#ifndef IMGUI_DEFINE_MATH_OPERATORS
#define IMGUI_DEFINE_MATH_OPERATORS
#endif
#include "implot.h"
#ifndef IMGUI_DISABLE
#include "implot_internal.h"
#define SQRT_1_2 0.70710678118f
#define SQRT_3_2 0.86602540378f
#ifndef IMPLOT_NO_FORCE_INLINE
#ifdef _MSC_VER
#define IMPLOT_INLINE __forceinline
#elif defined(__GNUC__)
#define IMPLOT_INLINE inline __attribute__((__always_inline__))
#elif defined(__CLANG__)
#if __has_attribute(__always_inline__)
#define IMPLOT_INLINE inline __attribute__((__always_inline__))
#else
#define IMPLOT_INLINE inline
#endif
#else
#define IMPLOT_INLINE inline
#endif
#else
#define IMPLOT_INLINE inline
#endif
#if defined __SSE__ || defined __x86_64__ || defined _M_X64
#ifndef IMGUI_ENABLE_SSE
#include <immintrin.h>
#endif
static IMPLOT_INLINE float ImInvSqrt(float x) { return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(x))); }
#else
static IMPLOT_INLINE float ImInvSqrt(float x) { return 1.0f / sqrtf(x); }
#endif
#define IMPLOT_NORMALIZE2F_OVER_ZERO(VX,VY) do { float d2 = VX*VX + VY*VY; if (d2 > 0.0f) { float inv_len = ImInvSqrt(d2); VX *= inv_len; VY *= inv_len; } } while (0)
#if (IMGUI_VERSION_NUM < 18102) && !defined(ImDrawFlags_RoundCornersAll)
#define ImDrawFlags_RoundCornersAll ImDrawCornerFlags_All
#endif
#ifdef IMPLOT_CUSTOM_NUMERIC_TYPES
#define IMPLOT_NUMERIC_TYPES IMPLOT_CUSTOM_NUMERIC_TYPES
#else
#define IMPLOT_NUMERIC_TYPES (ImS8)(ImU8)(ImS16)(ImU16)(ImS32)(ImU32)(ImS64)(ImU64)(float)(double)
#endif
#define _CAT(x, y) _CAT_(x, y)
#define _CAT_(x,y) x ## y
#define _INSTANTIATE_FOR_NUMERIC_TYPES(chain) _CAT(_INSTANTIATE_FOR_NUMERIC_TYPES_1 chain, _END)
#define _INSTANTIATE_FOR_NUMERIC_TYPES_1(T) INSTANTIATE_MACRO(T) _INSTANTIATE_FOR_NUMERIC_TYPES_2
#define _INSTANTIATE_FOR_NUMERIC_TYPES_2(T) INSTANTIATE_MACRO(T) _INSTANTIATE_FOR_NUMERIC_TYPES_1
#define _INSTANTIATE_FOR_NUMERIC_TYPES_1_END
#define _INSTANTIATE_FOR_NUMERIC_TYPES_2_END
#define CALL_INSTANTIATE_FOR_NUMERIC_TYPES() _INSTANTIATE_FOR_NUMERIC_TYPES(IMPLOT_NUMERIC_TYPES)
namespace ImPlot {
template <typename T>
struct MaxIdx { static const unsigned int Value; };
template <> const unsigned int MaxIdx<unsigned short>::Value = 65535;
template <> const unsigned int MaxIdx<unsigned int>::Value = 4294967295;
template <typename T>
int Stride(const ImPlotSpec& spec) {
return spec.Stride == IMPLOT_AUTO ? sizeof(T) : spec.Stride;
}
template <typename Indexer, typename T>
static inline void ImMinMaxIndexer(const Indexer& values, int count, T* min_out, T* max_out) {
T Min = values[0]; T Max = values[0];
for (int i = 1; i < count; ++i) {
if (values[i] < Min) { Min = values[i]; }
if (values[i] > Max) { Max = values[i]; }
}
*min_out = Min; *max_out = Max;
}
template <typename TContainer>
static inline double ImMean(const TContainer& values, int count) {
double den = 1.0 / count;
double mu = 0;
for (int i = 0; i < count; ++i)
mu += (double)values[i] * den;
return mu;
}
template <typename TContainer>
static inline double ImStdDev(const TContainer& values, int count) {
double den = 1.0 / (count - 1.0);
double mu = ImMean(values, count);
double x = 0;
for (int i = 0; i < count; ++i)
x += ((double)values[i] - mu) * ((double)values[i] - mu) * den;
return sqrt(x);
}
IMPLOT_INLINE void GetLineRenderProps(const ImDrawList& draw_list, float& half_weight, ImVec2& tex_uv0, ImVec2& tex_uv1) {
const bool aa = ImHasFlag(draw_list.Flags, ImDrawListFlags_AntiAliasedLines) &&
ImHasFlag(draw_list.Flags, ImDrawListFlags_AntiAliasedLinesUseTex);
if (aa) {
ImVec4 tex_uvs = draw_list._Data->TexUvLines[(int)(half_weight*2)];
tex_uv0 = ImVec2(tex_uvs.x, tex_uvs.y);
tex_uv1 = ImVec2(tex_uvs.z, tex_uvs.w);
half_weight += 1;
}
else {
tex_uv0 = tex_uv1 = draw_list._Data->TexUvWhitePixel;
}
}
IMPLOT_INLINE void PrimLine(ImDrawList& draw_list, const ImVec2& P1, const ImVec2& P2, float half_weight, ImU32 col, const ImVec2& tex_uv0, const ImVec2 tex_uv1) {
float dx = P2.x - P1.x;
float dy = P2.y - P1.y;
IMPLOT_NORMALIZE2F_OVER_ZERO(dx, dy);
dx *= half_weight;
dy *= half_weight;
draw_list._VtxWritePtr[0].pos.x = P1.x + dy;
draw_list._VtxWritePtr[0].pos.y = P1.y - dx;
draw_list._VtxWritePtr[0].uv = tex_uv0;
draw_list._VtxWritePtr[0].col = col;
draw_list._VtxWritePtr[1].pos.x = P2.x + dy;
draw_list._VtxWritePtr[1].pos.y = P2.y - dx;
draw_list._VtxWritePtr[1].uv = tex_uv0;
draw_list._VtxWritePtr[1].col = col;
draw_list._VtxWritePtr[2].pos.x = P2.x - dy;
draw_list._VtxWritePtr[2].pos.y = P2.y + dx;
draw_list._VtxWritePtr[2].uv = tex_uv1;
draw_list._VtxWritePtr[2].col = col;
draw_list._VtxWritePtr[3].pos.x = P1.x - dy;
draw_list._VtxWritePtr[3].pos.y = P1.y + dx;
draw_list._VtxWritePtr[3].uv = tex_uv1;
draw_list._VtxWritePtr[3].col = col;
draw_list._VtxWritePtr += 4;
draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx);
draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1);
draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 2);
draw_list._IdxWritePtr[3] = (ImDrawIdx)(draw_list._VtxCurrentIdx);
draw_list._IdxWritePtr[4] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 2);
draw_list._IdxWritePtr[5] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3);
draw_list._IdxWritePtr += 6;
draw_list._VtxCurrentIdx += 4;
}
IMPLOT_INLINE void PrimRectFill(ImDrawList& draw_list, const ImVec2& Pmin, const ImVec2& Pmax, ImU32 col, const ImVec2& uv) {
draw_list._VtxWritePtr[0].pos = Pmin;
draw_list._VtxWritePtr[0].uv = uv;
draw_list._VtxWritePtr[0].col = col;
draw_list._VtxWritePtr[1].pos = Pmax;
draw_list._VtxWritePtr[1].uv = uv;
draw_list._VtxWritePtr[1].col = col;
draw_list._VtxWritePtr[2].pos.x = Pmin.x;
draw_list._VtxWritePtr[2].pos.y = Pmax.y;
draw_list._VtxWritePtr[2].uv = uv;
draw_list._VtxWritePtr[2].col = col;
draw_list._VtxWritePtr[3].pos.x = Pmax.x;
draw_list._VtxWritePtr[3].pos.y = Pmin.y;
draw_list._VtxWritePtr[3].uv = uv;
draw_list._VtxWritePtr[3].col = col;
draw_list._VtxWritePtr += 4;
draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx);
draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1);
draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 2);
draw_list._IdxWritePtr[3] = (ImDrawIdx)(draw_list._VtxCurrentIdx);
draw_list._IdxWritePtr[4] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1);
draw_list._IdxWritePtr[5] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3);
draw_list._IdxWritePtr += 6;
draw_list._VtxCurrentIdx += 4;
}
IMPLOT_INLINE void PrimRectLine(ImDrawList& draw_list, const ImVec2& Pmin, const ImVec2& Pmax, float weight, ImU32 col, const ImVec2& uv) {
draw_list._VtxWritePtr[0].pos.x = Pmin.x;
draw_list._VtxWritePtr[0].pos.y = Pmin.y;
draw_list._VtxWritePtr[0].uv = uv;
draw_list._VtxWritePtr[0].col = col;
draw_list._VtxWritePtr[1].pos.x = Pmin.x;
draw_list._VtxWritePtr[1].pos.y = Pmax.y;
draw_list._VtxWritePtr[1].uv = uv;
draw_list._VtxWritePtr[1].col = col;
draw_list._VtxWritePtr[2].pos.x = Pmax.x;
draw_list._VtxWritePtr[2].pos.y = Pmax.y;
draw_list._VtxWritePtr[2].uv = uv;
draw_list._VtxWritePtr[2].col = col;
draw_list._VtxWritePtr[3].pos.x = Pmax.x;
draw_list._VtxWritePtr[3].pos.y = Pmin.y;
draw_list._VtxWritePtr[3].uv = uv;
draw_list._VtxWritePtr[3].col = col;
draw_list._VtxWritePtr[4].pos.x = Pmin.x + weight;
draw_list._VtxWritePtr[4].pos.y = Pmin.y + weight;
draw_list._VtxWritePtr[4].uv = uv;
draw_list._VtxWritePtr[4].col = col;
draw_list._VtxWritePtr[5].pos.x = Pmin.x + weight;
draw_list._VtxWritePtr[5].pos.y = Pmax.y - weight;
draw_list._VtxWritePtr[5].uv = uv;
draw_list._VtxWritePtr[5].col = col;
draw_list._VtxWritePtr[6].pos.x = Pmax.x - weight;
draw_list._VtxWritePtr[6].pos.y = Pmax.y - weight;
draw_list._VtxWritePtr[6].uv = uv;
draw_list._VtxWritePtr[6].col = col;
draw_list._VtxWritePtr[7].pos.x = Pmax.x - weight;
draw_list._VtxWritePtr[7].pos.y = Pmin.y + weight;
draw_list._VtxWritePtr[7].uv = uv;
draw_list._VtxWritePtr[7].col = col;
draw_list._VtxWritePtr += 8;
draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 0);
draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1);
draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 5);
draw_list._IdxWritePtr += 3;
draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 0);
draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 5);
draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 4);
draw_list._IdxWritePtr += 3;
draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1);
draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 2);
draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 6);
draw_list._IdxWritePtr += 3;
draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1);
draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 6);
draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 5);
draw_list._IdxWritePtr += 3;
draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 2);
draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3);
draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 7);
draw_list._IdxWritePtr += 3;
draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 2);
draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 7);
draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 6);
draw_list._IdxWritePtr += 3;
draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3);
draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 0);
draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 4);
draw_list._IdxWritePtr += 3;
draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3);
draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 4);
draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 7);
draw_list._IdxWritePtr += 3;
draw_list._VtxCurrentIdx += 8;
}
ImPlotItem* RegisterOrGetItem(const char* label_id, ImPlotItemFlags flags, bool* just_created) {
ImPlotContext& gp = *GImPlot;
ImPlotItemGroup& Items = *gp.CurrentItems;
ImGuiID id = Items.GetItemID(label_id);
if (just_created != nullptr)
*just_created = Items.GetItem(id) == nullptr;
ImPlotItem* item = Items.GetOrAddItem(id);
if (item->SeenThisFrame)
return item;
item->SeenThisFrame = true;
int idx = Items.GetItemIndex(item);
item->ID = id;
if (!ImHasFlag(flags, ImPlotItemFlags_NoLegend) && ImGui::FindRenderedTextEnd(label_id, nullptr) != label_id) {
Items.Legend.Indices.push_back(idx);
item->NameOffset = Items.Legend.Labels.size();
Items.Legend.Labels.append(label_id, label_id + strlen(label_id) + 1);
}
else {
item->Show = true;
}
return item;
}
ImPlotItem* GetItem(const char* label_id) {
ImPlotContext& gp = *GImPlot;
return gp.CurrentItems->GetItem(label_id);
}
bool IsItemHidden(const char* label_id) {
ImPlotItem* item = GetItem(label_id);
return item != nullptr && !item->Show;
}
ImPlotItem* GetCurrentItem() {
ImPlotContext& gp = *GImPlot;
return gp.CurrentItem;
}
ImVec4 GetLastItemColor() {
ImPlotContext& gp = *GImPlot;
if (gp.PreviousItem)
return ImGui::ColorConvertU32ToFloat4(gp.PreviousItem->Color);
return ImVec4();
}
void BustItemCache() {
ImPlotContext& gp = *GImPlot;
for (int p = 0; p < gp.Plots.GetBufSize(); ++p) {
ImPlotPlot& plot = *gp.Plots.GetByIndex(p);
plot.Items.Reset();
}
for (int p = 0; p < gp.Subplots.GetBufSize(); ++p) {
ImPlotSubplot& subplot = *gp.Subplots.GetByIndex(p);
subplot.Items.Reset();
}
}
void BustColorCache(const char* plot_title_id) {
ImPlotContext& gp = *GImPlot;
if (plot_title_id == nullptr) {
BustItemCache();
}
else {
ImGuiID id = ImGui::GetCurrentWindow()->GetID(plot_title_id);
ImPlotPlot* plot = gp.Plots.GetByKey(id);
if (plot != nullptr)
plot->Items.Reset();
else {
ImPlotSubplot* subplot = gp.Subplots.GetByKey(id);
if (subplot != nullptr)
subplot->Items.Reset();
}
}
}
constexpr float ITEM_HIGHLIGHT_LINE_SCALE = 2.0f;
constexpr float ITEM_HIGHLIGHT_MARK_SCALE = 1.25f;
bool BeginItem(const char* label_id, const ImPlotSpec& spec, const ImVec4& item_col, ImPlotMarker item_mkr) {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(gp.CurrentPlot != nullptr, "PlotX() needs to be called between BeginPlot() and EndPlot()!");
SetupLock();
bool just_created;
ImPlotItem* item = RegisterOrGetItem(label_id, spec.Flags, &just_created);
gp.CurrentItem = item;
ImPlotNextItemData& s = gp.NextItemData;
if (!IsColorAuto(item_col))
item->Color = ImGui::ColorConvertFloat4ToU32(item_col);
else if (just_created)
item->Color = NextColormapColorU32();
if (gp.NextItemData.HasHidden) {
if (just_created || gp.NextItemData.HiddenCond == ImGuiCond_Always)
item->Show = !gp.NextItemData.Hidden;
}
if (item_mkr != ImPlotMarker_Invalid) {
if (item_mkr != ImPlotMarker_Auto) {
item->Marker = item_mkr;
}
else if (just_created && item_mkr == ImPlotMarker_Auto) {
item->Marker = NextMarker();
}
else if (item_mkr == ImPlotMarker_Auto && item->Marker == ImPlotMarker_None) {
item->Marker = NextMarker();
}
}
if (!item->Show) {
gp.NextItemData.Reset();
gp.PreviousItem = item;
gp.CurrentItem = nullptr;
return false;
}
else {
ImVec4 item_color = ImGui::ColorConvertU32ToFloat4(item->Color);
s.Spec = spec;
s.Spec.LineColor = IsColorAuto(s.Spec.LineColor) ? item_color : s.Spec.LineColor;
s.Spec.FillColor = IsColorAuto(s.Spec.FillColor) ? item_color : s.Spec.FillColor;
s.Spec.FillColor.w *= s.Spec.FillAlpha;
s.Spec.Marker = item->Marker;
s.Spec.MarkerLineColor = IsColorAuto(s.Spec.MarkerLineColor) ? s.Spec.LineColor : s.Spec.MarkerLineColor;
s.Spec.MarkerFillColor = IsColorAuto(s.Spec.MarkerFillColor) ? s.Spec.LineColor : s.Spec.MarkerFillColor;
s.Spec.MarkerFillColor.w *= s.Spec.FillAlpha;
if (item->LegendHovered) {
if (!ImHasFlag(gp.CurrentItems->Legend.Flags, ImPlotLegendFlags_NoHighlightItem)) {
s.Spec.LineWeight *= ITEM_HIGHLIGHT_LINE_SCALE;
s.Spec.MarkerSize *= ITEM_HIGHLIGHT_MARK_SCALE;
s.Spec.Size *= ITEM_HIGHLIGHT_MARK_SCALE;
}
if (!ImHasFlag(gp.CurrentItems->Legend.Flags, ImPlotLegendFlags_NoHighlightAxis)) {
if (gp.CurrentPlot->EnabledAxesX() > 1)
gp.CurrentPlot->Axes[gp.CurrentPlot->CurrentX].ColorHiLi = item->Color;
if (gp.CurrentPlot->EnabledAxesY() > 1)
gp.CurrentPlot->Axes[gp.CurrentPlot->CurrentY].ColorHiLi = item->Color;
}
}
s.RenderLine = s.Spec.LineColor.w > 0 && s.Spec.LineWeight > 0;
s.RenderFill = s.Spec.FillColor.w > 0;
s.RenderMarkerLine = s.Spec.MarkerLineColor.w > 0 && s.Spec.LineWeight > 0;
s.RenderMarkerFill = s.Spec.MarkerFillColor.w > 0;
s.RenderMarkers = s.Spec.Marker >= 0 && (s.RenderMarkerFill || s.RenderMarkerLine);
PushPlotClipRect();
return true;
}
}
void EndItem() {
ImPlotContext& gp = *GImPlot;
PopPlotClipRect();
gp.NextItemData.Reset();
gp.PreviousItem = gp.CurrentItem;
gp.CurrentItem = nullptr;
}
template <typename T>
IMPLOT_INLINE T IndexData(const T* data, int idx, int count, int offset, int stride) {
const int s = ((offset == 0) << 0) | ((stride == sizeof(T)) << 1);
switch (s) {
case 3 : return data[idx];
case 2 : return data[(offset + idx) % count];
case 1 : return *(const T*)(const void*)((const unsigned char*)data + (size_t)((idx) ) * stride);
case 0 : return *(const T*)(const void*)((const unsigned char*)data + (size_t)((offset + idx) % count) * stride);
default: return T(0);
}
}
template <typename T>
struct IndexerIdx {
IndexerIdx(const T* data, int count, int offset = 0, int stride = sizeof(T)) :
Data(data),
Count(count),
Offset(count ? ImPosMod(offset, count) : 0),
Stride(stride)
{ }
template <typename I> IMPLOT_INLINE double operator[](I idx) const {
return (double)IndexData(Data, idx, Count, Offset, Stride);
}
const T* Data;
int Count;
int Offset;
int Stride;
typedef double value_type;
};
template <typename _Indexer1, typename _Indexer2>
struct IndexerAdd {
IndexerAdd(const _Indexer1& indexer1, const _Indexer2& indexer2, double scale1 = 1, double scale2 = 1)
: Indexer1(indexer1),
Indexer2(indexer2),
Scale1(scale1),
Scale2(scale2),
Count(ImMin(Indexer1.Count, Indexer2.Count))
{ }
template <typename I> IMPLOT_INLINE double operator[](I idx) const {
return Scale1 * Indexer1[idx] + Scale2 * Indexer2[idx];
}
const _Indexer1& Indexer1;
const _Indexer2& Indexer2;
double Scale1;
double Scale2;
int Count;
typedef double value_type;
};
struct IndexerLin {
IndexerLin(double m, double b) : M(m), B(b) { }
template <typename I> IMPLOT_INLINE double operator[](I idx) const {
return M * idx + B;
}
const double M;
const double B;
typedef double value_type;
};
struct IndexerConst {
IndexerConst(double ref) : Ref(ref) { }
template <typename I> IMPLOT_INLINE double operator[](I) const { return Ref; }
const double Ref;
typedef double value_type;
};
template <typename _IndexerX, typename _IndexerY>
struct GetterXY {
GetterXY(_IndexerX x, _IndexerY y, int count) : IndexerX(x), IndexerY(y), Count(count) { }
template <typename I> IMPLOT_INLINE ImPlotPoint operator[](I idx) const {
return ImPlotPoint(IndexerX[idx],IndexerY[idx]);
}
const _IndexerX IndexerX;
const _IndexerY IndexerY;
const int Count;
typedef ImPlotPoint value_type;
};
struct ImPlotPoint3D {
double x, y, z;
constexpr ImPlotPoint3D() : x(0.0), y(0.0), z(0.0) { }
constexpr ImPlotPoint3D(double _x, double _y, double _z) : x(_x), y(_y), z(_z) { }
double& operator[] (size_t idx) { IM_ASSERT(idx == 0 || idx == 1 || idx == 2); return ((double*)(void*)(char*)this)[idx]; }
double operator[] (size_t idx) const { IM_ASSERT(idx == 0 || idx == 1 || idx == 2); return ((const double*)(const void*)(const char*)this)[idx]; }
};
template <typename _IndexerX, typename _IndexerY, typename _IndexerZ>
struct GetterXYZ {
GetterXYZ(_IndexerX x, _IndexerY y, _IndexerZ z, int count) : IndxerX(x), IndxerY(y), IndxerZ(z), Count(count) { }
template <typename I> IMPLOT_INLINE ImPlotPoint3D operator()(I idx) const {
return ImPlotPoint3D(IndxerX[idx],IndxerY[idx],IndxerZ[idx]);
}
const _IndexerX IndxerX;
const _IndexerY IndxerY;
const _IndexerZ IndxerZ;
const int Count;
};
struct GetterFuncPtr {
GetterFuncPtr(ImPlotGetter getter, void* data, int count) :
Getter(getter),
Data(data),
Count(count)
{ }
template <typename I> IMPLOT_INLINE ImPlotPoint operator[](I idx) const {
return Getter(idx, Data);
}
ImPlotGetter Getter;
void* const Data;
const int Count;
typedef ImPlotPoint value_type;
};
template <typename _Getter>
struct GetterOverrideX {
GetterOverrideX(_Getter getter, double x) : Getter(getter), X(x), Count(getter.Count) { }
template <typename I> IMPLOT_INLINE ImPlotPoint operator[](I idx) const {
ImPlotPoint p = Getter[idx];
p.x = X;
return p;
}
const _Getter Getter;
const double X;
const int Count;
typedef ImPlotPoint value_type;
};
template <typename _Getter>
struct GetterOverrideY {
GetterOverrideY(_Getter getter, double y) : Getter(getter), Y(y), Count(getter.Count) { }
template <typename I> IMPLOT_INLINE ImPlotPoint operator[](I idx) const {
ImPlotPoint p = Getter[idx];
p.y = Y;
return p;
}
const _Getter Getter;
const double Y;
const int Count;
typedef ImPlotPoint value_type;
};
template <typename _Getter>
struct GetterLoop {
GetterLoop(_Getter getter) : Getter(getter), Count(getter.Count + 1) { }
template <typename I> IMPLOT_INLINE ImPlotPoint operator[](I idx) const {
idx = idx % (Count - 1);
return Getter[idx];
}
const _Getter Getter;
const int Count;
typedef ImPlotPoint value_type;
};
template <typename T>
struct GetterError {
GetterError(const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset, int stride) :
Xs(xs),
Ys(ys),
Neg(neg),
Pos(pos),
Count(count),
Offset(count ? ImPosMod(offset, count) : 0),
Stride(stride)
{ }
template <typename I> IMPLOT_INLINE ImPlotPointError operator[](I idx) const {
return ImPlotPointError((double)IndexData(Xs, idx, Count, Offset, Stride),
(double)IndexData(Ys, idx, Count, Offset, Stride),
(double)IndexData(Neg, idx, Count, Offset, Stride),
(double)IndexData(Pos, idx, Count, Offset, Stride));
}
const T* const Xs;
const T* const Ys;
const T* const Neg;
const T* const Pos;
const int Count;
const int Offset;
const int Stride;
typedef ImPlotPointError value_type;
};
struct GetterConstColor {
GetterConstColor(ImU32 color, float alpha = 1.0f) {
ImU32 col = color;
if (alpha < 1.0f) {
ImVec4 col_vec = ImGui::ColorConvertU32ToFloat4(col);
col_vec.w *= alpha;
col = ImGui::GetColorU32(col_vec);
}
Color = col;
}
template <typename I> IMPLOT_INLINE ImU32 operator[](I) const { return Color; }
ImU32 Color;
};
struct GetterIdxColor {
GetterIdxColor(const ImU32* data, int count, float alpha = 1.0f) : Data(data), Count(count), Alpha(alpha) { }
template <typename I> IMPLOT_INLINE ImU32 operator[](I idx) const {
IM_ASSERT(idx >= 0 && idx < Count);
ImU32 col = Data[idx];
if (Alpha < 1.0f) {
ImVec4 col_vec = ImGui::ColorConvertU32ToFloat4(col);
col_vec.w *= Alpha;
col = ImGui::GetColorU32(col_vec);
}
return col;
}
const ImU32* Data;
const int Count;
const float Alpha;
};
struct GetterConstSize {
GetterConstSize(float size) : Size(size) { }
template <typename I> IMPLOT_INLINE float operator[](I) const { return Size; }
float Size;
};
struct GetterIdxSize {
GetterIdxSize(const float* data, int count) : Data(data), Count(count) { }
template <typename I> IMPLOT_INLINE float operator[](I idx) const {
IM_ASSERT(idx >= 0 && idx < Count);
return Data[idx];
}
const float* Data;
const int Count;
};
template <typename _Getter1>
struct Fitter1 {
Fitter1(const _Getter1& getter) : Getter(getter) { }
void Fit(ImPlotAxis& x_axis, ImPlotAxis& y_axis) const {
for (int i = 0; i < Getter.Count; ++i) {
ImPlotPoint p = Getter[i];
x_axis.ExtendFitWith(y_axis, p.x, p.y);
y_axis.ExtendFitWith(x_axis, p.y, p.x);
}
}
const _Getter1& Getter;
};
template <typename _Getter1>
struct FitterBubbles1 {
FitterBubbles1(const _Getter1& getter) : Getter(getter) { }
void Fit(ImPlotAxis& x_axis, ImPlotAxis& y_axis) const {
for (int i = 0; i < Getter.Count; ++i) {
ImPlotPoint3D p = Getter(i);
double half_size = p.z;
x_axis.ExtendFitWith(y_axis, p.x - half_size, p.y);
x_axis.ExtendFitWith(y_axis, p.x + half_size, p.y);
y_axis.ExtendFitWith(x_axis, p.y - half_size, p.x);
y_axis.ExtendFitWith(x_axis, p.y + half_size, p.x);
}
}
const _Getter1& Getter;
};
template <typename _Getter1>
struct FitterX {
FitterX(const _Getter1& getter) : Getter(getter) { }
void Fit(ImPlotAxis& x_axis, ImPlotAxis&) const {
for (int i = 0; i < Getter.Count; ++i) {
ImPlotPoint p = Getter[i];
x_axis.ExtendFit(p.x);
}
}
const _Getter1& Getter;
};
template <typename _Getter1>
struct FitterY {
FitterY(const _Getter1& getter) : Getter(getter) { }
void Fit(ImPlotAxis&, ImPlotAxis& y_axis) const {
for (int i = 0; i < Getter.Count; ++i) {
ImPlotPoint p = Getter[i];
y_axis.ExtendFit(p.y);
}
}
const _Getter1& Getter;
};
template <typename _Getter1, typename _Getter2>
struct Fitter2 {
Fitter2(const _Getter1& getter1, const _Getter2& getter2) : Getter1(getter1), Getter2(getter2) { }
void Fit(ImPlotAxis& x_axis, ImPlotAxis& y_axis) const {
for (int i = 0; i < Getter1.Count; ++i) {
ImPlotPoint p = Getter1[i];
x_axis.ExtendFitWith(y_axis, p.x, p.y);
y_axis.ExtendFitWith(x_axis, p.y, p.x);
}
for (int i = 0; i < Getter2.Count; ++i) {
ImPlotPoint p = Getter2[i];
x_axis.ExtendFitWith(y_axis, p.x, p.y);
y_axis.ExtendFitWith(x_axis, p.y, p.x);
}
}
const _Getter1& Getter1;
const _Getter2& Getter2;
};
template <typename _Getter1, typename _Getter2>
struct FitterBarV {
FitterBarV(const _Getter1& getter1, const _Getter2& getter2, double width) :
Getter1(getter1),
Getter2(getter2),
HalfWidth(width*0.5)
{ }
void Fit(ImPlotAxis& x_axis, ImPlotAxis& y_axis) const {
int count = ImMin(Getter1.Count, Getter2.Count);
for (int i = 0; i < count; ++i) {
ImPlotPoint p1 = Getter1[i]; p1.x -= HalfWidth;
ImPlotPoint p2 = Getter2[i]; p2.x += HalfWidth;
x_axis.ExtendFitWith(y_axis, p1.x, p1.y);
y_axis.ExtendFitWith(x_axis, p1.y, p1.x);
x_axis.ExtendFitWith(y_axis, p2.x, p2.y);
y_axis.ExtendFitWith(x_axis, p2.y, p2.x);
}
}
const _Getter1& Getter1;
const _Getter2& Getter2;
const double HalfWidth;
};
template <typename _Getter1, typename _Getter2>
struct FitterBarH {
FitterBarH(const _Getter1& getter1, const _Getter2& getter2, double height) :
Getter1(getter1),
Getter2(getter2),
HalfHeight(height*0.5)
{ }
void Fit(ImPlotAxis& x_axis, ImPlotAxis& y_axis) const {
int count = ImMin(Getter1.Count, Getter2.Count);
for (int i = 0; i < count; ++i) {
ImPlotPoint p1 = Getter1[i]; p1.y -= HalfHeight;
ImPlotPoint p2 = Getter2[i]; p2.y += HalfHeight;
x_axis.ExtendFitWith(y_axis, p1.x, p1.y);
y_axis.ExtendFitWith(x_axis, p1.y, p1.x);
x_axis.ExtendFitWith(y_axis, p2.x, p2.y);
y_axis.ExtendFitWith(x_axis, p2.y, p2.x);
}
}
const _Getter1& Getter1;
const _Getter2& Getter2;
const double HalfHeight;
};
struct FitterRect {
FitterRect(const ImPlotPoint& pmin, const ImPlotPoint& pmax) :
Pmin(pmin),
Pmax(pmax)
{ }
FitterRect(const ImPlotRect& rect) :
FitterRect(rect.Min(), rect.Max())
{ }
void Fit(ImPlotAxis& x_axis, ImPlotAxis& y_axis) const {
x_axis.ExtendFitWith(y_axis, Pmin.x, Pmin.y);
y_axis.ExtendFitWith(x_axis, Pmin.y, Pmin.x);
x_axis.ExtendFitWith(y_axis, Pmax.x, Pmax.y);
y_axis.ExtendFitWith(x_axis, Pmax.y, Pmax.x);
}
const ImPlotPoint Pmin;
const ImPlotPoint Pmax;
};
struct Transformer1 {
Transformer1(double pixMin, double pltMin, double pltMax, double m, double scaMin, double scaMax, ImPlotTransform fwd, void* data) :
ScaMin(scaMin),
ScaMax(scaMax),
PltMin(pltMin),
PltMax(pltMax),
PixMin(pixMin),
M(m),
TransformFwd(fwd),
TransformData(data)
{ }
template <typename T> IMPLOT_INLINE float operator()(T p) const {
if (TransformFwd != nullptr) {
double s = TransformFwd(p, TransformData);
double t = (s - ScaMin) / (ScaMax - ScaMin);
p = PltMin + (PltMax - PltMin) * t;
}
return (float)(PixMin + M * (p - PltMin));
}
double ScaMin, ScaMax, PltMin, PltMax, PixMin, M;
ImPlotTransform TransformFwd;
void* TransformData;
};
struct Transformer2 {
Transformer2(const ImPlotAxis& x_axis, const ImPlotAxis& y_axis) :
Tx(x_axis.PixelMin,
x_axis.Range.Min,
x_axis.Range.Max,
x_axis.ScaleToPixel,
x_axis.ScaleMin,
x_axis.ScaleMax,
x_axis.TransformForward,
x_axis.TransformData),
Ty(y_axis.PixelMin,
y_axis.Range.Min,
y_axis.Range.Max,
y_axis.ScaleToPixel,
y_axis.ScaleMin,
y_axis.ScaleMax,
y_axis.TransformForward,
y_axis.TransformData)
{ }
Transformer2(const ImPlotPlot& plot) :
Transformer2(plot.Axes[plot.CurrentX], plot.Axes[plot.CurrentY])
{ }
Transformer2() :
Transformer2(*GImPlot->CurrentPlot)
{ }
template <typename P> IMPLOT_INLINE ImVec2 operator()(const P& plt) const {
ImVec2 out;
out.x = Tx(plt.x);
out.y = Ty(plt.y);
return out;
}
template <typename T> IMPLOT_INLINE ImVec2 operator()(T x, T y) const {
ImVec2 out;
out.x = Tx(x);
out.y = Ty(y);
return out;
}
Transformer1 Tx;
Transformer1 Ty;
};
struct RendererBase {
RendererBase(int prims, int idx_consumed, int vtx_consumed) :
Prims(prims),
IdxConsumed(idx_consumed),
VtxConsumed(vtx_consumed)
{ }
const int Prims;
Transformer2 Transformer;
const int IdxConsumed;
const int VtxConsumed;
};
template <class _Getter, class _GetterColor>
struct RendererLineStrip : RendererBase {
RendererLineStrip(const _Getter& getter, const _GetterColor& getter_color, float weight) :
RendererBase(getter.Count - 1, 6, 4),
Getter(getter),
GetterColor(getter_color),
HalfWeight(ImMax(1.0f,weight)*0.5f)
{
P1 = this->Transformer(Getter[0]);
}
void Init(ImDrawList& draw_list) const {
GetLineRenderProps(draw_list, HalfWeight, UV0, UV1);
}
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
ImVec2 P2 = this->Transformer(Getter[prim + 1]);
if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) {
P1 = P2;
return false;
}
ImU32 col = GetterColor[prim];
PrimLine(draw_list,P1,P2,HalfWeight,col,UV0,UV1);
P1 = P2;
return true;
}
const _Getter& Getter;
const _GetterColor& GetterColor;
mutable float HalfWeight;
mutable ImVec2 P1;
mutable ImVec2 UV0;
mutable ImVec2 UV1;
};
template <class _Getter, class _GetterColor>
struct RendererLineStripSkip : RendererBase {
RendererLineStripSkip(const _Getter& getter, const _GetterColor& getter_color, float weight) :
RendererBase(getter.Count - 1, 6, 4),
Getter(getter),
GetterColor(getter_color),
HalfWeight(ImMax(1.0f,weight)*0.5f)
{
P1 = this->Transformer(Getter[0]);
}
void Init(ImDrawList& draw_list) const {
GetLineRenderProps(draw_list, HalfWeight, UV0, UV1);
}
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
ImVec2 P2 = this->Transformer(Getter[prim + 1]);
if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) {
if (!ImNan(P2.x) && !ImNan(P2.y))
P1 = P2;
return false;
}
ImU32 col = GetterColor[prim];
PrimLine(draw_list,P1,P2,HalfWeight,col,UV0,UV1);
if (!ImNan(P2.x) && !ImNan(P2.y))
P1 = P2;
return true;
}
const _Getter& Getter;
const _GetterColor& GetterColor;
mutable float HalfWeight;
mutable ImVec2 P1;
mutable ImVec2 UV0;
mutable ImVec2 UV1;
};
template <class _Getter, class _GetterColor>
struct RendererLineSegments1 : RendererBase {
RendererLineSegments1(const _Getter& getter, const _GetterColor& getter_color, float weight) :
RendererBase(getter.Count / 2, 6, 4),
Getter(getter),
GetterColor(getter_color),
HalfWeight(ImMax(1.0f,weight)*0.5f)
{ }
void Init(ImDrawList& draw_list) const {
GetLineRenderProps(draw_list, HalfWeight, UV0, UV1);
}
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
ImVec2 P1 = this->Transformer(Getter[prim*2+0]);
ImVec2 P2 = this->Transformer(Getter[prim*2+1]);
if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2))))
return false;
ImU32 col = GetterColor[prim*2];
PrimLine(draw_list,P1,P2,HalfWeight,col,UV0,UV1);
return true;
}
const _Getter& Getter;
const _GetterColor& GetterColor;
mutable float HalfWeight;
mutable ImVec2 UV0;
mutable ImVec2 UV1;
};
template <class _Getter1, class _Getter2, class _GetterColor>
struct RendererLineSegments2 : RendererBase {
RendererLineSegments2(const _Getter1& getter1, const _Getter2& getter2, const _GetterColor& getter_color, float weight) :
RendererBase(ImMin(getter1.Count, getter2.Count), 6, 4),
Getter1(getter1),
Getter2(getter2),
GetterColor(getter_color),
HalfWeight(ImMax(1.0f,weight)*0.5f)
{}
void Init(ImDrawList& draw_list) const {
GetLineRenderProps(draw_list, HalfWeight, UV0, UV1);
}
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
ImVec2 P1 = this->Transformer(Getter1[prim]);
ImVec2 P2 = this->Transformer(Getter2[prim]);
if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2))))
return false;
ImU32 col = GetterColor[prim];
PrimLine(draw_list,P1,P2,HalfWeight,col,UV0,UV1);
return true;
}
const _Getter1& Getter1;
const _Getter2& Getter2;
const _GetterColor& GetterColor;
mutable float HalfWeight;
mutable ImVec2 UV0;
mutable ImVec2 UV1;
};
template <class _Getter1, class _Getter2, class _GetterColor>
struct RendererBarsFillV : RendererBase {
RendererBarsFillV(const _Getter1& getter1, const _Getter2& getter2, const _GetterColor& getter_color, double width) :
RendererBase(ImMin(getter1.Count, getter2.Count), 6, 4),
Getter1(getter1),
Getter2(getter2),
GetterColor(getter_color),
HalfWidth(width/2)
{}
void Init(ImDrawList& draw_list) const {
UV = draw_list._Data->TexUvWhitePixel;
}
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
ImPlotPoint p1 = Getter1[prim];
ImPlotPoint p2 = Getter2[prim];
p1.x += HalfWidth;
p2.x -= HalfWidth;
ImVec2 P1 = this->Transformer(p1);
ImVec2 P2 = this->Transformer(p2);
float width_px = ImAbs(P1.x-P2.x);
if (width_px < 1.0f) {
P1.x += P1.x > P2.x ? (1-width_px) / 2 : (width_px-1) / 2;
P2.x += P2.x > P1.x ? (1-width_px) / 2 : (width_px-1) / 2;
}
ImVec2 PMin = ImMin(P1, P2);
ImVec2 PMax = ImMax(P1, P2);
if (!cull_rect.Overlaps(ImRect(PMin, PMax)))
return false;
ImU32 col = GetterColor[prim];
PrimRectFill(draw_list,PMin,PMax,col,UV);
return true;
}
const _Getter1& Getter1;
const _Getter2& Getter2;
const _GetterColor& GetterColor;
const double HalfWidth;
mutable ImVec2 UV;
};
template <class _Getter1, class _Getter2, class _GetterColor>
struct RendererBarsFillH : RendererBase {
RendererBarsFillH(const _Getter1& getter1, const _Getter2& getter2, const _GetterColor& getter_color, double height) :
RendererBase(ImMin(getter1.Count, getter2.Count), 6, 4),
Getter1(getter1),
Getter2(getter2),
GetterColor(getter_color),
HalfHeight(height/2)
{}
void Init(ImDrawList& draw_list) const {
UV = draw_list._Data->TexUvWhitePixel;
}
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
ImPlotPoint p1 = Getter1[prim];
ImPlotPoint p2 = Getter2[prim];
p1.y += HalfHeight;
p2.y -= HalfHeight;
ImVec2 P1 = this->Transformer(p1);
ImVec2 P2 = this->Transformer(p2);
float height_px = ImAbs(P1.y-P2.y);
if (height_px < 1.0f) {
P1.y += P1.y > P2.y ? (1-height_px) / 2 : (height_px-1) / 2;
P2.y += P2.y > P1.y ? (1-height_px) / 2 : (height_px-1) / 2;
}
ImVec2 PMin = ImMin(P1, P2);
ImVec2 PMax = ImMax(P1, P2);
if (!cull_rect.Overlaps(ImRect(PMin, PMax)))
return false;
ImU32 col = GetterColor[prim];
PrimRectFill(draw_list,PMin,PMax,col,UV);
return true;
}
const _Getter1& Getter1;
const _Getter2& Getter2;
const _GetterColor& GetterColor;
const double HalfHeight;
mutable ImVec2 UV;
};
template <class _Getter1, class _Getter2, class _GetterColor>
struct RendererBarsLineV : RendererBase {
RendererBarsLineV(const _Getter1& getter1, const _Getter2& getter2, const _GetterColor& getter_color, double width, float weight) :
RendererBase(ImMin(getter1.Count, getter2.Count), 24, 8),
Getter1(getter1),
Getter2(getter2),
GetterColor(getter_color),
HalfWidth(width/2),
Weight(weight)
{}
void Init(ImDrawList& draw_list) const {
UV = draw_list._Data->TexUvWhitePixel;
}
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
ImPlotPoint p1 = Getter1[prim];
ImPlotPoint p2 = Getter2[prim];
p1.x += HalfWidth;
p2.x -= HalfWidth;
ImVec2 P1 = this->Transformer(p1);
ImVec2 P2 = this->Transformer(p2);
float width_px = ImAbs(P1.x-P2.x);
if (width_px < 1.0f) {
P1.x += P1.x > P2.x ? (1-width_px) / 2 : (width_px-1) / 2;
P2.x += P2.x > P1.x ? (1-width_px) / 2 : (width_px-1) / 2;
}
ImVec2 PMin = ImMin(P1, P2);
ImVec2 PMax = ImMax(P1, P2);
if (!cull_rect.Overlaps(ImRect(PMin, PMax)))
return false;
ImU32 col = GetterColor[prim];
PrimRectLine(draw_list,PMin,PMax,Weight,col,UV);
return true;
}
const _Getter1& Getter1;
const _Getter2& Getter2;
const _GetterColor& GetterColor;
const double HalfWidth;
const float Weight;
mutable ImVec2 UV;
};
template <class _Getter1, class _Getter2, class _GetterColor>
struct RendererBarsLineH : RendererBase {
RendererBarsLineH(const _Getter1& getter1, const _Getter2& getter2, const _GetterColor& getter_color, double height, float weight) :
RendererBase(ImMin(getter1.Count, getter2.Count), 24, 8),
Getter1(getter1),
Getter2(getter2),
GetterColor(getter_color),
HalfHeight(height/2),
Weight(weight)
{}
void Init(ImDrawList& draw_list) const {
UV = draw_list._Data->TexUvWhitePixel;
}
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
ImPlotPoint p1 = Getter1[prim];
ImPlotPoint p2 = Getter2[prim];
p1.y += HalfHeight;
p2.y -= HalfHeight;
ImVec2 P1 = this->Transformer(p1);
ImVec2 P2 = this->Transformer(p2);
float height_px = ImAbs(P1.y-P2.y);
if (height_px < 1.0f) {
P1.y += P1.y > P2.y ? (1-height_px) / 2 : (height_px-1) / 2;
P2.y += P2.y > P1.y ? (1-height_px) / 2 : (height_px-1) / 2;
}
ImVec2 PMin = ImMin(P1, P2);
ImVec2 PMax = ImMax(P1, P2);
if (!cull_rect.Overlaps(ImRect(PMin, PMax)))
return false;
ImU32 col = GetterColor[prim];
PrimRectLine(draw_list,PMin,PMax,Weight,col,UV);
return true;
}
const _Getter1& Getter1;
const _Getter2& Getter2;
const _GetterColor& GetterColor;
const double HalfHeight;
const float Weight;
mutable ImVec2 UV;
};
template <class _Getter, class _GetterColor>
struct RendererStairsPre : RendererBase {
RendererStairsPre(const _Getter& getter, const _GetterColor& getter_color, float weight) :
RendererBase(getter.Count - 1, 12, 8),
Getter(getter),
GetterColor(getter_color),
HalfWeight(ImMax(1.0f,weight)*0.5f)
{
P1 = this->Transformer(Getter[0]);
}
void Init(ImDrawList& draw_list) const {
UV = draw_list._Data->TexUvWhitePixel;
}
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
ImVec2 P2 = this->Transformer(Getter[prim + 1]);
if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) {
P1 = P2;
return false;
}
ImU32 col = GetterColor[prim];
PrimRectFill(draw_list, ImVec2(P1.x - HalfWeight, P1.y), ImVec2(P1.x + HalfWeight, P2.y), col, UV);
PrimRectFill(draw_list, ImVec2(P1.x, P2.y + HalfWeight), ImVec2(P2.x, P2.y - HalfWeight), col, UV);
P1 = P2;
return true;
}
const _Getter& Getter;
const _GetterColor& GetterColor;
mutable float HalfWeight;
mutable ImVec2 P1;
mutable ImVec2 UV;
};
template <class _Getter, class _GetterColor>
struct RendererStairsPost : RendererBase {
RendererStairsPost(const _Getter& getter, const _GetterColor& getter_color, float weight) :
RendererBase(getter.Count - 1, 12, 8),
Getter(getter),
GetterColor(getter_color),
HalfWeight(ImMax(1.0f,weight) * 0.5f)
{
P1 = this->Transformer(Getter[0]);
}
void Init(ImDrawList& draw_list) const {
UV = draw_list._Data->TexUvWhitePixel;
}
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
ImVec2 P2 = this->Transformer(Getter[prim + 1]);
if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) {
P1 = P2;
return false;
}
ImU32 col = GetterColor[prim];
PrimRectFill(draw_list, ImVec2(P1.x, P1.y + HalfWeight), ImVec2(P2.x, P1.y - HalfWeight), col, UV);
PrimRectFill(draw_list, ImVec2(P2.x - HalfWeight, P2.y), ImVec2(P2.x + HalfWeight, P1.y), col, UV);
P1 = P2;
return true;
}
const _Getter& Getter;
const _GetterColor& GetterColor;
mutable float HalfWeight;
mutable ImVec2 P1;
mutable ImVec2 UV;
};
template <class _Getter, class _GetterColor>
struct RendererStairsPreShaded : RendererBase {
RendererStairsPreShaded(const _Getter& getter, const _GetterColor& getter_color) :
RendererBase(getter.Count - 1, 6, 4),
Getter(getter),
GetterColor(getter_color)
{
P1 = this->Transformer(Getter[0]);
Y0 = this->Transformer(ImPlotPoint(0,0)).y;
}
void Init(ImDrawList& draw_list) const {
UV = draw_list._Data->TexUvWhitePixel;
}
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
ImVec2 P2 = this->Transformer(Getter[prim + 1]);
ImVec2 PMin(ImMin(P1.x, P2.x), ImMin(Y0, P2.y));
ImVec2 PMax(ImMax(P1.x, P2.x), ImMax(Y0, P2.y));
if (!cull_rect.Overlaps(ImRect(PMin, PMax))) {
P1 = P2;
return false;
}
ImU32 col = GetterColor[prim];
PrimRectFill(draw_list, PMin, PMax, col, UV);
P1 = P2;
return true;
}
const _Getter& Getter;
const _GetterColor& GetterColor;
float Y0;
mutable ImVec2 P1;
mutable ImVec2 UV;
};
template <class _Getter, class _GetterColor>
struct RendererStairsPostShaded : RendererBase {
RendererStairsPostShaded(const _Getter& getter, const _GetterColor& getter_color) :
RendererBase(getter.Count - 1, 6, 4),
Getter(getter),
GetterColor(getter_color)
{
P1 = this->Transformer(Getter[0]);
Y0 = this->Transformer(ImPlotPoint(0,0)).y;
}
void Init(ImDrawList& draw_list) const {
UV = draw_list._Data->TexUvWhitePixel;
}
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
ImVec2 P2 = this->Transformer(Getter[prim + 1]);
ImVec2 PMin(ImMin(P1.x, P2.x), ImMin(P1.y, Y0));
ImVec2 PMax(ImMax(P1.x, P2.x), ImMax(P1.y, Y0));
if (!cull_rect.Overlaps(ImRect(PMin, PMax))) {
P1 = P2;
return false;
}
ImU32 col = GetterColor[prim];
PrimRectFill(draw_list, PMin, PMax, col, UV);
P1 = P2;
return true;
}
const _Getter& Getter;
const _GetterColor& GetterColor;
float Y0;
mutable ImVec2 P1;
mutable ImVec2 UV;
};
template <class _Getter1, class _Getter2, class _GetterColor>
struct RendererShaded : RendererBase {
RendererShaded(const _Getter1& getter1, const _Getter2& getter2, const _GetterColor& getter_color) :
RendererBase(ImMin(getter1.Count, getter2.Count) - 1, 6, 5),
Getter1(getter1),
Getter2(getter2),
GetterColor(getter_color)
{
P11 = this->Transformer(Getter1[0]);
P12 = this->Transformer(Getter2[0]);
}
void Init(ImDrawList& draw_list) const {
UV = draw_list._Data->TexUvWhitePixel;
}
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
ImVec2 P21 = this->Transformer(Getter1[prim+1]);
ImVec2 P22 = this->Transformer(Getter2[prim+1]);
ImRect rect(ImMin(ImMin(ImMin(P11,P12),P21),P22), ImMax(ImMax(ImMax(P11,P12),P21),P22));
if (!cull_rect.Overlaps(rect)) {
P11 = P21;
P12 = P22;
return false;
}
ImU32 col = GetterColor[prim];
const int intersect = (P11.y > P12.y && P22.y > P21.y) || (P12.y > P11.y && P21.y > P22.y);
const ImVec2 intersection = intersect == 0 ? ImVec2(0,0) : Intersection(P11,P21,P12,P22);
draw_list._VtxWritePtr[0].pos = P11;
draw_list._VtxWritePtr[0].uv = UV;
draw_list._VtxWritePtr[0].col = col;
draw_list._VtxWritePtr[1].pos = P21;
draw_list._VtxWritePtr[1].uv = UV;
draw_list._VtxWritePtr[1].col = col;
draw_list._VtxWritePtr[2].pos = intersection;
draw_list._VtxWritePtr[2].uv = UV;
draw_list._VtxWritePtr[2].col = col;
draw_list._VtxWritePtr[3].pos = P12;
draw_list._VtxWritePtr[3].uv = UV;
draw_list._VtxWritePtr[3].col = col;
draw_list._VtxWritePtr[4].pos = P22;
draw_list._VtxWritePtr[4].uv = UV;
draw_list._VtxWritePtr[4].col = col;
draw_list._VtxWritePtr += 5;
draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx);
draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1 + intersect);
draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3);
draw_list._IdxWritePtr[3] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1);
draw_list._IdxWritePtr[4] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 4);
draw_list._IdxWritePtr[5] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3 - intersect);
draw_list._IdxWritePtr += 6;
draw_list._VtxCurrentIdx += 5;
P11 = P21;
P12 = P22;
return true;
}
const _Getter1& Getter1;
const _Getter2& Getter2;
const _GetterColor& GetterColor;
mutable ImVec2 P11;
mutable ImVec2 P12;
mutable ImVec2 UV;
};
struct RectC {
ImPlotPoint Pos;
ImPlotPoint HalfSize;
ImU32 Color;
};
template <typename _Getter>
struct RendererRectC : RendererBase {
RendererRectC(const _Getter& getter) :
RendererBase(getter.Count, 6, 4),
Getter(getter)
{}
void Init(ImDrawList& draw_list) const {
UV = draw_list._Data->TexUvWhitePixel;
}
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
RectC rect = Getter[prim];
ImVec2 P1 = this->Transformer(rect.Pos.x - rect.HalfSize.x , rect.Pos.y - rect.HalfSize.y);
ImVec2 P2 = this->Transformer(rect.Pos.x + rect.HalfSize.x , rect.Pos.y + rect.HalfSize.y);
if ((rect.Color & IM_COL32_A_MASK) == 0 || !cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2))))
return false;
PrimRectFill(draw_list,P1,P2,rect.Color,UV);
return true;
}
const _Getter& Getter;
mutable ImVec2 UV;
};
template <class _Renderer>
void RenderPrimitivesEx(const _Renderer& renderer, ImDrawList& draw_list, const ImRect& cull_rect) {
unsigned int prims = renderer.Prims;
unsigned int prims_culled = 0;
unsigned int idx = 0;
renderer.Init(draw_list);
while (prims) {
unsigned int cnt = ImMin(prims, (MaxIdx<ImDrawIdx>::Value - draw_list._VtxCurrentIdx) / renderer.VtxConsumed);
if (cnt >= ImMin(64u, prims)) {
if (prims_culled >= cnt)
prims_culled -= cnt; else {
draw_list.PrimReserve((cnt - prims_culled) * renderer.IdxConsumed, (cnt - prims_culled) * renderer.VtxConsumed);
prims_culled = 0;
}
}
else
{
if (prims_culled > 0) {
draw_list.PrimUnreserve(prims_culled * renderer.IdxConsumed, prims_culled * renderer.VtxConsumed);
prims_culled = 0;
}
cnt = ImMin(prims, (MaxIdx<ImDrawIdx>::Value - 0) / renderer.VtxConsumed);
draw_list.PrimReserve(cnt * renderer.IdxConsumed, cnt * renderer.VtxConsumed);
}
prims -= cnt;
for (unsigned int ie = idx + cnt; idx != ie; ++idx) {
if (!renderer.Render(draw_list, cull_rect, idx))
prims_culled++;
}
}
if (prims_culled > 0)
draw_list.PrimUnreserve(prims_culled * renderer.IdxConsumed, prims_culled * renderer.VtxConsumed);
}
template <template <class> class _Renderer, class _Getter, typename ...Args>
void RenderPrimitives1(const _Getter& getter, Args... args) {
ImDrawList& draw_list = *GetPlotDrawList();
const ImRect& cull_rect = GetCurrentPlot()->PlotRect;
RenderPrimitivesEx(_Renderer<_Getter>(getter,args...), draw_list, cull_rect);
}
template <template <class,class> class _Renderer, class _Getter1, class _Getter2, typename ...Args>
void RenderPrimitives2(const _Getter1& getter1, const _Getter2& getter2, Args... args) {
ImDrawList& draw_list = *GetPlotDrawList();
const ImRect& cull_rect = GetCurrentPlot()->PlotRect;
RenderPrimitivesEx(_Renderer<_Getter1,_Getter2>(getter1,getter2,args...), draw_list, cull_rect);
}
template <template <class,class,class> class _Renderer, class _Getter1, class _Getter2, class _Getter3, typename ...Args>
void RenderPrimitives3(const _Getter1& getter1, const _Getter2& getter2, const _Getter3& getter3, Args... args) {
ImDrawList& draw_list = *GetPlotDrawList();
const ImRect& cull_rect = GetCurrentPlot()->PlotRect;
RenderPrimitivesEx(_Renderer<_Getter1,_Getter2,_Getter3>(getter1,getter2,getter3,args...), draw_list, cull_rect);
}
template <class _Getter, class _GetterColor, class _GetterSize>
struct RendererMarkersFill : RendererBase {
RendererMarkersFill(const _Getter& getter, const _GetterColor& getter_color, const _GetterSize& getter_size, const ImVec2* marker, int count) :
RendererBase(getter.Count, (count-2)*3, count),
Getter(getter),
GetterColor(getter_color),
GetterSize(getter_size),
Marker(marker),
Count(count)
{ }
void Init(ImDrawList& draw_list) const {
UV = draw_list._Data->TexUvWhitePixel;
}
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
ImVec2 p = this->Transformer(Getter[prim]);
if (p.x >= cull_rect.Min.x && p.y >= cull_rect.Min.y && p.x <= cull_rect.Max.x && p.y <= cull_rect.Max.y) {
ImU32 col = GetterColor[prim];
float size = GetterSize[prim];
for (int i = 0; i < Count; i++) {
draw_list._VtxWritePtr[0].pos.x = p.x + Marker[i].x * size;
draw_list._VtxWritePtr[0].pos.y = p.y + Marker[i].y * size;
draw_list._VtxWritePtr[0].uv = UV;
draw_list._VtxWritePtr[0].col = col;
draw_list._VtxWritePtr++;
}
for (int i = 2; i < Count; i++) {
draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx);
draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + i - 1);
draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + i);
draw_list._IdxWritePtr += 3;
}
draw_list._VtxCurrentIdx += (ImDrawIdx)Count;
return true;
}
return false;
}
const _Getter& Getter;
const _GetterColor& GetterColor;
const _GetterSize& GetterSize;
const ImVec2* Marker;
const int Count;
mutable ImVec2 UV;
};
template <class _Getter, class _GetterColor, class _GetterSize>
struct RendererMarkersLine : RendererBase {
RendererMarkersLine(const _Getter& getter, const _GetterColor& getter_color, const _GetterSize& getter_size, const ImVec2* marker, int count, float weight) :
RendererBase(getter.Count, count/2*6, count/2*4),
Getter(getter),
GetterColor(getter_color),
GetterSize(getter_size),
Marker(marker),
Count(count),
HalfWeight(ImMax(1.0f,weight)*0.5f)
{ }
void Init(ImDrawList& draw_list) const {
GetLineRenderProps(draw_list, HalfWeight, UV0, UV1);
}
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
ImVec2 p = this->Transformer(Getter[prim]);
if (p.x >= cull_rect.Min.x && p.y >= cull_rect.Min.y && p.x <= cull_rect.Max.x && p.y <= cull_rect.Max.y) {
ImU32 col = GetterColor[prim];
float size = GetterSize[prim];
for (int i = 0; i < Count; i = i + 2) {
ImVec2 p1(p.x + Marker[i].x * size, p.y + Marker[i].y * size);
ImVec2 p2(p.x + Marker[i+1].x * size, p.y + Marker[i+1].y * size);
PrimLine(draw_list, p1, p2, HalfWeight, col, UV0, UV1);
}
return true;
}
return false;
}
const _Getter& Getter;
const _GetterColor& GetterColor;
const _GetterSize& GetterSize;
const ImVec2* Marker;
const int Count;
mutable float HalfWeight;
mutable ImVec2 UV0;
mutable ImVec2 UV1;
};
template <class _Getter, class _GetterColor>
struct RendererCircleFill : RendererBase {
RendererCircleFill(const _Getter& getter, const _GetterColor& getter_color) :
RendererBase(getter.Count, 62*3, 64),
Getter(getter),
GetterColor(getter_color)
{ }
void Init(ImDrawList& draw_list) const {
UV = draw_list._Data->TexUvWhitePixel;
}
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
ImPlotPoint3D p3D = Getter(prim);
float size_in_plot_coords = (float)p3D.z;
float radius_in_plot_coords = size_in_plot_coords;
float approx_radius_pixels = (float)ImAbs(radius_in_plot_coords * this->Transformer.Tx.M);
int num_segments = ImClamp((int)(approx_radius_pixels), 10, 64);
ImPlotPoint plot_min(p3D.x - radius_in_plot_coords, p3D.y - radius_in_plot_coords);
ImPlotPoint plot_max(p3D.x + radius_in_plot_coords, p3D.y + radius_in_plot_coords);
ImVec2 pixel_min = this->Transformer(plot_min);
ImVec2 pixel_max = this->Transformer(plot_max);
ImRect bbox(ImMin(pixel_min, pixel_max), ImMax(pixel_min, pixel_max));
if (cull_rect.Overlaps(bbox)) {
ImU32 col = GetterColor[prim];
const float a_max = IM_PI * 2.0f;
const float a_step = a_max / num_segments;
ImDrawIdx vtx_base = (ImDrawIdx)draw_list._VtxCurrentIdx;
for (int i = 0; i < num_segments; i++) {
float angle = a_step * i;
float cos_a = ImCos(angle);
float sin_a = ImSin(angle);
ImPlotPoint plot_point(p3D.x + cos_a * radius_in_plot_coords,
p3D.y + sin_a * radius_in_plot_coords);
ImVec2 pixel_pos = this->Transformer(plot_point);
draw_list._VtxWritePtr[0].pos = pixel_pos;
draw_list._VtxWritePtr[0].uv = UV;
draw_list._VtxWritePtr[0].col = col;
draw_list._VtxWritePtr++;
}
for (int i = 2; i < num_segments; i++) {
draw_list._IdxWritePtr[0] = vtx_base;
draw_list._IdxWritePtr[1] = (ImDrawIdx)(vtx_base + i - 1);
draw_list._IdxWritePtr[2] = (ImDrawIdx)(vtx_base + i);
draw_list._IdxWritePtr += 3;
}
draw_list._VtxCurrentIdx += num_segments;
int unused_vtx = 64 - num_segments;
int unused_idx = (62 - (num_segments - 2)) * 3;
if (unused_vtx > 0 || unused_idx > 0) {
draw_list.PrimUnreserve(unused_idx, unused_vtx);
}
return true;
}
return false;
}
const _Getter& Getter;
const _GetterColor& GetterColor;
mutable ImVec2 UV;
};
template <class _Getter, class _GetterColor>
struct RendererCircleLine : RendererBase {
RendererCircleLine(const _Getter& getter, const _GetterColor& getter_color, float weight) :
RendererBase(getter.Count, 64*6, 64*4),
Getter(getter),
HalfWeight(ImMax(1.0f,weight)*0.5f),
GetterColor(getter_color)
{ }
void Init(ImDrawList& draw_list) const {
GetLineRenderProps(draw_list, HalfWeight, UV0, UV1);
}
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
ImPlotPoint3D p3D = Getter(prim);
float size_in_plot_coords = (float)p3D.z;
float radius_in_plot_coords = size_in_plot_coords;
float approx_radius_pixels = (float)ImAbs(radius_in_plot_coords * this->Transformer.Tx.M);
int num_segments = ImClamp((int)(approx_radius_pixels), 10, 64);
ImPlotPoint plot_min(p3D.x - radius_in_plot_coords, p3D.y - radius_in_plot_coords);
ImPlotPoint plot_max(p3D.x + radius_in_plot_coords, p3D.y + radius_in_plot_coords);
ImVec2 pixel_min = this->Transformer(plot_min);
ImVec2 pixel_max = this->Transformer(plot_max);
ImRect bbox(ImMin(pixel_min, pixel_max), ImMax(pixel_min, pixel_max));
if (cull_rect.Overlaps(bbox)) {
ImU32 col = GetterColor[prim];
const float a_max = IM_PI * 2.0f;
const float a_step = a_max / num_segments;
for (int i = 0; i < num_segments; i++) {
float angle1 = a_step * i;
float angle2 = a_step * ((i + 1) % num_segments);
ImPlotPoint plot_point1(p3D.x + ImCos(angle1) * radius_in_plot_coords,
p3D.y + ImSin(angle1) * radius_in_plot_coords);
ImPlotPoint plot_point2(p3D.x + ImCos(angle2) * radius_in_plot_coords,
p3D.y + ImSin(angle2) * radius_in_plot_coords);
ImVec2 p1 = this->Transformer(plot_point1);
ImVec2 p2 = this->Transformer(plot_point2);
PrimLine(draw_list, p1, p2, HalfWeight, col, UV0, UV1);
}
int unused_vtx = (64 - num_segments) * 4;
int unused_idx = (64 - num_segments) * 6;
if (unused_vtx > 0 || unused_idx > 0) {
draw_list.PrimUnreserve(unused_idx, unused_vtx);
}
return true;
}
return false;
}
const _Getter& Getter;
mutable float HalfWeight;
const _GetterColor& GetterColor;
mutable ImVec2 UV0;
mutable ImVec2 UV1;
};
static const ImVec2 MARKER_FILL_CIRCLE[10] = {ImVec2(1.0f, 0.0f), ImVec2(0.809017f, 0.58778524f),ImVec2(0.30901697f, 0.95105654f),ImVec2(-0.30901703f, 0.9510565f),ImVec2(-0.80901706f, 0.5877852f),ImVec2(-1.0f, 0.0f),ImVec2(-0.80901694f, -0.58778536f),ImVec2(-0.3090171f, -0.9510565f),ImVec2(0.30901712f, -0.9510565f),ImVec2(0.80901694f, -0.5877853f)};
static const ImVec2 MARKER_FILL_SQUARE[4] = {ImVec2(SQRT_1_2,SQRT_1_2), ImVec2(SQRT_1_2,-SQRT_1_2), ImVec2(-SQRT_1_2,-SQRT_1_2), ImVec2(-SQRT_1_2,SQRT_1_2)};
static const ImVec2 MARKER_FILL_DIAMOND[4] = {ImVec2(1, 0), ImVec2(0, -1), ImVec2(-1, 0), ImVec2(0, 1)};
static const ImVec2 MARKER_FILL_UP[3] = {ImVec2(SQRT_3_2,0.5f),ImVec2(0,-1),ImVec2(-SQRT_3_2,0.5f)};
static const ImVec2 MARKER_FILL_DOWN[3] = {ImVec2(SQRT_3_2,-0.5f),ImVec2(0,1),ImVec2(-SQRT_3_2,-0.5f)};
static const ImVec2 MARKER_FILL_LEFT[3] = {ImVec2(-1,0), ImVec2(0.5, SQRT_3_2), ImVec2(0.5, -SQRT_3_2)};
static const ImVec2 MARKER_FILL_RIGHT[3] = {ImVec2(1,0), ImVec2(-0.5, SQRT_3_2), ImVec2(-0.5, -SQRT_3_2)};
static const ImVec2 MARKER_LINE_CIRCLE[20] = {
ImVec2(1.0f, 0.0f),
ImVec2(0.809017f, 0.58778524f),
ImVec2(0.809017f, 0.58778524f),
ImVec2(0.30901697f, 0.95105654f),
ImVec2(0.30901697f, 0.95105654f),
ImVec2(-0.30901703f, 0.9510565f),
ImVec2(-0.30901703f, 0.9510565f),
ImVec2(-0.80901706f, 0.5877852f),
ImVec2(-0.80901706f, 0.5877852f),
ImVec2(-1.0f, 0.0f),
ImVec2(-1.0f, 0.0f),
ImVec2(-0.80901694f, -0.58778536f),
ImVec2(-0.80901694f, -0.58778536f),
ImVec2(-0.3090171f, -0.9510565f),
ImVec2(-0.3090171f, -0.9510565f),
ImVec2(0.30901712f, -0.9510565f),
ImVec2(0.30901712f, -0.9510565f),
ImVec2(0.80901694f, -0.5877853f),
ImVec2(0.80901694f, -0.5877853f),
ImVec2(1.0f, 0.0f)
};
constexpr ImVec2 MARKER_LINE_SQUARE[8] = {ImVec2(SQRT_1_2,SQRT_1_2), ImVec2(SQRT_1_2,-SQRT_1_2), ImVec2(SQRT_1_2,-SQRT_1_2), ImVec2(-SQRT_1_2,-SQRT_1_2), ImVec2(-SQRT_1_2,-SQRT_1_2), ImVec2(-SQRT_1_2,SQRT_1_2), ImVec2(-SQRT_1_2,SQRT_1_2), ImVec2(SQRT_1_2,SQRT_1_2)};
constexpr ImVec2 MARKER_LINE_DIAMOND[8] = {ImVec2(1, 0), ImVec2(0, -1), ImVec2(0, -1), ImVec2(-1, 0), ImVec2(-1, 0), ImVec2(0, 1), ImVec2(0, 1), ImVec2(1, 0)};
constexpr ImVec2 MARKER_LINE_UP[6] = {ImVec2(SQRT_3_2,0.5f), ImVec2(0,-1),ImVec2(0,-1),ImVec2(-SQRT_3_2,0.5f),ImVec2(-SQRT_3_2,0.5f),ImVec2(SQRT_3_2,0.5f)};
constexpr ImVec2 MARKER_LINE_DOWN[6] = {ImVec2(SQRT_3_2,-0.5f),ImVec2(0,1),ImVec2(0,1),ImVec2(-SQRT_3_2,-0.5f), ImVec2(-SQRT_3_2,-0.5f), ImVec2(SQRT_3_2,-0.5f)};
constexpr ImVec2 MARKER_LINE_LEFT[6] = {ImVec2(-1,0), ImVec2(0.5, SQRT_3_2), ImVec2(0.5, SQRT_3_2), ImVec2(0.5, -SQRT_3_2) , ImVec2(0.5, -SQRT_3_2) , ImVec2(-1,0) };
constexpr ImVec2 MARKER_LINE_RIGHT[6] = {ImVec2(1,0), ImVec2(-0.5, SQRT_3_2), ImVec2(-0.5, SQRT_3_2), ImVec2(-0.5, -SQRT_3_2), ImVec2(-0.5, -SQRT_3_2), ImVec2(1,0) };
constexpr ImVec2 MARKER_LINE_ASTERISK[6] = {ImVec2(-SQRT_3_2, -0.5f), ImVec2(SQRT_3_2, 0.5f), ImVec2(-SQRT_3_2, 0.5f), ImVec2(SQRT_3_2, -0.5f), ImVec2(0, -1), ImVec2(0, 1)};
constexpr ImVec2 MARKER_LINE_PLUS[4] = {ImVec2(-1, 0), ImVec2(1, 0), ImVec2(0, -1), ImVec2(0, 1)};
constexpr ImVec2 MARKER_LINE_CROSS[4] = {ImVec2(-SQRT_1_2,-SQRT_1_2),ImVec2(SQRT_1_2,SQRT_1_2),ImVec2(SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,SQRT_1_2)};
template <typename _Getter, typename _GetterFillColor, typename _GetterLineColor, typename _GetterSize>
void RenderMarkers(const _Getter& getter, ImPlotMarker marker, bool rend_fill, const _GetterFillColor& col_fill_getter, bool rend_line, const _GetterLineColor& col_line_getter, const _GetterSize& size_getter, float weight) {
if (rend_fill) {
switch (marker) {
case ImPlotMarker_Circle : RenderPrimitives3<RendererMarkersFill>(getter,col_fill_getter,size_getter,MARKER_FILL_CIRCLE,10); break;
case ImPlotMarker_Square : RenderPrimitives3<RendererMarkersFill>(getter,col_fill_getter,size_getter,MARKER_FILL_SQUARE, 4); break;
case ImPlotMarker_Diamond : RenderPrimitives3<RendererMarkersFill>(getter,col_fill_getter,size_getter,MARKER_FILL_DIAMOND,4); break;
case ImPlotMarker_Up : RenderPrimitives3<RendererMarkersFill>(getter,col_fill_getter,size_getter,MARKER_FILL_UP, 3); break;
case ImPlotMarker_Down : RenderPrimitives3<RendererMarkersFill>(getter,col_fill_getter,size_getter,MARKER_FILL_DOWN, 3); break;
case ImPlotMarker_Left : RenderPrimitives3<RendererMarkersFill>(getter,col_fill_getter,size_getter,MARKER_FILL_LEFT, 3); break;
case ImPlotMarker_Right : RenderPrimitives3<RendererMarkersFill>(getter,col_fill_getter,size_getter,MARKER_FILL_RIGHT, 3); break;
}
}
if (rend_line) {
switch (marker) {
case ImPlotMarker_Circle : RenderPrimitives3<RendererMarkersLine>(getter,col_line_getter,size_getter,MARKER_LINE_CIRCLE, 20,weight); break;
case ImPlotMarker_Square : RenderPrimitives3<RendererMarkersLine>(getter,col_line_getter,size_getter,MARKER_LINE_SQUARE, 8,weight); break;
case ImPlotMarker_Diamond : RenderPrimitives3<RendererMarkersLine>(getter,col_line_getter,size_getter,MARKER_LINE_DIAMOND, 8,weight); break;
case ImPlotMarker_Up : RenderPrimitives3<RendererMarkersLine>(getter,col_line_getter,size_getter,MARKER_LINE_UP, 6,weight); break;
case ImPlotMarker_Down : RenderPrimitives3<RendererMarkersLine>(getter,col_line_getter,size_getter,MARKER_LINE_DOWN, 6,weight); break;
case ImPlotMarker_Left : RenderPrimitives3<RendererMarkersLine>(getter,col_line_getter,size_getter,MARKER_LINE_LEFT, 6,weight); break;
case ImPlotMarker_Right : RenderPrimitives3<RendererMarkersLine>(getter,col_line_getter,size_getter,MARKER_LINE_RIGHT, 6,weight); break;
case ImPlotMarker_Asterisk : RenderPrimitives3<RendererMarkersLine>(getter,col_line_getter,size_getter,MARKER_LINE_ASTERISK,6,weight); break;
case ImPlotMarker_Plus : RenderPrimitives3<RendererMarkersLine>(getter,col_line_getter,size_getter,MARKER_LINE_PLUS, 4,weight); break;
case ImPlotMarker_Cross : RenderPrimitives3<RendererMarkersLine>(getter,col_line_getter,size_getter,MARKER_LINE_CROSS, 4,weight); break;
}
}
}
template <typename _Getter>
void RenderColoredMarkers(const _Getter& getter, const ImPlotNextItemData& s) {
const ImU32 col_line = ImGui::GetColorU32(s.Spec.MarkerLineColor);
const ImU32 col_fill = ImGui::GetColorU32(s.Spec.MarkerFillColor);
if (s.Spec.MarkerSizes != nullptr) {
GetterIdxSize size_getter(s.Spec.MarkerSizes, getter.Count);
if (s.Spec.MarkerFillColors != nullptr && s.Spec.MarkerLineColors != nullptr) {
GetterIdxColor fill_getter(s.Spec.MarkerFillColors, getter.Count, s.Spec.FillAlpha);
GetterIdxColor line_getter(s.Spec.MarkerLineColors, getter.Count);
RenderMarkers<_Getter>(getter, s.Spec.Marker, s.RenderMarkerFill, fill_getter, s.RenderMarkerLine, line_getter, size_getter, s.Spec.LineWeight);
} else if (s.Spec.MarkerFillColors != nullptr) {
GetterIdxColor fill_getter(s.Spec.MarkerFillColors, getter.Count, s.Spec.FillAlpha);
GetterConstColor line_getter(col_line);
RenderMarkers<_Getter>(getter, s.Spec.Marker, s.RenderMarkerFill, fill_getter, s.RenderMarkerLine, line_getter, size_getter, s.Spec.LineWeight);
} else if (s.Spec.MarkerLineColors != nullptr) {
GetterConstColor fill_getter(col_fill);
GetterIdxColor line_getter(s.Spec.MarkerLineColors, getter.Count);
RenderMarkers<_Getter>(getter, s.Spec.Marker, s.RenderMarkerFill, fill_getter, s.RenderMarkerLine, line_getter, size_getter, s.Spec.LineWeight);
} else {
GetterConstColor fill_getter(col_fill);
GetterConstColor line_getter(col_line);
RenderMarkers<_Getter>(getter, s.Spec.Marker, s.RenderMarkerFill, fill_getter, s.RenderMarkerLine, line_getter, size_getter, s.Spec.LineWeight);
}
} else {
GetterConstSize size_getter(s.Spec.MarkerSize);
if (s.Spec.MarkerFillColors != nullptr && s.Spec.MarkerLineColors != nullptr) {
GetterIdxColor fill_getter(s.Spec.MarkerFillColors, getter.Count, s.Spec.FillAlpha);
GetterIdxColor line_getter(s.Spec.MarkerLineColors, getter.Count);
RenderMarkers<_Getter>(getter, s.Spec.Marker, s.RenderMarkerFill, fill_getter, s.RenderMarkerLine, line_getter, size_getter, s.Spec.LineWeight);
} else if (s.Spec.MarkerFillColors != nullptr) {
GetterIdxColor fill_getter(s.Spec.MarkerFillColors, getter.Count, s.Spec.FillAlpha);
GetterConstColor line_getter(col_line);
RenderMarkers<_Getter>(getter, s.Spec.Marker, s.RenderMarkerFill, fill_getter, s.RenderMarkerLine, line_getter, size_getter, s.Spec.LineWeight);
} else if (s.Spec.MarkerLineColors != nullptr) {
GetterConstColor fill_getter(col_fill);
GetterIdxColor line_getter(s.Spec.MarkerLineColors, getter.Count);
RenderMarkers<_Getter>(getter, s.Spec.Marker, s.RenderMarkerFill, fill_getter, s.RenderMarkerLine, line_getter, size_getter, s.Spec.LineWeight);
} else {
GetterConstColor fill_getter(col_fill);
GetterConstColor line_getter(col_line);
RenderMarkers<_Getter>(getter, s.Spec.Marker, s.RenderMarkerFill, fill_getter, s.RenderMarkerLine, line_getter, size_getter, s.Spec.LineWeight);
}
}
}
template <typename _Getter>
void PlotLineEx(const char* label_id, const _Getter& getter, const ImPlotSpec& spec) {
if (BeginItemEx(label_id, Fitter1<_Getter>(getter), spec, spec.LineColor, spec.Marker)) {
if (getter.Count <= 0) {
EndItem();
return;
}
const ImPlotNextItemData& s = GetItemData();
if (getter.Count > 1) {
if (ImHasFlag(spec.Flags, ImPlotLineFlags_Shaded) && s.RenderFill) {
GetterOverrideY<_Getter> getter2(getter, 0);
if (s.Spec.FillColors != nullptr) {
GetterIdxColor color_getter(s.Spec.FillColors, getter.Count, s.Spec.FillAlpha);
RenderPrimitives3<RendererShaded>(getter,getter2,color_getter);
} else {
const ImU32 col_fill = ImGui::GetColorU32(s.Spec.FillColor);
GetterConstColor color_getter(col_fill, s.Spec.FillAlpha);
RenderPrimitives3<RendererShaded>(getter,getter2,color_getter);
}
}
if (s.RenderLine) {
const ImU32 col_line = ImGui::GetColorU32(s.Spec.LineColor);
if (ImHasFlag(spec.Flags,ImPlotLineFlags_Segments)) {
if (s.Spec.LineColors != nullptr) {
GetterIdxColor color_getter(s.Spec.LineColors, getter.Count);
RenderPrimitives2<RendererLineSegments1>(getter,color_getter,s.Spec.LineWeight);
} else {
GetterConstColor color_getter(col_line);
RenderPrimitives2<RendererLineSegments1>(getter,color_getter,s.Spec.LineWeight);
}
}
else if (ImHasFlag(spec.Flags, ImPlotLineFlags_Loop)) {
if (s.Spec.LineColors != nullptr) {
GetterIdxColor color_getter(s.Spec.LineColors, getter.Count);
if (ImHasFlag(spec.Flags, ImPlotLineFlags_SkipNaN))
RenderPrimitives2<RendererLineStripSkip>(GetterLoop<_Getter>(getter),color_getter,s.Spec.LineWeight);
else
RenderPrimitives2<RendererLineStrip>(GetterLoop<_Getter>(getter),color_getter,s.Spec.LineWeight);
} else {
GetterConstColor color_getter(col_line);
if (ImHasFlag(spec.Flags, ImPlotLineFlags_SkipNaN))
RenderPrimitives2<RendererLineStripSkip>(GetterLoop<_Getter>(getter),color_getter,s.Spec.LineWeight);
else
RenderPrimitives2<RendererLineStrip>(GetterLoop<_Getter>(getter),color_getter,s.Spec.LineWeight);
}
}
else {
if (s.Spec.LineColors != nullptr) {
GetterIdxColor color_getter(s.Spec.LineColors, getter.Count);
if (ImHasFlag(spec.Flags, ImPlotLineFlags_SkipNaN))
RenderPrimitives2<RendererLineStripSkip>(getter,color_getter,s.Spec.LineWeight);
else
RenderPrimitives2<RendererLineStrip>(getter,color_getter,s.Spec.LineWeight);
} else {
GetterConstColor color_getter(col_line);
if (ImHasFlag(spec.Flags, ImPlotLineFlags_SkipNaN))
RenderPrimitives2<RendererLineStripSkip>(getter,color_getter,s.Spec.LineWeight);
else
RenderPrimitives2<RendererLineStrip>(getter,color_getter,s.Spec.LineWeight);
}
}
}
}
if (s.RenderMarkers) {
if (ImHasFlag(spec.Flags, ImPlotLineFlags_NoClip)) {
PopPlotClipRect();
PushPlotClipRect(s.Spec.MarkerSize);
}
RenderColoredMarkers(getter, s);
}
EndItem();
}
}
template <typename T>
void PlotLine(const char* label_id, const T* values, int count, double xscale, double x0, const ImPlotSpec& spec) {
GetterXY<IndexerLin,IndexerIdx<T>> getter(IndexerLin(xscale,x0),IndexerIdx<T>(values,count,spec.Offset,Stride<T>(spec)),count);
PlotLineEx(label_id, getter, spec);
}
template <typename T>
void PlotLine(const char* label_id, const T* xs, const T* ys, int count, const ImPlotSpec& spec) {
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter(IndexerIdx<T>(xs,count,spec.Offset,Stride<T>(spec)),IndexerIdx<T>(ys,count,spec.Offset,Stride<T>(spec)),count);
PlotLineEx(label_id, getter, spec);
}
#define INSTANTIATE_MACRO(T) \
template IMPLOT_API void PlotLine<T> (const char* label_id, const T* values, int count, double xscale, double x0, const ImPlotSpec& spec); \
template IMPLOT_API void PlotLine<T>(const char* label_id, const T* xs, const T* ys, int count, const ImPlotSpec& spec);
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
#undef INSTANTIATE_MACRO
void PlotLineG(const char* label_id, ImPlotGetter getter_func, void* data, int count, const ImPlotSpec& spec) {
GetterFuncPtr getter(getter_func,data, count);
PlotLineEx(label_id, getter, spec);
}
template <typename Getter>
void PlotScatterEx(const char* label_id, const Getter& getter, const ImPlotSpec& spec) {
ImPlotMarker marker = spec.Marker == ImPlotMarker_None ? ImPlotMarker_Auto: spec.Marker;
if (BeginItemEx(label_id, Fitter1<Getter>(getter), spec, spec.LineColor, marker)) {
if (getter.Count <= 0) {
EndItem();
return;
}
const ImPlotNextItemData& s = GetItemData();
if (s.RenderMarkers) {
if (ImHasFlag(spec.Flags,ImPlotScatterFlags_NoClip)) {
PopPlotClipRect();
PushPlotClipRect(s.Spec.MarkerSize);
}
RenderColoredMarkers(getter, s);
}
EndItem();
}
}
template <typename T>
void PlotScatter(const char* label_id, const T* values, int count, double xscale, double x0, const ImPlotSpec& spec) {
GetterXY<IndexerLin,IndexerIdx<T>> getter(IndexerLin(xscale,x0),IndexerIdx<T>(values,count,spec.Offset, Stride<T>(spec)),count);
PlotScatterEx(label_id, getter, spec);
}
template <typename T>
void PlotScatter(const char* label_id, const T* xs, const T* ys, int count, const ImPlotSpec& spec) {
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter(IndexerIdx<T>(xs,count,spec.Offset, Stride<T>(spec)),IndexerIdx<T>(ys,count,spec.Offset, Stride<T>(spec)),count);
return PlotScatterEx(label_id, getter, spec);
}
#define INSTANTIATE_MACRO(T) \
template IMPLOT_API void PlotScatter<T>(const char* label_id, const T* values, int count, double xscale, double x0, const ImPlotSpec& spec); \
template IMPLOT_API void PlotScatter<T>(const char* label_id, const T* xs, const T* ys, int count, const ImPlotSpec& spec);
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
#undef INSTANTIATE_MACRO
void PlotScatterG(const char* label_id, ImPlotGetter getter_func, void* data, int count, const ImPlotSpec& spec) {
GetterFuncPtr getter(getter_func,data, count);
return PlotScatterEx(label_id, getter, spec);
}
template <typename Getter>
void PlotBubblesEx(const char* label_id, const Getter& getter, const ImPlotSpec& spec) {
if (BeginItemEx(label_id, FitterBubbles1<Getter>(getter), spec, spec.FillColor, spec.Marker)) {
if (getter.Count <= 0) {
EndItem();
return;
}
const ImPlotNextItemData& s = GetItemData();
if (s.RenderFill) {
const ImU32 col_fill = ImGui::GetColorU32(s.Spec.FillColor);
if (s.Spec.FillColors != nullptr) {
GetterIdxColor fill_getter(s.Spec.FillColors, getter.Count, s.Spec.FillAlpha);
RenderPrimitives2<RendererCircleFill>(getter, fill_getter);
} else {
GetterConstColor fill_getter(col_fill);
RenderPrimitives2<RendererCircleFill>(getter, fill_getter);
}
}
if (s.RenderLine) {
const ImU32 col_line = ImGui::GetColorU32(s.Spec.LineColor);
if (s.Spec.LineColors != nullptr) {
GetterIdxColor line_getter(s.Spec.LineColors, getter.Count);
RenderPrimitives2<RendererCircleLine>(getter, line_getter, s.Spec.LineWeight);
} else {
GetterConstColor line_getter(col_line);
RenderPrimitives2<RendererCircleLine>(getter, line_getter, s.Spec.LineWeight);
}
}
EndItem();
}
}
template <typename T>
void PlotBubbles(const char* label_id, const T* values, const T* szs, int count, double xscale, double x0, const ImPlotSpec& spec) {
GetterXYZ<IndexerLin,IndexerIdx<T>,IndexerIdx<T>> getter(IndexerLin(xscale,x0), IndexerIdx<T>(values,count,spec.Offset,Stride<T>(spec)), IndexerIdx<T>(szs,count,spec.Offset,Stride<T>(spec)),count);
PlotBubblesEx(label_id, getter, spec);
}
template <typename T>
void PlotBubbles(const char* label_id, const T* xs, const T* ys, const T* szs, int count, const ImPlotSpec& spec) {
GetterXYZ<IndexerIdx<T>,IndexerIdx<T>,IndexerIdx<T>> getter(IndexerIdx<T>(xs,count,spec.Offset,Stride<T>(spec)),IndexerIdx<T>(ys,count,spec.Offset,Stride<T>(spec)), IndexerIdx<T>(szs,count,spec.Offset,Stride<T>(spec)),count);
return PlotBubblesEx(label_id, getter, spec);
}
#define INSTANTIATE_MACRO(T) \
template IMPLOT_API void PlotBubbles<T>(const char* label_id, const T* values, const T* szs, int count, double xscale, double x0, const ImPlotSpec& spec); \
template IMPLOT_API void PlotBubbles<T>(const char* label_id, const T* xs, const T* ys, const T* szs, int count, const ImPlotSpec& spec);
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
#undef INSTANTIATE_MACRO
template <typename Getter>
void PlotPolygonEx(const char* label_id, const Getter& getter, const ImPlotSpec& spec) {
if (BeginItemEx(label_id, Fitter1<Getter>(getter), spec, spec.FillColor, spec.Marker)) {
if (getter.Count < 2) {
EndItem();
return;
}
const ImPlotNextItemData& s = GetItemData();
const bool is_concave = ImHasFlag(spec.Flags, ImPlotPolygonFlags_Concave);
ImDrawList& draw_list = *GetPlotDrawList();
const ImPlotAxis& x_axis = GetCurrentPlot()->Axes[GetCurrentPlot()->CurrentX];
const ImPlotAxis& y_axis = GetCurrentPlot()->Axes[GetCurrentPlot()->CurrentY];
Transformer2 transformer(x_axis, y_axis);
bool x_inv = ImHasFlag(x_axis.Flags, ImPlotAxisFlags_Invert);
bool y_inv = ImHasFlag(y_axis.Flags, ImPlotAxisFlags_Invert);
bool flip = !((x_inv ? 1 : 0) ^ (y_inv ? 1 : 0));
ImVec2* points = (ImVec2*)IM_ALLOC(getter.Count * sizeof(ImVec2));
for (int i = 0; i < getter.Count; ++i) {
ImPlotPoint p = flip ? getter[getter.Count - 1 - i] : getter[i];
points[i] = transformer(p);
}
if (s.RenderFill && getter.Count >= 3) {
const ImU32 col_fill = ImGui::GetColorU32(s.Spec.FillColor);
if (is_concave)
draw_list.AddConcavePolyFilled(points, getter.Count, col_fill);
else
draw_list.AddConvexPolyFilled(points, getter.Count, col_fill);
}
if (s.RenderLine && getter.Count >= 2) {
const ImU32 col_line = ImGui::GetColorU32(s.Spec.LineColor);
draw_list.AddPolyline(points, getter.Count, col_line, ImDrawFlags_Closed, s.Spec.LineWeight);
}
IM_FREE(points);
EndItem();
}
}
template <typename T>
void PlotPolygon(const char* label_id, const T* xs, const T* ys, int count, const ImPlotSpec& spec) {
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter(IndexerIdx<T>(xs,count,spec.Offset,Stride<T>(spec)),IndexerIdx<T>(ys,count,spec.Offset,Stride<T>(spec)),count);
return PlotPolygonEx(label_id, getter, spec);
}
#define INSTANTIATE_MACRO(T) \
template IMPLOT_API void PlotPolygon<T>(const char* label_id, const T* xs, const T* ys, int count, const ImPlotSpec& spec);
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
#undef INSTANTIATE_MACRO
template <typename Getter>
void PlotStairsEx(const char* label_id, const Getter& getter, const ImPlotSpec& spec) {
if (BeginItemEx(label_id, Fitter1<Getter>(getter), spec, spec.LineColor, spec.Marker)) {
if (getter.Count <= 0) {
EndItem();
return;
}
const ImPlotNextItemData& s = GetItemData();
if (getter.Count > 1) {
if (s.RenderFill && ImHasFlag(spec.Flags,ImPlotStairsFlags_Shaded)) {
const ImU32 col_fill = ImGui::GetColorU32(s.Spec.FillColor);
if (ImHasFlag(spec.Flags, ImPlotStairsFlags_PreStep)) {
if (s.Spec.FillColors != nullptr) {
GetterIdxColor color_getter(s.Spec.FillColors, getter.Count, s.Spec.FillAlpha);
RenderPrimitives2<RendererStairsPreShaded>(getter, color_getter);
} else {
GetterConstColor color_getter(col_fill, s.Spec.FillAlpha);
RenderPrimitives2<RendererStairsPreShaded>(getter, color_getter);
}
} else {
if (s.Spec.FillColors != nullptr) {
GetterIdxColor color_getter(s.Spec.FillColors, getter.Count, s.Spec.FillAlpha);
RenderPrimitives2<RendererStairsPostShaded>(getter, color_getter);
} else {
GetterConstColor color_getter(col_fill, s.Spec.FillAlpha);
RenderPrimitives2<RendererStairsPostShaded>(getter, color_getter);
}
}
}
if (s.RenderLine) {
const ImU32 col_line = ImGui::GetColorU32(s.Spec.LineColor);
if (ImHasFlag(spec.Flags, ImPlotStairsFlags_PreStep)) {
if (s.Spec.LineColors != nullptr) {
GetterIdxColor color_getter(s.Spec.LineColors, getter.Count);
RenderPrimitives2<RendererStairsPre>(getter, color_getter, s.Spec.LineWeight);
} else {
GetterConstColor color_getter(col_line);
RenderPrimitives2<RendererStairsPre>(getter, color_getter, s.Spec.LineWeight);
}
} else {
if (s.Spec.LineColors != nullptr) {
GetterIdxColor color_getter(s.Spec.LineColors, getter.Count);
RenderPrimitives2<RendererStairsPost>(getter, color_getter, s.Spec.LineWeight);
} else {
GetterConstColor color_getter(col_line);
RenderPrimitives2<RendererStairsPost>(getter, color_getter, s.Spec.LineWeight);
}
}
}
}
if (s.RenderMarkers) {
PopPlotClipRect();
PushPlotClipRect(s.Spec.MarkerSize);
RenderColoredMarkers(getter, s);
}
EndItem();
}
}
template <typename T>
void PlotStairs(const char* label_id, const T* values, int count, double xscale, double x0, const ImPlotSpec& spec) {
GetterXY<IndexerLin,IndexerIdx<T>> getter(IndexerLin(xscale,x0),IndexerIdx<T>(values,count,spec.Offset,Stride<T>(spec)),count);
PlotStairsEx(label_id, getter, spec);
}
template <typename T>
void PlotStairs(const char* label_id, const T* xs, const T* ys, int count, const ImPlotSpec& spec) {
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter(IndexerIdx<T>(xs,count,spec.Offset,Stride<T>(spec)),IndexerIdx<T>(ys,count,spec.Offset,Stride<T>(spec)),count);
return PlotStairsEx(label_id, getter, spec);
}
#define INSTANTIATE_MACRO(T) \
template IMPLOT_API void PlotStairs<T> (const char* label_id, const T* values, int count, double xscale, double x0, const ImPlotSpec& spec); \
template IMPLOT_API void PlotStairs<T>(const char* label_id, const T* xs, const T* ys, int count, const ImPlotSpec& spec);
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
#undef INSTANTIATE_MACRO
void PlotStairsG(const char* label_id, ImPlotGetter getter_func, void* data, int count, const ImPlotSpec& spec) {
GetterFuncPtr getter(getter_func,data, count);
return PlotStairsEx(label_id, getter, spec);
}
template <typename Getter1, typename Getter2>
void PlotShadedEx(const char* label_id, const Getter1& getter1, const Getter2& getter2, const ImPlotSpec& spec) {
if (BeginItemEx(label_id, Fitter2<Getter1,Getter2>(getter1,getter2), spec, spec.FillColor)) {
if (getter1.Count <= 0 || getter2.Count <= 0) {
EndItem();
return;
}
const ImPlotNextItemData& s = GetItemData();
if (s.RenderFill) {
if (s.Spec.FillColors != nullptr) {
GetterIdxColor color_getter(s.Spec.FillColors, getter1.Count, s.Spec.FillAlpha);
RenderPrimitives3<RendererShaded>(getter1,getter2,color_getter);
} else {
const ImU32 col = ImGui::GetColorU32(s.Spec.FillColor);
GetterConstColor color_getter(col, s.Spec.FillAlpha);
RenderPrimitives3<RendererShaded>(getter1,getter2,color_getter);
}
}
EndItem();
}
}
template <typename T>
void PlotShaded(const char* label_id, const T* values, int count, double y_ref, double xscale, double x0, const ImPlotSpec& spec) {
if (!(y_ref > -DBL_MAX))
y_ref = GetPlotLimits(IMPLOT_AUTO,IMPLOT_AUTO).Y.Min;
if (!(y_ref < DBL_MAX))
y_ref = GetPlotLimits(IMPLOT_AUTO,IMPLOT_AUTO).Y.Max;
GetterXY<IndexerLin,IndexerIdx<T>> getter1(IndexerLin(xscale,x0),IndexerIdx<T>(values,count,spec.Offset,Stride<T>(spec)),count);
GetterXY<IndexerLin,IndexerConst> getter2(IndexerLin(xscale,x0),IndexerConst(y_ref),count);
PlotShadedEx(label_id, getter1, getter2, spec);
}
template <typename T>
void PlotShaded(const char* label_id, const T* xs, const T* ys, int count, double y_ref, const ImPlotSpec& spec) {
if (y_ref == -HUGE_VAL)
y_ref = GetPlotLimits(IMPLOT_AUTO,IMPLOT_AUTO).Y.Min;
if (y_ref == HUGE_VAL)
y_ref = GetPlotLimits(IMPLOT_AUTO,IMPLOT_AUTO).Y.Max;
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter1(IndexerIdx<T>(xs,count,spec.Offset,Stride<T>(spec)),IndexerIdx<T>(ys,count,spec.Offset,Stride<T>(spec)),count);
GetterXY<IndexerIdx<T>,IndexerConst> getter2(IndexerIdx<T>(xs,count,spec.Offset,Stride<T>(spec)),IndexerConst(y_ref),count);
PlotShadedEx(label_id, getter1, getter2, spec);
}
template <typename T>
void PlotShaded(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, const ImPlotSpec& spec) {
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter1(IndexerIdx<T>(xs,count,spec.Offset,Stride<T>(spec)),IndexerIdx<T>(ys1,count,spec.Offset,Stride<T>(spec)),count);
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter2(IndexerIdx<T>(xs,count,spec.Offset,Stride<T>(spec)),IndexerIdx<T>(ys2,count,spec.Offset,Stride<T>(spec)),count);
PlotShadedEx(label_id, getter1, getter2, spec);
}
#define INSTANTIATE_MACRO(T) \
template IMPLOT_API void PlotShaded<T>(const char* label_id, const T* values, int count, double y_ref, double xscale, double x0, const ImPlotSpec& spec); \
template IMPLOT_API void PlotShaded<T>(const char* label_id, const T* xs, const T* ys, int count, double y_ref, const ImPlotSpec& spec); \
template IMPLOT_API void PlotShaded<T>(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, const ImPlotSpec& spec);
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
#undef INSTANTIATE_MACRO
void PlotShadedG(const char* label_id, ImPlotGetter getter_func1, void* data1, ImPlotGetter getter_func2, void* data2, int count, const ImPlotSpec& spec) {
GetterFuncPtr getter1(getter_func1, data1, count);
GetterFuncPtr getter2(getter_func2, data2, count);
PlotShadedEx(label_id, getter1, getter2, spec);
}
template <typename Getter1, typename Getter2>
void PlotBarsVEx(const char* label_id, const Getter1& getter1, const Getter2 getter2, double width, const ImPlotSpec& spec) {
if (BeginItemEx(label_id, FitterBarV<Getter1,Getter2>(getter1,getter2,width), spec, spec.FillColor)) {
if (getter1.Count <= 0 || getter2.Count <= 0) {
EndItem();
return;
}
const ImPlotNextItemData& s = GetItemData();
const ImU32 col_fill = ImGui::GetColorU32(s.Spec.FillColor);
const ImU32 col_line = ImGui::GetColorU32(s.Spec.LineColor);
bool rend_fill = s.RenderFill;
bool rend_line = s.RenderLine;
if (rend_fill) {
if (s.Spec.FillColors != nullptr) {
GetterIdxColor fill_getter(s.Spec.FillColors, getter1.Count, s.Spec.FillAlpha);
RenderPrimitives3<RendererBarsFillV>(getter1, getter2, fill_getter, width);
} else {
GetterConstColor fill_getter(col_fill, s.Spec.FillAlpha);
RenderPrimitives3<RendererBarsFillV>(getter1, getter2, fill_getter, width);
}
if (rend_line && col_fill == col_line)
rend_line = false;
}
if (rend_line) {
if (s.Spec.LineColors != nullptr) {
GetterIdxColor line_getter(s.Spec.LineColors, getter1.Count);
RenderPrimitives3<RendererBarsLineV>(getter1, getter2, line_getter, width, s.Spec.LineWeight);
} else {
GetterConstColor line_getter(col_line);
RenderPrimitives3<RendererBarsLineV>(getter1, getter2, line_getter, width, s.Spec.LineWeight);
}
}
EndItem();
}
}
template <typename Getter1, typename Getter2>
void PlotBarsHEx(const char* label_id, const Getter1& getter1, const Getter2& getter2, double height, const ImPlotSpec& spec) {
if (BeginItemEx(label_id, FitterBarH<Getter1,Getter2>(getter1,getter2,height), spec, spec.FillColor)) {
if (getter1.Count <= 0 || getter2.Count <= 0) {
EndItem();
return;
}
const ImPlotNextItemData& s = GetItemData();
const ImU32 col_fill = ImGui::GetColorU32(s.Spec.FillColor);
const ImU32 col_line = ImGui::GetColorU32(s.Spec.LineColor);
bool rend_fill = s.RenderFill;
bool rend_line = s.RenderLine;
if (rend_fill) {
if (s.Spec.FillColors != nullptr) {
GetterIdxColor fill_getter(s.Spec.FillColors, getter1.Count, s.Spec.FillAlpha);
RenderPrimitives3<RendererBarsFillH>(getter1, getter2, fill_getter, height);
} else {
GetterConstColor fill_getter(col_fill, s.Spec.FillAlpha);
RenderPrimitives3<RendererBarsFillH>(getter1, getter2, fill_getter, height);
}
if (rend_line && col_fill == col_line)
rend_line = false;
}
if (rend_line) {
if (s.Spec.LineColors != nullptr) {
GetterIdxColor line_getter(s.Spec.LineColors, getter1.Count);
RenderPrimitives3<RendererBarsLineH>(getter1, getter2, line_getter, height, s.Spec.LineWeight);
} else {
GetterConstColor line_getter(col_line);
RenderPrimitives3<RendererBarsLineH>(getter1, getter2, line_getter, height, s.Spec.LineWeight);
}
}
EndItem();
}
}
template <typename T>
void PlotBars(const char* label_id, const T* values, int count, double bar_size, double shift, const ImPlotSpec& spec) {
if (ImHasFlag(spec.Flags, ImPlotBarsFlags_Horizontal)) {
GetterXY<IndexerIdx<T>,IndexerLin> getter1(IndexerIdx<T>(values,count,spec.Offset,Stride<T>(spec)),IndexerLin(1.0,shift),count);
GetterXY<IndexerConst,IndexerLin> getter2(IndexerConst(0),IndexerLin(1.0,shift),count);
PlotBarsHEx(label_id, getter1, getter2, bar_size, spec);
}
else {
GetterXY<IndexerLin,IndexerIdx<T>> getter1(IndexerLin(1.0,shift),IndexerIdx<T>(values,count,spec.Offset,Stride<T>(spec)),count);
GetterXY<IndexerLin,IndexerConst> getter2(IndexerLin(1.0,shift),IndexerConst(0),count);
PlotBarsVEx(label_id, getter1, getter2, bar_size, spec);
}
}
template <typename T>
void PlotBars(const char* label_id, const T* xs, const T* ys, int count, double bar_size, const ImPlotSpec& spec) {
if (ImHasFlag(spec.Flags, ImPlotBarsFlags_Horizontal)) {
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter1(IndexerIdx<T>(xs,count,spec.Offset,Stride<T>(spec)),IndexerIdx<T>(ys,count,spec.Offset,Stride<T>(spec)),count);
GetterXY<IndexerConst, IndexerIdx<T>> getter2(IndexerConst(0),IndexerIdx<T>(ys,count,spec.Offset,Stride<T>(spec)),count);
PlotBarsHEx(label_id, getter1, getter2, bar_size, spec);
}
else {
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter1(IndexerIdx<T>(xs,count,spec.Offset,Stride<T>(spec)),IndexerIdx<T>(ys,count,spec.Offset,Stride<T>(spec)),count);
GetterXY<IndexerIdx<T>,IndexerConst> getter2(IndexerIdx<T>(xs,count,spec.Offset,Stride<T>(spec)),IndexerConst(0),count);
PlotBarsVEx(label_id, getter1, getter2, bar_size, spec);
}
}
#define INSTANTIATE_MACRO(T) \
template IMPLOT_API void PlotBars<T>(const char* label_id, const T* values, int count, double bar_size, double shift, const ImPlotSpec& spec); \
template IMPLOT_API void PlotBars<T>(const char* label_id, const T* xs, const T* ys, int count, double bar_size, const ImPlotSpec& spec);
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
#undef INSTANTIATE_MACRO
void PlotBarsG(const char* label_id, ImPlotGetter getter_func, void* data, int count, double bar_size, const ImPlotSpec& spec) {
if (ImHasFlag(spec.Flags, ImPlotBarsFlags_Horizontal)) {
GetterFuncPtr getter1(getter_func, data, count);
GetterOverrideX<GetterFuncPtr> getter2(getter1,0);
PlotBarsHEx(label_id, getter1, getter2, bar_size, spec);
}
else {
GetterFuncPtr getter1(getter_func, data, count);
GetterOverrideY<GetterFuncPtr> getter2(getter1,0);
PlotBarsVEx(label_id, getter1, getter2, bar_size, spec);
}
}
template <typename T>
void PlotBarGroups(const char* const label_ids[], const T* values, int item_count, int group_count, double group_size, double shift, const ImPlotSpec& spec) {
IndexerIdx<T> indexer(values,item_count*group_count,spec.Offset,Stride<T>(spec));
const bool horz = ImHasFlag(spec.Flags, ImPlotBarGroupsFlags_Horizontal);
const bool stack = ImHasFlag(spec.Flags, ImPlotBarGroupsFlags_Stacked);
ImPlotSpec spec_bars = spec;
spec_bars.Flags = 0;
if (stack) {
SetupLock();
ImPlotContext& gp = *GImPlot;
gp.TempDouble1.resize(4*group_count);
double* temp = gp.TempDouble1.Data;
double* neg = &temp[0];
double* pos = &temp[group_count];
double* curr_min = &temp[group_count*2];
double* curr_max = &temp[group_count*3];
for (int g = 0; g < group_count*2; ++g)
temp[g] = 0;
if (horz) {
for (int i = 0; i < item_count; ++i) {
if (!IsItemHidden(label_ids[i])) {
for (int g = 0; g < group_count; ++g) {
double v = indexer[i*group_count+g];
if (v > 0) {
curr_min[g] = pos[g];
curr_max[g] = curr_min[g] + v;
pos[g] += v;
}
else {
curr_max[g] = neg[g];
curr_min[g] = curr_max[g] + v;
neg[g] += v;
}
}
}
GetterXY<IndexerIdx<double>,IndexerLin> getter1(IndexerIdx<double>(curr_min,group_count),IndexerLin(1.0,shift),group_count);
GetterXY<IndexerIdx<double>,IndexerLin> getter2(IndexerIdx<double>(curr_max,group_count),IndexerLin(1.0,shift),group_count);
PlotBarsHEx(label_ids[i],getter1,getter2,group_size,spec_bars);
}
}
else {
for (int i = 0; i < item_count; ++i) {
if (!IsItemHidden(label_ids[i])) {
for (int g = 0; g < group_count; ++g) {
double v = indexer[i*group_count+g];
if (v > 0) {
curr_min[g] = pos[g];
curr_max[g] = curr_min[g] + v;
pos[g] += v;
}
else {
curr_max[g] = neg[g];
curr_min[g] = curr_max[g] + v;
neg[g] += v;
}
}
}
GetterXY<IndexerLin,IndexerIdx<double>> getter1(IndexerLin(1.0,shift),IndexerIdx<double>(curr_min,group_count),group_count);
GetterXY<IndexerLin,IndexerIdx<double>> getter2(IndexerLin(1.0,shift),IndexerIdx<double>(curr_max,group_count),group_count);
PlotBarsVEx(label_ids[i],getter1,getter2,group_size,spec_bars);
}
}
}
else {
const double subsize = group_size / item_count;
if (horz) {
spec_bars.Flags = ImPlotBarsFlags_Horizontal;
for (int i = 0; i < item_count; ++i) {
const double subshift = (i+0.5)*subsize - group_size/2;
PlotBars(label_ids[i],&values[i*group_count],group_count,subsize,subshift+shift,spec_bars);
}
}
else {
for (int i = 0; i < item_count; ++i) {
const double subshift = (i+0.5)*subsize - group_size/2;
PlotBars(label_ids[i],&values[i*group_count],group_count,subsize,subshift+shift,spec_bars);
}
}
}
}
#define INSTANTIATE_MACRO(T) template IMPLOT_API void PlotBarGroups<T>(const char* const label_ids[], const T* values, int items, int groups, double width, double shift, const ImPlotSpec& spec);
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
#undef INSTANTIATE_MACRO
template <typename _GetterPos, typename _GetterNeg>
void PlotErrorBarsVEx(const char* label_id, const _GetterPos& getter_pos, const _GetterNeg& getter_neg, const ImPlotSpec& spec) {
if (BeginItemEx(label_id, Fitter2<_GetterPos,_GetterNeg>(getter_pos, getter_neg), spec, IMPLOT_AUTO_COL)) {
if (getter_pos.Count <= 0 || getter_neg.Count <= 0) {
EndItem();
return;
}
const ImPlotNextItemData& s = GetItemData();
ImDrawList& draw_list = *GetPlotDrawList();
const ImU32 col = ImGui::GetColorU32( IsColorAuto(spec.LineColor) ? ImGui::GetStyleColorVec4(ImGuiCol_Text) : s.Spec.LineColor );
const bool rend_whisker = s.Spec.Size > 0;
const float half_whisker = s.Spec.Size * 0.5f;
for (int i = 0; i < getter_pos.Count; ++i) {
ImVec2 p1 = PlotToPixels(getter_neg[i],IMPLOT_AUTO,IMPLOT_AUTO);
ImVec2 p2 = PlotToPixels(getter_pos[i],IMPLOT_AUTO,IMPLOT_AUTO);
draw_list.AddLine(p1,p2,col, s.Spec.LineWeight);
if (rend_whisker) {
draw_list.AddLine(p1 - ImVec2(half_whisker, 0), p1 + ImVec2(half_whisker, 0), col, s.Spec.LineWeight);
draw_list.AddLine(p2 - ImVec2(half_whisker, 0), p2 + ImVec2(half_whisker, 0), col, s.Spec.LineWeight);
}
}
EndItem();
}
}
template <typename _GetterPos, typename _GetterNeg>
void PlotErrorBarsHEx(const char* label_id, const _GetterPos& getter_pos, const _GetterNeg& getter_neg, const ImPlotSpec& spec) {
if (BeginItemEx(label_id, Fitter2<_GetterPos,_GetterNeg>(getter_pos, getter_neg), spec, IMPLOT_AUTO_COL)) {
if (getter_pos.Count <= 0 || getter_neg.Count <= 0) {
EndItem();
return;
}
const ImPlotNextItemData& s = GetItemData();
ImDrawList& draw_list = *GetPlotDrawList();
const ImU32 col = ImGui::GetColorU32( IsColorAuto(spec.LineColor) ? ImGui::GetStyleColorVec4(ImGuiCol_Text) : s.Spec.LineColor );
const bool rend_whisker = s.Spec.Size > 0;
const float half_whisker = s.Spec.Size * 0.5f;
for (int i = 0; i < getter_pos.Count; ++i) {
ImVec2 p1 = PlotToPixels(getter_neg[i],IMPLOT_AUTO,IMPLOT_AUTO);
ImVec2 p2 = PlotToPixels(getter_pos[i],IMPLOT_AUTO,IMPLOT_AUTO);
draw_list.AddLine(p1, p2, col, s.Spec.LineWeight);
if (rend_whisker) {
draw_list.AddLine(p1 - ImVec2(0, half_whisker), p1 + ImVec2(0, half_whisker), col, s.Spec.LineWeight);
draw_list.AddLine(p2 - ImVec2(0, half_whisker), p2 + ImVec2(0, half_whisker), col, s.Spec.LineWeight);
}
}
EndItem();
}
}
template <typename T>
void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* err, int count, const ImPlotSpec& spec) {
PlotErrorBars(label_id, xs, ys, err, err, count, spec);
}
template <typename T>
void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, const ImPlotSpec& spec) {
IndexerIdx<T> indexer_x(xs, count,spec.Offset,Stride<T>(spec));
IndexerIdx<T> indexer_y(ys, count,spec.Offset,Stride<T>(spec));
IndexerIdx<T> indexer_n(neg,count,spec.Offset,Stride<T>(spec));
IndexerIdx<T> indexer_p(pos,count,spec.Offset,Stride<T>(spec));
GetterError<T> getter(xs, ys, neg, pos, count, spec.Offset, Stride<T>(spec));
if (ImHasFlag(spec.Flags, ImPlotErrorBarsFlags_Horizontal)) {
IndexerAdd<IndexerIdx<T>,IndexerIdx<T>> indexer_xp(indexer_x, indexer_p, 1, 1);
IndexerAdd<IndexerIdx<T>,IndexerIdx<T>> indexer_xn(indexer_x, indexer_n, 1, -1);
GetterXY<IndexerAdd<IndexerIdx<T>,IndexerIdx<T>>,IndexerIdx<T>> getter_p(indexer_xp, indexer_y, count);
GetterXY<IndexerAdd<IndexerIdx<T>,IndexerIdx<T>>,IndexerIdx<T>> getter_n(indexer_xn, indexer_y, count);
PlotErrorBarsHEx(label_id, getter_p, getter_n, spec);
}
else {
IndexerAdd<IndexerIdx<T>,IndexerIdx<T>> indexer_yp(indexer_y, indexer_p, 1, 1);
IndexerAdd<IndexerIdx<T>,IndexerIdx<T>> indexer_yn(indexer_y, indexer_n, 1, -1);
GetterXY<IndexerIdx<T>,IndexerAdd<IndexerIdx<T>,IndexerIdx<T>>> getter_p(indexer_x, indexer_yp, count);
GetterXY<IndexerIdx<T>,IndexerAdd<IndexerIdx<T>,IndexerIdx<T>>> getter_n(indexer_x, indexer_yn, count);
PlotErrorBarsVEx(label_id, getter_p, getter_n, spec);
}
}
#define INSTANTIATE_MACRO(T) \
template IMPLOT_API void PlotErrorBars<T>(const char* label_id, const T* xs, const T* ys, const T* err, int count, const ImPlotSpec& spec); \
template IMPLOT_API void PlotErrorBars<T>(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, const ImPlotSpec& spec);
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
#undef INSTANTIATE_MACRO
template <typename _GetterM, typename _GetterB>
void PlotStemsEx(const char* label_id, const _GetterM& getter_mark, const _GetterB& getter_base, const ImPlotSpec& spec) {
if (BeginItemEx(label_id, Fitter2<_GetterM,_GetterB>(getter_mark,getter_base), spec, spec.LineColor, spec.Marker)) {
if (getter_mark.Count <= 0 || getter_base.Count <= 0) {
EndItem();
return;
}
const ImPlotNextItemData& s = GetItemData();
if (s.RenderLine) {
const ImU32 col_line = ImGui::GetColorU32(s.Spec.LineColor);
if (s.Spec.LineColors != nullptr) {
GetterIdxColor color_getter(s.Spec.LineColors, getter_mark.Count);
RenderPrimitives3<RendererLineSegments2>(getter_mark, getter_base, color_getter, s.Spec.LineWeight);
} else {
GetterConstColor color_getter(col_line);
RenderPrimitives3<RendererLineSegments2>(getter_mark, getter_base, color_getter, s.Spec.LineWeight);
}
}
if (s.RenderMarkers) {
PopPlotClipRect();
PushPlotClipRect(s.Spec.MarkerSize);
RenderColoredMarkers(getter_mark, s);
}
EndItem();
}
}
template <typename T>
void PlotStems(const char* label_id, const T* values, int count, double ref, double scale, double start, const ImPlotSpec& spec) {
if (ImHasFlag(spec.Flags, ImPlotStemsFlags_Horizontal)) {
GetterXY<IndexerIdx<T>,IndexerLin> get_mark(IndexerIdx<T>(values,count,spec.Offset,Stride<T>(spec)),IndexerLin(scale,start),count);
GetterXY<IndexerConst,IndexerLin> get_base(IndexerConst(ref),IndexerLin(scale,start),count);
PlotStemsEx(label_id, get_mark, get_base, spec);
}
else {
GetterXY<IndexerLin,IndexerIdx<T>> get_mark(IndexerLin(scale,start),IndexerIdx<T>(values,count,spec.Offset,Stride<T>(spec)),count);
GetterXY<IndexerLin,IndexerConst> get_base(IndexerLin(scale,start),IndexerConst(ref),count);
PlotStemsEx(label_id, get_mark, get_base, spec);
}
}
template <typename T>
void PlotStems(const char* label_id, const T* xs, const T* ys, int count, double ref, const ImPlotSpec& spec) {
if (ImHasFlag(spec.Flags, ImPlotStemsFlags_Horizontal)) {
GetterXY<IndexerIdx<T>,IndexerIdx<T>> get_mark(IndexerIdx<T>(xs,count,spec.Offset,Stride<T>(spec)),IndexerIdx<T>(ys,count,spec.Offset,Stride<T>(spec)),count);
GetterXY<IndexerConst,IndexerIdx<T>> get_base(IndexerConst(ref),IndexerIdx<T>(ys,count,spec.Offset,Stride<T>(spec)),count);
PlotStemsEx(label_id, get_mark, get_base, spec);
}
else {
GetterXY<IndexerIdx<T>,IndexerIdx<T>> get_mark(IndexerIdx<T>(xs,count,spec.Offset,Stride<T>(spec)),IndexerIdx<T>(ys,count,spec.Offset,Stride<T>(spec)),count);
GetterXY<IndexerIdx<T>,IndexerConst> get_base(IndexerIdx<T>(xs,count,spec.Offset,Stride<T>(spec)),IndexerConst(ref),count);
PlotStemsEx(label_id, get_mark, get_base, spec);
}
}
#define INSTANTIATE_MACRO(T) \
template IMPLOT_API void PlotStems<T>(const char* label_id, const T* values, int count, double ref, double scale, double start, const ImPlotSpec& spec); \
template IMPLOT_API void PlotStems<T>(const char* label_id, const T* xs, const T* ys, int count, double ref, const ImPlotSpec& spec);
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
#undef INSTANTIATE_MACRO
template <typename T>
void PlotInfLines(const char* label_id, const T* values, int count, const ImPlotSpec& spec) {
const ImPlotRect lims = GetPlotLimits(IMPLOT_AUTO,IMPLOT_AUTO);
if (ImHasFlag(spec.Flags, ImPlotInfLinesFlags_Horizontal)) {
GetterXY<IndexerConst,IndexerIdx<T>> getter_min(IndexerConst(lims.X.Min),IndexerIdx<T>(values,count,spec.Offset,Stride<T>(spec)),count);
GetterXY<IndexerConst,IndexerIdx<T>> getter_max(IndexerConst(lims.X.Max),IndexerIdx<T>(values,count,spec.Offset,Stride<T>(spec)),count);
if (BeginItemEx(label_id, FitterY<GetterXY<IndexerConst,IndexerIdx<T>>>(getter_min), spec, spec.LineColor)) {
if (count <= 0) {
EndItem();
return;
}
const ImPlotNextItemData& s = GetItemData();
const ImU32 col_line = ImGui::GetColorU32(s.Spec.LineColor);
if (s.RenderLine) {
if (s.Spec.LineColors != nullptr) {
GetterIdxColor color_getter(s.Spec.LineColors, count);
RenderPrimitives3<RendererLineSegments2>(getter_min, getter_max, color_getter, s.Spec.LineWeight);
} else {
GetterConstColor color_getter(col_line);
RenderPrimitives3<RendererLineSegments2>(getter_min, getter_max, color_getter, s.Spec.LineWeight);
}
}
EndItem();
}
}
else {
GetterXY<IndexerIdx<T>,IndexerConst> get_min(IndexerIdx<T>(values,count,spec.Offset,Stride<T>(spec)),IndexerConst(lims.Y.Min),count);
GetterXY<IndexerIdx<T>,IndexerConst> get_max(IndexerIdx<T>(values,count,spec.Offset,Stride<T>(spec)),IndexerConst(lims.Y.Max),count);
if (BeginItemEx(label_id, FitterX<GetterXY<IndexerIdx<T>,IndexerConst>>(get_min), spec, spec.LineColor)) {
if (count <= 0) {
EndItem();
return;
}
const ImPlotNextItemData& s = GetItemData();
const ImU32 col_line = ImGui::GetColorU32(s.Spec.LineColor);
if (s.RenderLine) {
if (s.Spec.LineColors != nullptr) {
GetterIdxColor color_getter(s.Spec.LineColors, count);
RenderPrimitives3<RendererLineSegments2>(get_min, get_max, color_getter, s.Spec.LineWeight);
} else {
GetterConstColor color_getter(col_line);
RenderPrimitives3<RendererLineSegments2>(get_min, get_max, color_getter, s.Spec.LineWeight);
}
}
EndItem();
}
}
}
#define INSTANTIATE_MACRO(T) template IMPLOT_API void PlotInfLines<T>(const char* label_id, const T* xs, int count, const ImPlotSpec& spec);
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
#undef INSTANTIATE_MACRO
IMPLOT_INLINE void PrimPieSliceFill(ImDrawList& draw_list, const ImVec2* points, int count, ImU32 col, const ImVec2& uv) {
for (int i = 0; i < count; ++i) {
draw_list._VtxWritePtr[i].pos = points[i];
draw_list._VtxWritePtr[i].uv = uv;
draw_list._VtxWritePtr[i].col = col;
}
draw_list._VtxWritePtr += count;
for (int i = 2; i < count; ++i) {
draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx);
draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + i - 1);
draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + i);
draw_list._IdxWritePtr += 3;
}
draw_list._VtxCurrentIdx += count;
}
IMPLOT_INLINE void PrimPieSliceLine(ImDrawList& draw_list, const ImVec2* points, int count, ImU32 col, float half_weight, const ImVec2& tex_uv0, const ImVec2& tex_uv1) {
const int segments = count - 1;
for (int i = 0; i < segments; ++i) {
const ImVec2& p1 = points[i];
const ImVec2& p2 = points[i + 1];
float dx = p2.x - p1.x;
float dy = p2.y - p1.y;
IMPLOT_NORMALIZE2F_OVER_ZERO(dx, dy);
dx *= half_weight;
dy *= half_weight;
draw_list._VtxWritePtr[0].pos.x = p1.x + dy;
draw_list._VtxWritePtr[0].pos.y = p1.y - dx;
draw_list._VtxWritePtr[0].uv = tex_uv0;
draw_list._VtxWritePtr[0].col = col;
draw_list._VtxWritePtr[1].pos.x = p2.x + dy;
draw_list._VtxWritePtr[1].pos.y = p2.y - dx;
draw_list._VtxWritePtr[1].uv = tex_uv0;
draw_list._VtxWritePtr[1].col = col;
draw_list._VtxWritePtr[2].pos.x = p2.x - dy;
draw_list._VtxWritePtr[2].pos.y = p2.y + dx;
draw_list._VtxWritePtr[2].uv = tex_uv1;
draw_list._VtxWritePtr[2].col = col;
draw_list._VtxWritePtr[3].pos.x = p1.x - dy;
draw_list._VtxWritePtr[3].pos.y = p1.y + dx;
draw_list._VtxWritePtr[3].uv = tex_uv1;
draw_list._VtxWritePtr[3].col = col;
draw_list._VtxWritePtr += 4;
const ImDrawIdx vtx_idx = (ImDrawIdx)(draw_list._VtxCurrentIdx);
draw_list._IdxWritePtr[0] = vtx_idx;
draw_list._IdxWritePtr[1] = vtx_idx + 1;
draw_list._IdxWritePtr[2] = vtx_idx + 2;
draw_list._IdxWritePtr[3] = vtx_idx;
draw_list._IdxWritePtr[4] = vtx_idx + 2;
draw_list._IdxWritePtr[5] = vtx_idx + 3;
draw_list._IdxWritePtr += 6;
draw_list._VtxCurrentIdx += 4;
}
}
IMPLOT_INLINE void RenderPieSliceFill(ImDrawList& draw_list, ImVec2* buffer, int count, ImU32 col) {
const ImVec2 uv = draw_list._Data->TexUvWhitePixel;
const int idx_count = (count - 2) * 3;
draw_list.PrimReserve(idx_count, count);
PrimPieSliceFill(draw_list, buffer, count, col, uv);
}
IMPLOT_INLINE void RenderPieSliceLine(ImDrawList& draw_list, ImVec2* buffer, int count, ImU32 col) {
float half_weight = 1.0f; ImVec2 tex_uv0, tex_uv1;
GetLineRenderProps(draw_list, half_weight, tex_uv0, tex_uv1);
const int segments = count - 1;
const int vtx_count = segments * 4;
const int idx_count = segments * 6;
draw_list.PrimReserve(idx_count, vtx_count);
PrimPieSliceLine(draw_list, buffer, count, col, half_weight, tex_uv0, tex_uv1);
}
IMPLOT_INLINE void RenderPieSlice(ImDrawList& draw_list, const ImPlotPoint& center, double radius, double a0, double a1, ImU32 col, ImPlotPieChartFlags flags, bool detached = false) {
const float resolution = 50 / (2 * IM_PI);
ImVec2 buffer[52];
int n = ImMax(3, (int)((a1 - a0) * resolution));
double da = (a1 - a0) / (n - 1);
int i = 0;
if (detached) {
const double offset = 0.08; const double width_scale = 0.95;
double a_mid = (a0 + a1) / 2;
double new_a0 = a_mid - (a1 - a0) * width_scale / 2;
double new_a1 = a_mid + (a1 - a0) * width_scale / 2;
double new_da = (new_a1 - new_a0) / (n - 1);
ImPlotPoint offsetCenter(center.x + offset * cos(a_mid), center.y + offset * sin(a_mid));
buffer[0] = PlotToPixels(offsetCenter, IMPLOT_AUTO, IMPLOT_AUTO);
for (; i < n; ++i) {
double a = new_a0 + i * new_da;
buffer[i + 1] = PlotToPixels(
offsetCenter.x + (radius + offset/2) * cos(a),
offsetCenter.y + (radius + offset/2) * sin(a),
IMPLOT_AUTO, IMPLOT_AUTO
);
}
} else {
buffer[0] = PlotToPixels(center, IMPLOT_AUTO, IMPLOT_AUTO);
for (; i < n; ++i) {
double a = a0 + i * da;
buffer[i + 1] = PlotToPixels(
center.x + radius * cos(a),
center.y + radius * sin(a),
IMPLOT_AUTO, IMPLOT_AUTO);
}
}
buffer[i + 1] = buffer[0];
RenderPieSliceFill(draw_list, buffer, n + 2, col);
if (!ImHasFlag(flags, ImPlotPieChartFlags_NoSliceBorder))
RenderPieSliceLine(draw_list, buffer, n + 2, col);
}
template <typename T>
double PieChartSum(IndexerIdx<T> indexer, bool ignore_hidden) {
double sum = 0;
if (ignore_hidden) {
ImPlotContext& gp = *GImPlot;
ImPlotItemGroup& Items = *gp.CurrentItems;
for (int i = 0; i < indexer.Count; ++i) {
if (i >= Items.GetItemCount())
break;
ImPlotItem* item = Items.GetItemByIndex(i);
IM_ASSERT(item != nullptr);
if (item->Show) {
sum += (double)indexer[i];
}
}
}
else {
for (int i = 0; i < indexer.Count; ++i) {
sum += (double)indexer[i];
}
}
return sum;
}
template <typename T>
void PlotPieChartEx(const char* const label_ids[], IndexerIdx<T> indexer, ImPlotPoint center, double radius, double angle0, const ImPlotSpec& spec) {
ImDrawList& draw_list = *GetPlotDrawList();
const bool ignore_hidden = ImHasFlag(spec.Flags, ImPlotPieChartFlags_IgnoreHidden);
const double sum = PieChartSum(indexer, ignore_hidden);
const bool normalize = ImHasFlag(spec.Flags, ImPlotPieChartFlags_Normalize) || sum > 1.0;
double a0 = angle0 * 2 * IM_PI / 360.0;
double a1 = angle0 * 2 * IM_PI / 360.0;
ImPlotPoint Pmin = ImPlotPoint(center.x - radius, center.y - radius);
ImPlotPoint Pmax = ImPlotPoint(center.x + radius, center.y + radius);
for (int i = 0; i < indexer.Count; ++i) {
ImPlotItem* item = GetItem(label_ids[i]);
const double percent = normalize ? (double)indexer[i] / sum : (double)indexer[i];
const bool skip = sum <= 0.0 || (ignore_hidden && item != nullptr && !item->Show);
if (!skip)
a1 = a0 + 2 * IM_PI * percent;
if (BeginItemEx(label_ids[i], FitterRect(Pmin, Pmax), spec)) {
const bool hovered = ImPlot::IsLegendEntryHovered(label_ids[i]) && ImHasFlag(spec.Flags, ImPlotPieChartFlags_Exploding);
if (sum > 0.0) {
ImU32 col = GetCurrentItem()->Color;
if (percent < 0.5) {
RenderPieSlice(draw_list, center, radius, a0, a1, col, spec.Flags, hovered);
}
else {
RenderPieSlice(draw_list, center, radius, a0, a0 + (a1 - a0) * 0.5, col, spec.Flags, hovered);
RenderPieSlice(draw_list, center, radius, a0 + (a1 - a0) * 0.5, a1, col, spec.Flags, hovered);
}
}
EndItem();
}
if (!skip)
a0 = a1;
}
}
int PieChartFormatter(double value, char* buff, int size, void* data) {
const char* fmt = (const char*)data;
return snprintf(buff, size, fmt, value);
}
template <typename T>
void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, const char* fmt, double angle0, const ImPlotSpec& spec) {
PlotPieChart<T>(label_ids, values, count, x, y, radius, PieChartFormatter, (void*)fmt, angle0, spec);
}
#define INSTANTIATE_MACRO(T) template IMPLOT_API void PlotPieChart<T>(const char* const label_ids[], const T* values, int count, double x, double y, double radius, const char* fmt, double angle0, const ImPlotSpec& spec);
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
#undef INSTANTIATE_MACRO
template <typename T>
void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, ImPlotFormatter fmt, void* fmt_data, double angle0, const ImPlotSpec& spec) {
IM_ASSERT_USER_ERROR(GImPlot->CurrentPlot != nullptr, "PlotPieChart() needs to be called between BeginPlot() and EndPlot()!");
ImDrawList& draw_list = *GetPlotDrawList();
IndexerIdx<T> indexer(values,count,spec.Offset,Stride<T>(spec));
const bool ignore_hidden = ImHasFlag(spec.Flags, ImPlotPieChartFlags_IgnoreHidden);
const double sum = PieChartSum(indexer, ignore_hidden);
const bool normalize = ImHasFlag(spec.Flags, ImPlotPieChartFlags_Normalize) || sum > 1.0;
ImPlotPoint center(x, y);
PushPlotClipRect();
PlotPieChartEx(label_ids, indexer, center, radius, angle0, spec);
if (fmt != nullptr) {
double a0 = angle0 * 2 * IM_PI / 360.0;
double a1 = angle0 * 2 * IM_PI / 360.0;
char buffer[32];
for (int i = 0; i < count; ++i) {
ImPlotItem* item = GetItem(label_ids[i]);
IM_ASSERT(item != nullptr);
const double percent = normalize ? (double)indexer[i] / sum : (double)indexer[i];
const bool skip = ignore_hidden && item != nullptr && !item->Show;
if (!skip) {
a1 = a0 + 2 * IM_PI * percent;
if (item->Show) {
fmt((double)indexer[i], buffer, 32, fmt_data);
ImVec2 size = ImGui::CalcTextSize(buffer);
double angle = a0 + (a1 - a0) * 0.5;
const bool hovered = ImPlot::IsLegendEntryHovered(label_ids[i]) && ImHasFlag(spec.Flags, ImPlotPieChartFlags_Exploding);
const double offset = (hovered ? 0.6 : 0.5) * radius;
ImVec2 pos = PlotToPixels(center.x + offset * cos(angle), center.y + offset * sin(angle), IMPLOT_AUTO, IMPLOT_AUTO);
ImU32 col = CalcTextColor(ImGui::ColorConvertU32ToFloat4(item->Color));
draw_list.AddText(pos - size * 0.5f, col, buffer);
}
a0 = a1;
}
}
}
PopPlotClipRect();
}
#define INSTANTIATE_MACRO(T) template IMPLOT_API void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, ImPlotFormatter fmt, void* fmt_data, double angle0, const ImPlotSpec& spec);
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
#undef INSTANTIATE_MACRO
template <typename _Indexer>
struct GetterHeatmapRowMaj {
GetterHeatmapRowMaj(_Indexer indexer, int rows, int cols, double scale_min, double scale_max, double width, double height, double xref, double yref, double ydir) :
Indexer(indexer),
Count(rows*cols),
Rows(rows),
Cols(cols),
ScaleMin(scale_min),
ScaleMax(scale_max),
Width(width),
Height(height),
XRef(xref),
YRef(yref),
YDir(ydir),
HalfSize(Width*0.5, Height*0.5)
{ }
template <typename I> IMPLOT_INLINE RectC operator[](I idx) const {
double val = (double)Indexer[idx];
const int r = idx / Cols;
const int c = idx % Cols;
const ImPlotPoint p(XRef + HalfSize.x + c*Width, YRef + YDir * (HalfSize.y + r*Height));
RectC rect;
rect.Pos = p;
rect.HalfSize = HalfSize;
const float t = ImClamp((float)ImRemap01(val, ScaleMin, ScaleMax),0.0f,1.0f);
ImPlotContext& gp = *GImPlot;
rect.Color = gp.ColormapData.LerpTable(gp.Style.Colormap, t);
return rect;
}
const _Indexer Indexer;
const int Count, Rows, Cols;
const double ScaleMin, ScaleMax, Width, Height, XRef, YRef, YDir;
const ImPlotPoint HalfSize;
typedef RectC value_type;
};
template <typename _Indexer>
struct GetterHeatmapColMaj {
GetterHeatmapColMaj(_Indexer indexer, int rows, int cols, double scale_min, double scale_max, double width, double height, double xref, double yref, double ydir) :
Indexer(indexer),
Count(rows*cols),
Rows(rows),
Cols(cols),
ScaleMin(scale_min),
ScaleMax(scale_max),
Width(width),
Height(height),
XRef(xref),
YRef(yref),
YDir(ydir),
HalfSize(Width*0.5, Height*0.5)
{ }
template <typename I> IMPLOT_INLINE RectC operator[](I idx) const {
double val = (double)Indexer[idx];
const int r = idx % Rows;
const int c = idx / Rows;
const ImPlotPoint p(XRef + HalfSize.x + c*Width, YRef + YDir * (HalfSize.y + r*Height));
RectC rect;
rect.Pos = p;
rect.HalfSize = HalfSize;
const float t = ImClamp((float)ImRemap01(val, ScaleMin, ScaleMax),0.0f,1.0f);
ImPlotContext& gp = *GImPlot;
rect.Color = gp.ColormapData.LerpTable(gp.Style.Colormap, t);
return rect;
}
const _Indexer Indexer;
const int Count, Rows, Cols;
const double ScaleMin, ScaleMax, Width, Height, XRef, YRef, YDir;
const ImPlotPoint HalfSize;
typedef RectC value_type;
};
template <typename T>
void RenderHeatmap(ImDrawList& draw_list, IndexerIdx<T> indexer, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, bool reverse_y, bool col_maj) {
ImPlotContext& gp = *GImPlot;
Transformer2 transformer;
if (scale_min == 0 && scale_max == 0) {
ImMinMaxIndexer(indexer,rows*cols,&scale_min,&scale_max);
}
if (scale_min == scale_max) {
ImVec2 a = transformer(bounds_min);
ImVec2 b = transformer(bounds_max);
ImU32 col = GetColormapColorU32(0,gp.Style.Colormap);
draw_list.AddRectFilled(a, b, col);
return;
}
const double yref = reverse_y ? bounds_max.y : bounds_min.y;
const double ydir = reverse_y ? -1 : 1;
if (col_maj) {
GetterHeatmapColMaj<IndexerIdx<T>> getter(indexer, rows, cols, scale_min, scale_max, (bounds_max.x - bounds_min.x) / cols, (bounds_max.y - bounds_min.y) / rows, bounds_min.x, yref, ydir);
RenderPrimitives1<RendererRectC>(getter);
}
else {
GetterHeatmapRowMaj<IndexerIdx<T>> getter(indexer, rows, cols, scale_min, scale_max, (bounds_max.x - bounds_min.x) / cols, (bounds_max.y - bounds_min.y) / rows, bounds_min.x, yref, ydir);
RenderPrimitives1<RendererRectC>(getter);
}
if (fmt != nullptr) {
const double w = (bounds_max.x - bounds_min.x) / cols;
const double h = (bounds_max.y - bounds_min.y) / rows;
const ImPlotPoint half_size(w*0.5,h*0.5);
int i = 0;
if (col_maj) {
for (int c = 0; c < cols; ++c) {
for (int r = 0; r < rows; ++r) {
ImPlotPoint p;
p.x = bounds_min.x + 0.5*w + c*w;
p.y = yref + ydir * (0.5*h + r*h);
ImVec2 px = transformer(p);
char buff[32];
ImFormatString(buff, 32, fmt, indexer[i]);
ImVec2 size = ImGui::CalcTextSize(buff);
double t = ImClamp(ImRemap01((double)indexer[i], scale_min, scale_max),0.0,1.0);
ImVec4 color = SampleColormap((float)t);
ImU32 col = CalcTextColor(color);
draw_list.AddText(px - size * 0.5f, col, buff);
i++;
}
}
}
else {
for (int r = 0; r < rows; ++r) {
for (int c = 0; c < cols; ++c) {
ImPlotPoint p;
p.x = bounds_min.x + 0.5*w + c*w;
p.y = yref + ydir * (0.5*h + r*h);
ImVec2 px = transformer(p);
char buff[32];
ImFormatString(buff, 32, fmt, indexer[i]);
ImVec2 size = ImGui::CalcTextSize(buff);
double t = ImClamp(ImRemap01((double)indexer[i], scale_min, scale_max),0.0,1.0);
ImVec4 color = SampleColormap((float)t);
ImU32 col = CalcTextColor(color);
draw_list.AddText(px - size * 0.5f, col, buff);
i++;
}
}
}
}
}
template <typename T>
void PlotHeatmap(const char* label_id, const T* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, const ImPlotSpec& spec) {
if (BeginItemEx(label_id, FitterRect(bounds_min, bounds_max), spec)) {
if (rows <= 0 || cols <= 0) {
EndItem();
return;
}
ImDrawList& draw_list = *GetPlotDrawList();
const bool col_maj = ImHasFlag(spec.Flags, ImPlotHeatmapFlags_ColMajor);
IndexerIdx<T> indexer(values,rows*cols,spec.Offset,Stride<T>(spec));
RenderHeatmap(draw_list, indexer, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true, col_maj);
EndItem();
}
}
#define INSTANTIATE_MACRO(T) template IMPLOT_API void PlotHeatmap<T>(const char* label_id, const T* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, const ImPlotSpec& spec);
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
#undef INSTANTIATE_MACRO
template <typename T>
double PlotHistogram(const char* label_id, const T* values, int count, int bins, double bar_scale, ImPlotRange range, const ImPlotSpec& spec) {
const bool cumulative = ImHasFlag(spec.Flags, ImPlotHistogramFlags_Cumulative);
const bool density = ImHasFlag(spec.Flags, ImPlotHistogramFlags_Density);
const bool outliers = !ImHasFlag(spec.Flags, ImPlotHistogramFlags_NoOutliers);
IndexerIdx<T> indexer(values,count,spec.Offset,Stride<T>(spec));
if (count <= 0 || bins == 0)
return 0;
if (range.Min == 0 && range.Max == 0) {
ImMinMaxIndexer(indexer, count, &range.Min, &range.Max);
}
double width;
if (bins < 0)
CalculateBins(indexer, count, bins, range, bins, width);
else
width = range.Size() / bins;
ImPlotContext& gp = *GImPlot;
ImVector<double>& bin_centers = gp.TempDouble1;
ImVector<double>& bin_counts = gp.TempDouble2;
bin_centers.resize(bins);
bin_counts.resize(bins);
int below = 0;
for (int b = 0; b < bins; ++b) {
bin_centers[b] = range.Min + b * width + width * 0.5;
bin_counts[b] = 0;
}
int counted = 0;
double max_count = 0;
for (int i = 0; i < count; ++i) {
double val = indexer[i];
if (range.Contains(val)) {
const int b = ImClamp((int)((val - range.Min) / width), 0, bins - 1);
bin_counts[b] += 1.0;
if (bin_counts[b] > max_count)
max_count = bin_counts[b];
counted++;
}
else if (val < range.Min) {
below++;
}
}
if (cumulative && density) {
if (outliers)
bin_counts[0] += below;
for (int b = 1; b < bins; ++b)
bin_counts[b] += bin_counts[b-1];
double scale = 1.0 / (outliers ? count : counted);
for (int b = 0; b < bins; ++b)
bin_counts[b] *= scale;
max_count = bin_counts[bins-1];
}
else if (cumulative) {
if (outliers)
bin_counts[0] += below;
for (int b = 1; b < bins; ++b)
bin_counts[b] += bin_counts[b-1];
max_count = bin_counts[bins-1];
}
else if (density) {
double scale = 1.0 / ((outliers ? count : counted) * width);
for (int b = 0; b < bins; ++b)
bin_counts[b] *= scale;
max_count *= scale;
}
ImPlotSpec spec_bars = spec;
if (ImHasFlag(spec.Flags, ImPlotHistogramFlags_Horizontal)) {
spec_bars.Flags = ImPlotBarsFlags_Horizontal;
PlotBars(label_id, &bin_counts.Data[0], &bin_centers.Data[0], bins, bar_scale*width, spec_bars);
}
else {
spec_bars.Flags = 0;
PlotBars(label_id, &bin_centers.Data[0], &bin_counts.Data[0], bins, bar_scale*width, spec_bars);
}
return max_count;
}
#define INSTANTIATE_MACRO(T) template IMPLOT_API double PlotHistogram<T>(const char* label_id, const T* values, int count, int bins, double bar_scale, ImPlotRange range, const ImPlotSpec& spec);
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
#undef INSTANTIATE_MACRO
template <typename T>
double PlotHistogram2D(const char* label_id, const T* xs, const T* ys, int count, int x_bins, int y_bins, ImPlotRect range, const ImPlotSpec& spec) {
const bool density = ImHasFlag(spec.Flags, ImPlotHistogramFlags_Density);
const bool outliers = !ImHasFlag(spec.Flags, ImPlotHistogramFlags_NoOutliers);
const bool col_maj = ImHasFlag(spec.Flags, ImPlotHistogramFlags_ColMajor);
IndexerIdx<T> indexer_x(xs,count,spec.Offset,Stride<T>(spec));
IndexerIdx<T> indexer_y(ys,count,spec.Offset,Stride<T>(spec));
if (count <= 0 || x_bins == 0 || y_bins == 0)
return 0;
if (range.X.Min == 0 && range.X.Max == 0) {
ImMinMaxIndexer(indexer_x, count, &range.X.Min, &range.X.Min);
}
if (range.Y.Min == 0 && range.Y.Max == 0) {
ImMinMaxIndexer(indexer_y, count, &range.Y.Min, &range.Y.Max);
}
double width, height;
if (x_bins < 0)
CalculateBins(indexer_x, count, x_bins, range.X, x_bins, width);
else
width = range.X.Size() / x_bins;
if (y_bins < 0)
CalculateBins(indexer_y, count, y_bins, range.Y, y_bins, height);
else
height = range.Y.Size() / y_bins;
const int bins = x_bins * y_bins;
ImPlotContext& gp = *GImPlot;
ImVector<double>& bin_counts = gp.TempDouble1;
bin_counts.resize(bins);
for (int b = 0; b < bins; ++b)
bin_counts[b] = 0;
int counted = 0;
double max_count = 0;
for (int i = 0; i < count; ++i) {
if (range.Contains(indexer_x[i], indexer_y[i])) {
const int xb = ImClamp( (int)((indexer_x[i] - range.X.Min) / width) , 0, x_bins - 1);
const int yb = ImClamp( (int)((indexer_y[i] - range.Y.Min) / height) , 0, y_bins - 1);
const int b = yb * x_bins + xb;
bin_counts[b] += 1.0;
if (bin_counts[b] > max_count)
max_count = bin_counts[b];
counted++;
}
}
if (density) {
double scale = 1.0 / ((outliers ? count : counted) * width * height);
for (int b = 0; b < bins; ++b)
bin_counts[b] *= scale;
max_count *= scale;
}
if (BeginItemEx(label_id, FitterRect(range), spec)) {
if (y_bins <= 0 || x_bins <= 0) {
EndItem();
return max_count;
}
ImDrawList& draw_list = *GetPlotDrawList();
IndexerIdx<double> indexer_bin(bin_counts.begin(), y_bins*x_bins, 0, sizeof(double));
RenderHeatmap(draw_list, indexer_bin, y_bins, x_bins, 0, max_count, nullptr, range.Min(), range.Max(), false, col_maj);
EndItem();
}
return max_count;
}
#define INSTANTIATE_MACRO(T) template IMPLOT_API double PlotHistogram2D<T>(const char* label_id, const T* xs, const T* ys, int count, int x_bins, int y_bins, ImPlotRect range, const ImPlotSpec& spec);
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
#undef INSTANTIATE_MACRO
template <typename Getter>
void PlotDigitalEx(const char* label_id, Getter getter, const ImPlotSpec& spec) {
if (BeginItem(label_id, spec, spec.FillColor)) {
ImPlotContext& gp = *GImPlot;
ImDrawList& draw_list = *GetPlotDrawList();
const ImPlotNextItemData& s = GetItemData();
if (getter.Count > 1 && s.RenderFill) {
ImPlotPlot& plot = *gp.CurrentPlot;
ImPlotAxis& x_axis = plot.Axes[plot.CurrentX];
ImPlotAxis& y_axis = plot.Axes[plot.CurrentY];
int pixYMax = 0;
ImPlotPoint itemData1 = getter[0];
for (int i = 0; i < getter.Count; ++i) {
ImPlotPoint itemData2 = getter[i];
if (ImNanOrInf(itemData1.y)) {
itemData1 = itemData2;
continue;
}
if (ImNanOrInf(itemData2.y)) {
itemData2.y = ImConstrainNan(ImConstrainInf(itemData2.y));
}
int pixY_0 = (int)(s.Spec.LineWeight);
itemData1.y = ImMax(0.0, itemData1.y);
const float pixY_1 = s.Spec.Size * (float)itemData1.y;
const int pixY_chPosOffset = (int)(ImMax(s.Spec.Size, pixY_1) + gp.Style.DigitalSpacing);
pixYMax = ImMax(pixYMax, pixY_chPosOffset);
ImVec2 pMin = PlotToPixels(itemData1,IMPLOT_AUTO,IMPLOT_AUTO);
ImVec2 pMax = PlotToPixels(itemData2,IMPLOT_AUTO,IMPLOT_AUTO);
const int pixY_Offset = (int)gp.Style.DigitalPadding;
const float y_ref = y_axis.IsInverted() ? y_axis.PixelMax : y_axis.PixelMin;
pMin.y = y_ref - (gp.DigitalPlotOffset + pixY_Offset);
pMax.y = y_ref - (gp.DigitalPlotOffset + pixY_0 + (int)pixY_1 + pixY_Offset);
while (((i+2) < getter.Count) && (itemData1.y == itemData2.y)) {
const int in = (i + 1);
itemData2 = getter[in];
if (ImNanOrInf(itemData2.y)) break;
pMax.x = PlotToPixels(itemData2,IMPLOT_AUTO,IMPLOT_AUTO).x;
i++;
}
pMin.x = ImClamp(pMin.x, !x_axis.IsInverted() ? x_axis.PixelMin : x_axis.PixelMax, !x_axis.IsInverted() ? x_axis.PixelMax - 1 : x_axis.PixelMin - 1);
pMax.x = ImClamp(pMax.x, !x_axis.IsInverted() ? x_axis.PixelMin : x_axis.PixelMax, !x_axis.IsInverted() ? x_axis.PixelMax - 1 : x_axis.PixelMin - 1);
if ((gp.CurrentPlot->PlotRect.Contains(pMin) || gp.CurrentPlot->PlotRect.Contains(pMax))) {
draw_list.AddRectFilled(pMin, pMax, ImGui::GetColorU32(s.Spec.FillColor));
}
itemData1 = itemData2;
}
gp.DigitalPlotItemCnt++;
gp.DigitalPlotOffset += pixYMax;
}
EndItem();
}
}
template <typename T>
void PlotDigital(const char* label_id, const T* xs, const T* ys, int count, const ImPlotSpec& spec) {
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter(IndexerIdx<T>(xs,count,spec.Offset,Stride<T>(spec)),IndexerIdx<T>(ys,count,spec.Offset,Stride<T>(spec)),count);
return PlotDigitalEx(label_id, getter, spec);
}
#define INSTANTIATE_MACRO(T) template IMPLOT_API void PlotDigital<T>(const char* label_id, const T* xs, const T* ys, int count, const ImPlotSpec& spec);
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
#undef INSTANTIATE_MACRO
void PlotDigitalG(const char* label_id, ImPlotGetter getter_func, void* data, int count, const ImPlotSpec& spec) {
GetterFuncPtr getter(getter_func,data,count);
return PlotDigitalEx(label_id, getter, spec);
}
#ifdef IMGUI_HAS_TEXTURES
void PlotImage(const char* label_id, ImTextureRef tex_ref, const ImPlotPoint& bmin, const ImPlotPoint& bmax, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& tint_col, const ImPlotSpec& spec) {
#else
void PlotImage(const char* label_id, ImTextureID tex_ref, const ImPlotPoint& bmin, const ImPlotPoint& bmax, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& tint_col, const ImPlotSpec& spec) {
#endif
if (BeginItemEx(label_id, FitterRect(bmin,bmax), spec)) {
ImU32 tint_col32 = ImGui::ColorConvertFloat4ToU32(tint_col);
GetCurrentItem()->Color = tint_col32;
ImDrawList& draw_list = *GetPlotDrawList();
ImVec2 p1 = PlotToPixels(bmin.x, bmax.y,IMPLOT_AUTO,IMPLOT_AUTO);
ImVec2 p2 = PlotToPixels(bmax.x, bmin.y,IMPLOT_AUTO,IMPLOT_AUTO);
PushPlotClipRect();
draw_list.AddImage(tex_ref, p1, p2, uv0, uv1, tint_col32);
PopPlotClipRect();
EndItem();
}
}
void PlotText(const char* text, double x, double y, const ImVec2& pixel_offset, const ImPlotSpec& spec) {
IM_ASSERT_USER_ERROR(GImPlot->CurrentPlot != nullptr, "PlotText() needs to be called between BeginPlot() and EndPlot()!");
SetupLock();
ImDrawList & draw_list = *GetPlotDrawList();
PushPlotClipRect();
ImU32 colTxt = GetStyleColorU32(ImPlotCol_InlayText);
if (ImHasFlag(spec.Flags,ImPlotTextFlags_Vertical)) {
ImVec2 siz = CalcTextSizeVertical(text) * 0.5f;
ImVec2 ctr = siz * 0.5f;
ImVec2 pos = PlotToPixels(ImPlotPoint(x,y),IMPLOT_AUTO,IMPLOT_AUTO) + ImVec2(-ctr.x, ctr.y) + pixel_offset;
if (FitThisFrame() && !ImHasFlag(spec.Flags, ImPlotItemFlags_NoFit)) {
FitPoint(PixelsToPlot(pos));
FitPoint(PixelsToPlot(pos.x + siz.x, pos.y - siz.y));
}
AddTextVertical(&draw_list, pos, colTxt, text);
}
else {
ImVec2 siz = ImGui::CalcTextSize(text);
ImVec2 pos = PlotToPixels(ImPlotPoint(x,y),IMPLOT_AUTO,IMPLOT_AUTO) - siz * 0.5f + pixel_offset;
if (FitThisFrame() && !ImHasFlag(spec.Flags, ImPlotItemFlags_NoFit)) {
FitPoint(PixelsToPlot(pos));
FitPoint(PixelsToPlot(pos+siz));
}
draw_list.AddText(pos, colTxt, text);
}
PopPlotClipRect();
}
void PlotDummy(const char* label_id, const ImPlotSpec& spec) {
if (BeginItem(label_id, spec))
EndItem();
}
}
#endif