ImVector_char, pub TextToRevertTo: ImVector_char, pub CallbackTextBackup: ImVector_char, pub BufCapacity: c_int, pub Scroll: ImVec2_c, pub LineCount: c_int, pub WrapWidth: f32, pub CursorAnim: f32, pub CursorFollow: bool, pub CursorCenterY: bool, pub SelectedAllMouseLock: bool, pub Edited: bool, pub WantReloadUserBuf: bool, pub LastMoveDirectionLR: ImS8, pub ReloadSelectionStart: c_int, pub ReloadSelectionEnd: c_int,
}

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§Ctx: *mut ImGuiContext§Stb: *mut ImStbTexteditState§Flags: ImGuiInputTextFlags§ID: ImGuiID§TextLen: c_int§TextSrc: *const c_char§TextA: ImVector_char§TextToRevertTo: ImVector_char§CallbackTextBackup: ImVector_char§BufCapacity: c_int§Scroll: ImVec2_c§LineCount: c_int§WrapWidth: f32§CursorAnim: f32§CursorFollow: bool§CursorCenterY: bool§SelectedAllMouseLock: bool§Edited: bool§WantReloadUserBuf: bool§LastMoveDirectionLR: ImS8§ReloadSelectionStart: c_int§ReloadSelectionEnd: c_int

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impl Clone for ImGuiInputTextState

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fn clone(&self) -> ImGuiInputTextState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ImGuiInputTextState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ImGuiInputTextState

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for ImGuiInputTextState

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fn eq(&self, other: &ImGuiInputTextState) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for ImGuiInputTextState

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impl StructuralPartialEq for ImGuiInputTextState

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.