dear-imgui-wgpu 0.17.0

WGPU renderer backend for dear-imgui-rs (native + WebAssembly)
Documentation
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//! Dear ImGui renderer callback ownership and C ABI entry points.

use std::ffi::c_void;
use std::panic::{AssertUnwindSafe, catch_unwind};

use dear_imgui_rs::internal::RawCast;
use dear_imgui_rs::platform_io::{PlatformIo, Viewport};
use dear_imgui_rs::{BackendFlags, Context};

use super::platform_adapter;
use super::registry::{
    ViewportDataDestroy, ViewportDataLookup, ViewportIdentity, current_context,
    destroy_registered_viewport_data, destroy_viewport_data, preflight_viewport_data_ownership,
    register_viewport_data, runtime_for_context, viewport_data_lookup, with_current_runtime,
};
use super::runtime::{RuntimeControl, WgpuViewportError};
use super::surface::{
    SurfaceAction, SurfaceEvent, create_viewport_data, handle_non_renderable_surface_event,
    reconfigure_surface, request_close_after_surface_creation_failure, should_clear_viewport,
    surface_action,
};

pub(super) fn unary_callback_matches(
    actual: Option<unsafe extern "C" fn(*mut dear_imgui_rs::sys::ImGuiViewport)>,
    expected: unsafe extern "C" fn(*mut dear_imgui_rs::sys::ImGuiViewport),
) -> bool {
    actual.is_some_and(|actual| std::ptr::fn_addr_eq(actual, expected))
}

pub(super) fn render_callback_matches(
    actual: Option<unsafe extern "C" fn(*mut dear_imgui_rs::sys::ImGuiViewport, *mut c_void)>,
    expected: unsafe extern "C" fn(*mut dear_imgui_rs::sys::ImGuiViewport, *mut c_void),
) -> bool {
    actual.is_some_and(|actual| std::ptr::fn_addr_eq(actual, expected))
}

fn callback_name_for_occupied_slot(platform_io: &PlatformIo) -> Option<&'static str> {
    [
        (
            platform_io.renderer_create_window_raw().is_some(),
            "Renderer_CreateWindow",
        ),
        (
            platform_io.renderer_destroy_window_raw().is_some(),
            "Renderer_DestroyWindow",
        ),
        (
            // SAFETY: PlatformIo owns this callback table for the duration of the borrow.
            unsafe { (*platform_io.as_raw()).Renderer_SetWindowSize.is_some() },
            "Renderer_SetWindowSize",
        ),
        (
            platform_io.renderer_render_window_raw().is_some(),
            "Renderer_RenderWindow",
        ),
        (
            platform_io.renderer_swap_buffers_raw().is_some(),
            "Renderer_SwapBuffers",
        ),
    ]
    .into_iter()
    .find_map(|(occupied, name)| occupied.then_some(name))
}

fn first_callback_drift(platform_io: &PlatformIo) -> Option<&'static str> {
    if !unary_callback_matches(
        platform_io.renderer_create_window_raw(),
        renderer_create_window_sys,
    ) {
        return Some("Renderer_CreateWindow");
    }
    if !unary_callback_matches(
        platform_io.renderer_destroy_window_raw(),
        renderer_destroy_window_sys,
    ) {
        return Some("Renderer_DestroyWindow");
    }
    if !platform_io.renderer_set_window_size_matches_pointer_callback(renderer_set_window_size_sys)
    {
        return Some("Renderer_SetWindowSize");
    }
    if !render_callback_matches(
        platform_io.renderer_render_window_raw(),
        renderer_render_window_sys,
    ) {
        return Some("Renderer_RenderWindow");
    }
    (!render_callback_matches(
        platform_io.renderer_swap_buffers_raw(),
        renderer_swap_buffers_sys,
    ))
    .then_some("Renderer_SwapBuffers")
}

/// Returns whether any renderer viewport callback slot still contains this runtime's exact
/// callback. The shared capability bit has no identity of its own, so this is one of the facts
/// that authorizes this runtime to revoke it during teardown or fail-closed handling.
pub(super) fn owns_any_renderer_viewport_callback(platform_io: &PlatformIo) -> bool {
    unary_callback_matches(
        platform_io.renderer_create_window_raw(),
        renderer_create_window_sys,
    ) || unary_callback_matches(
        platform_io.renderer_destroy_window_raw(),
        renderer_destroy_window_sys,
    ) || platform_io.renderer_set_window_size_matches_pointer_callback(renderer_set_window_size_sys)
        || render_callback_matches(
            platform_io.renderer_render_window_raw(),
            renderer_render_window_sys,
        )
        || render_callback_matches(
            platform_io.renderer_swap_buffers_raw(),
            renderer_swap_buffers_sys,
        )
}

fn current_runtime_contract_fault(control: &RuntimeControl) -> Option<WgpuViewportError> {
    if let Some(fault) = control.core_renderer_contract_fault() {
        return Some(fault);
    }
    let io = unsafe { dear_imgui_rs::sys::igGetIO_Nil() };
    if io.is_null() {
        return Some(WgpuViewportError::PlatformIoUnavailable);
    }
    // SAFETY: the caller binds the runtime's Context for the whole validation.
    let flags = BackendFlags::from_bits_retain(unsafe { (*io).BackendFlags });
    if !flags.contains(BackendFlags::RENDERER_HAS_VIEWPORTS) {
        return Some(WgpuViewportError::RendererViewportCapabilityLost);
    }
    if !flags.contains(BackendFlags::PLATFORM_HAS_VIEWPORTS) {
        return Some(WgpuViewportError::PlatformBackendUnavailable);
    }

    let platform_io = unsafe { dear_imgui_rs::sys::igGetPlatformIO_Nil() };
    if platform_io.is_null() {
        return Some(WgpuViewportError::PlatformIoUnavailable);
    }
    // SAFETY: PlatformIO belongs to the currently bound Context.
    let platform_io = unsafe { PlatformIo::from_raw(platform_io) };
    // WGPU creates a surface after the platform creates the native window and leaves native
    // window destruction to the platform owner.
    let raw = unsafe { &*platform_io.as_raw() };
    for (available, callback) in [
        (raw.Platform_CreateWindow.is_some(), "Platform_CreateWindow"),
        (
            raw.Platform_DestroyWindow.is_some(),
            "Platform_DestroyWindow",
        ),
    ] {
        if !available {
            return Some(WgpuViewportError::PlatformCallbackUnavailable { callback });
        }
    }
    if platform_io
        .viewports_iter()
        .next()
        .is_none_or(|viewport| viewport.platform_handle().is_null())
    {
        return Some(WgpuViewportError::MainViewportHandleUnavailable);
    }
    first_callback_drift(platform_io)
        .map(|callback| WgpuViewportError::RendererCallbackReplaced { callback })
}

pub(super) fn validate_secondary_viewports(
    states: &[(bool, *mut c_void)],
) -> Result<(), WgpuViewportError> {
    if states.iter().any(|(_, slot)| !slot.is_null()) {
        Err(WgpuViewportError::RendererUserDataOccupied)
    } else if states.iter().any(|(created, _)| *created) {
        Err(WgpuViewportError::PlatformWindowsAlreadyCreated)
    } else {
        Ok(())
    }
}

pub(super) fn preflight_callbacks(context: &Context) -> Result<(), WgpuViewportError> {
    let binding = context.binding();
    binding.with_bound_context(|| {
        if !context
            .io()
            .backend_flags()
            .contains(BackendFlags::PLATFORM_HAS_VIEWPORTS)
        {
            return Err(WgpuViewportError::PlatformBackendUnavailable);
        }
        if !dear_imgui_rs::sys::HAS_PLATFORM_IO_AGGREGATE_HOOKS {
            return Err(WgpuViewportError::AggregateCallbackHooksUnavailable);
        }
        if context
            .io()
            .backend_flags()
            .contains(BackendFlags::RENDERER_HAS_VIEWPORTS)
        {
            return Err(WgpuViewportError::RendererViewportCapabilityOccupied);
        }

        let platform_io = context.platform_io();
        // WGPU creates its surface after the platform window exists and relies on the platform
        // owner to destroy that window after renderer resources have been released.
        // SAFETY: PlatformIo owns this callback table for the duration of the borrow.
        let raw = unsafe { &*platform_io.as_raw() };
        for (available, callback) in [
            (raw.Platform_CreateWindow.is_some(), "Platform_CreateWindow"),
            (
                raw.Platform_DestroyWindow.is_some(),
                "Platform_DestroyWindow",
            ),
        ] {
            if !available {
                return Err(WgpuViewportError::PlatformCallbackUnavailable { callback });
            }
        }
        if platform_io
            .viewports_iter()
            .next()
            .is_none_or(|viewport| viewport.platform_handle().is_null())
        {
            return Err(WgpuViewportError::MainViewportHandleUnavailable);
        }

        if let Some(callback) = callback_name_for_occupied_slot(platform_io) {
            return Err(WgpuViewportError::RendererCallbackOccupied { callback });
        }

        let secondary_viewports = platform_io
            .viewports_iter()
            .skip(1)
            .map(|viewport| {
                (
                    viewport.platform_window_created(),
                    viewport.renderer_user_data(),
                )
            })
            .collect::<Vec<_>>();
        validate_secondary_viewports(&secondary_viewports)
    })
}

pub(super) fn claim_callbacks(control: &RuntimeControl, context: &mut Context) {
    let binding = context.binding();
    binding.with_bound_context(|| {
        let platform_io = context.platform_io_mut();
        // SAFETY: these callbacks use the exact sys ABI and remain installed until the runtime
        // quiesces and releases every renderer-owned viewport allocation.
        unsafe {
            platform_io.set_renderer_create_window_raw(Some(renderer_create_window_sys));
            platform_io.set_renderer_destroy_window_raw(Some(renderer_destroy_window_sys));
            platform_io.set_renderer_set_window_size_raw(Some(renderer_set_window_size_sys));
            platform_io.set_renderer_render_window_raw(Some(renderer_render_window_sys));
            platform_io.set_renderer_swap_buffers_raw(Some(renderer_swap_buffers_sys));
        }
        let io = context.io_mut();
        io.set_backend_flags(io.backend_flags() | BackendFlags::RENDERER_HAS_VIEWPORTS);
    });
    control.mark_callback_claimed();
}

pub(super) fn detect_runtime_contract_drift(control: &RuntimeControl) {
    if !control.should_detect_callback_drift() {
        return;
    }
    let result = control
        .binding()
        .try_with_bound_context(|| current_runtime_contract_fault(control));
    if let Ok(Some(fault)) = result {
        control.record_runtime_contract_fault(fault);
    }
}

fn revoke_renderer_viewport_capability() {
    let io = unsafe { dear_imgui_rs::sys::igGetIO_Nil() };
    if !io.is_null() {
        unsafe {
            (*io).BackendFlags &= !BackendFlags::RENDERER_HAS_VIEWPORTS.bits();
        }
    }
}

/// Revokes the shared viewport capability only while a WGPU runtime or core renderer
/// publication still proves ownership. A complete foreign takeover must retain the foreign
/// backend's capability bit.
pub(super) fn revoke_renderer_viewport_capability_if_owned(control: &RuntimeControl) {
    let platform_io = unsafe { dear_imgui_rs::sys::igGetPlatformIO_Nil() };
    let owns_runtime_callback = !platform_io.is_null()
        // SAFETY: callers invoke this while the runtime's Context is bound.
        && owns_any_renderer_viewport_callback(unsafe { PlatformIo::from_raw(platform_io) });
    if owns_runtime_callback || control.owns_core_renderer_publication_bound() {
        revoke_renderer_viewport_capability();
    }
}

/// Verifies every live viewport sidecar before a shutdown path changes callback publication.
///
/// `Renderer_DestroyWindow` is the only callback capable of releasing a live sidecar after a
/// runtime fault. It must remain installed if a foreign write displaced even one registered
/// `RendererUserData` pointer, so this preflight runs before every callback-release path.
pub(super) fn preflight_renderer_viewport_resources(
    control: &RuntimeControl,
) -> Result<(), WgpuViewportError> {
    if current_context() != control.context_raw() {
        return Err(WgpuViewportError::BoundContextMismatch {
            expected: control.binding().id(),
        });
    }
    preflight_viewport_data_ownership(control.context_raw(), control.binding())
}

pub(super) fn release_callbacks(control: &RuntimeControl) -> Result<(), WgpuViewportError> {
    if control.callback_released() {
        return Ok(());
    }
    if current_context() != control.context_raw() {
        return Err(WgpuViewportError::BoundContextMismatch {
            expected: control.binding().id(),
        });
    }
    preflight_renderer_viewport_resources(control)?;
    let platform_io = unsafe { dear_imgui_rs::sys::igGetPlatformIO_Nil() };
    if platform_io.is_null() {
        return Err(WgpuViewportError::SurfaceOperationFailed {
            operation: "read PlatformIO during callback release",
        });
    }
    let platform_io = unsafe { PlatformIo::from_raw_mut(platform_io) };
    let drift = first_callback_drift(platform_io);
    let owns_runtime_callback = owns_any_renderer_viewport_callback(platform_io);
    let owns_core_publication = control.owns_core_renderer_publication_bound();

    // SAFETY: each slot is cleared only when it still contains this runtime's callback, after the
    // runtime has stopped accepting new callback work.
    unsafe {
        if unary_callback_matches(
            platform_io.renderer_create_window_raw(),
            renderer_create_window_sys,
        ) {
            platform_io.set_renderer_create_window_raw(None);
        }
        if unary_callback_matches(
            platform_io.renderer_destroy_window_raw(),
            renderer_destroy_window_sys,
        ) {
            platform_io.set_renderer_destroy_window_raw(None);
        }
        platform_io
            .clear_renderer_set_window_size_if_pointer_callback(renderer_set_window_size_sys);
        if render_callback_matches(
            platform_io.renderer_render_window_raw(),
            renderer_render_window_sys,
        ) {
            platform_io.set_renderer_render_window_raw(None);
        }
        if render_callback_matches(
            platform_io.renderer_swap_buffers_raw(),
            renderer_swap_buffers_sys,
        ) {
            platform_io.set_renderer_swap_buffers_raw(None);
        }
    }

    if owns_runtime_callback || owns_core_publication {
        revoke_renderer_viewport_capability();
    }
    control.mark_callback_released();
    drift.map_or(Ok(()), |callback| {
        Err(WgpuViewportError::RendererCallbackReplaced { callback })
    })
}

pub(super) fn destroy_renderer_viewport_resources(
    control: &RuntimeControl,
) -> Result<(), WgpuViewportError> {
    if current_context() != control.context_raw() {
        return Err(WgpuViewportError::BoundContextMismatch {
            expected: control.binding().id(),
        });
    }
    preflight_renderer_viewport_resources(control)?;
    #[cfg(test)]
    if control.take_viewport_cleanup_failure_for_test() {
        return Err(WgpuViewportError::SurfaceOperationFailed {
            operation: "injected viewport cleanup failure",
        });
    }
    destroy_registered_viewport_data(control.context_raw(), control.binding())
}

pub(super) fn publish_registered_box<T>(
    mut value: Box<T>,
    register: impl FnOnce(*mut T) -> Result<(), WgpuViewportError>,
    publish: impl FnOnce(*mut T),
) -> Result<(), WgpuViewportError> {
    let pointer = std::ptr::from_mut(value.as_mut());
    register(pointer)?;
    let owned_pointer = Box::into_raw(value);
    debug_assert_eq!(owned_pointer, pointer);
    publish(owned_pointer);
    Ok(())
}

fn record_renderer_user_data_drift(control: &RuntimeControl, callback: &'static str) {
    control.record_entry_fault(WgpuViewportError::RendererUserDataOwnershipLost { callback });
}

pub(super) unsafe fn renderer_create_window(control: &RuntimeControl, viewport: *mut Viewport) {
    if viewport.is_null() {
        control.record_fault(WgpuViewportError::InvalidViewport {
            callback: "Renderer_CreateWindow",
        });
        return;
    }
    let viewport = unsafe { &mut *viewport };
    match viewport_data_lookup(viewport) {
        ViewportDataLookup::Absent => {}
        ViewportDataLookup::Owned(_) | ViewportDataLookup::OwnershipLost => {
            record_renderer_user_data_drift(control, "Renderer_CreateWindow");
            request_close_after_surface_creation_failure(viewport);
            return;
        }
    }
    let Some(globals) = control.globals() else {
        control.record_fault(WgpuViewportError::RuntimeDetached);
        request_close_after_surface_creation_failure(viewport);
        return;
    };
    match unsafe { create_viewport_data(viewport, &globals) } {
        Ok(data) => {
            let identity = ViewportIdentity::capture(viewport);
            if let Err(error) = publish_registered_box(
                Box::new(data),
                |pointer| register_viewport_data(control.binding(), identity, pointer),
                |pointer| unsafe { viewport.set_renderer_user_data(pointer.cast()) },
            ) {
                control.record_fault(error);
                request_close_after_surface_creation_failure(viewport);
            }
        }
        Err(error) => {
            control.record_fault(error);
            request_close_after_surface_creation_failure(viewport);
        }
    }
}

pub(super) unsafe fn renderer_destroy_window(control: &RuntimeControl, viewport: *mut Viewport) {
    if viewport.is_null() {
        control.record_fault(WgpuViewportError::InvalidViewport {
            callback: "Renderer_DestroyWindow",
        });
        return;
    }
    let viewport = unsafe { &mut *viewport };
    match unsafe { destroy_viewport_data(control.context_raw(), viewport) } {
        ViewportDataDestroy::Destroyed | ViewportDataDestroy::Absent => {}
        ViewportDataDestroy::OwnershipLost => {
            record_renderer_user_data_drift(control, "Renderer_DestroyWindow");
        }
    }
}

pub(super) unsafe fn renderer_set_window_size(
    control: &RuntimeControl,
    viewport: *mut Viewport,
    _size: dear_imgui_rs::sys::ImVec2,
) {
    if viewport.is_null() {
        control.record_fault(WgpuViewportError::InvalidViewport {
            callback: "Renderer_SetWindowSize",
        });
        return;
    }
    let viewport = unsafe { &mut *viewport };
    let pointer = match viewport_data_lookup(viewport) {
        ViewportDataLookup::Owned(pointer) => pointer,
        ViewportDataLookup::Absent => return,
        ViewportDataLookup::OwnershipLost => {
            record_renderer_user_data_drift(control, "Renderer_SetWindowSize");
            return;
        }
    };
    let pixels = match unsafe { platform_adapter::framebuffer_size(viewport) } {
        Ok(pixels) => pixels,
        Err(error) => {
            control.record_fault(error);
            return;
        }
    };
    let data = unsafe { &mut *pointer };
    if data.size != pixels {
        let Some(globals) = control.globals() else {
            control.record_fault(WgpuViewportError::RuntimeDetached);
            return;
        };
        if let Err(error) = reconfigure_surface(data, &globals, pixels) {
            control.record_fault(error);
        }
    }
}

pub(super) unsafe fn renderer_render_window(control: &RuntimeControl, viewport: *mut Viewport) {
    if viewport.is_null() {
        control.record_fault(WgpuViewportError::InvalidViewport {
            callback: "Renderer_RenderWindow",
        });
        return;
    }
    let viewport = unsafe { &mut *viewport };
    let data_pointer = match viewport_data_lookup(viewport) {
        ViewportDataLookup::Owned(pointer) => pointer,
        ViewportDataLookup::Absent => {
            request_close_after_surface_creation_failure(viewport);
            return;
        }
        ViewportDataLookup::OwnershipLost => {
            record_renderer_user_data_drift(control, "Renderer_RenderWindow");
            return;
        }
    };
    control.with_renderer_callback("Renderer_RenderWindow", |renderer, globals| {
        let backend = renderer
            .backend_data
            .as_ref()
            .ok_or(WgpuViewportError::RendererNotInitialized)?;
        let device = backend.device.clone();
        let queue = backend.queue.clone();
        let data = unsafe { &mut *data_pointer };
        let framebuffer_size = unsafe { platform_adapter::framebuffer_size(viewport) }?;
        if framebuffer_size != data.size {
            reconfigure_surface(data, globals, framebuffer_size)?;
        }
        if data.targets.is_none() {
            return Ok(());
        }
        let raw_draw_data = viewport.draw_data();
        if raw_draw_data.is_null() {
            return Ok(());
        }
        let draw_data = unsafe { dear_imgui_rs::render::DrawData::from_raw(&*raw_draw_data) };

        #[cfg(any(feature = "wgpu-29", feature = "wgpu-30"))]
        let acquisition = data
            .surface
            .as_ref()
            .ok_or(WgpuViewportError::SurfaceOperationFailed {
                operation: "acquire a released viewport surface",
            })?
            .get_current_texture();
        #[cfg(any(feature = "wgpu-29", feature = "wgpu-30"))]
        let (frame, reconfigure_after_present) = match acquisition {
            wgpu::CurrentSurfaceTexture::Success(frame) => (
                frame,
                surface_action(SurfaceEvent::Success) == SurfaceAction::RenderThenReconfigure,
            ),
            wgpu::CurrentSurfaceTexture::Suboptimal(frame) => (
                frame,
                surface_action(SurfaceEvent::Suboptimal) == SurfaceAction::RenderThenReconfigure,
            ),
            wgpu::CurrentSurfaceTexture::Outdated => {
                unsafe {
                    handle_non_renderable_surface_event(
                        SurfaceEvent::Outdated,
                        viewport,
                        data,
                        globals,
                    )
                }?;
                return Ok(());
            }
            wgpu::CurrentSurfaceTexture::Lost => {
                unsafe {
                    handle_non_renderable_surface_event(SurfaceEvent::Lost, viewport, data, globals)
                }?;
                return Ok(());
            }
            wgpu::CurrentSurfaceTexture::Timeout => {
                unsafe {
                    handle_non_renderable_surface_event(
                        SurfaceEvent::Timeout,
                        viewport,
                        data,
                        globals,
                    )
                }?;
                return Ok(());
            }
            wgpu::CurrentSurfaceTexture::Occluded => {
                unsafe {
                    handle_non_renderable_surface_event(
                        SurfaceEvent::Occluded,
                        viewport,
                        data,
                        globals,
                    )
                }?;
                return Ok(());
            }
            wgpu::CurrentSurfaceTexture::Validation => {
                unsafe {
                    handle_non_renderable_surface_event(
                        SurfaceEvent::Validation,
                        viewport,
                        data,
                        globals,
                    )
                }?;
                return Ok(());
            }
        };

        #[cfg(any(feature = "wgpu-27", feature = "wgpu-28"))]
        let acquisition = data
            .surface
            .as_ref()
            .ok_or(WgpuViewportError::SurfaceOperationFailed {
                operation: "acquire a released viewport surface",
            })?
            .get_current_texture();
        #[cfg(any(feature = "wgpu-27", feature = "wgpu-28"))]
        let (frame, reconfigure_after_present) = match acquisition {
            Ok(frame) => {
                let event = if frame.suboptimal {
                    SurfaceEvent::Suboptimal
                } else {
                    SurfaceEvent::Success
                };
                (
                    frame,
                    surface_action(event) == SurfaceAction::RenderThenReconfigure,
                )
            }
            Err(wgpu::SurfaceError::Outdated) => {
                unsafe {
                    handle_non_renderable_surface_event(
                        SurfaceEvent::Outdated,
                        viewport,
                        data,
                        globals,
                    )
                }?;
                return Ok(());
            }
            Err(wgpu::SurfaceError::Lost) => {
                unsafe {
                    handle_non_renderable_surface_event(SurfaceEvent::Lost, viewport, data, globals)
                }?;
                return Ok(());
            }
            Err(wgpu::SurfaceError::Timeout) => {
                unsafe {
                    handle_non_renderable_surface_event(
                        SurfaceEvent::Timeout,
                        viewport,
                        data,
                        globals,
                    )
                }?;
                return Ok(());
            }
            Err(wgpu::SurfaceError::OutOfMemory) => {
                unsafe {
                    handle_non_renderable_surface_event(
                        SurfaceEvent::OutOfMemory,
                        viewport,
                        data,
                        globals,
                    )
                }?;
                return Ok(());
            }
            Err(wgpu::SurfaceError::Other) => {
                unsafe {
                    handle_non_renderable_surface_event(
                        SurfaceEvent::Other,
                        viewport,
                        data,
                        globals,
                    )
                }?;
                return Ok(());
            }
        };

        let Some(targets) = data.targets.as_ref() else {
            return Err(WgpuViewportError::SurfaceOperationFailed {
                operation: "use released viewport render attachments",
            });
        };
        let view = frame
            .texture
            .create_view(&wgpu::TextureViewDescriptor::default());
        let (color_view, resolve_target) = targets
            .multisampled_color
            .as_ref()
            .map_or((&view, None), |multisampled| {
                (&multisampled.view, Some(&view))
            });
        let depth_stencil_attachment = targets
            .depth_stencil
            .as_ref()
            .zip(globals.depth_stencil_format)
            .map(
                |(attachment, format)| wgpu::RenderPassDepthStencilAttachment {
                    view: &attachment.view,
                    depth_ops: format.has_depth_aspect().then_some(wgpu::Operations {
                        load: wgpu::LoadOp::Clear(1.0),
                        store: wgpu::StoreOp::Store,
                    }),
                    stencil_ops: format.has_stencil_aspect().then_some(wgpu::Operations {
                        load: wgpu::LoadOp::Clear(0),
                        store: wgpu::StoreOp::Store,
                    }),
                },
            );
        let mut encoder = device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
            label: Some("dear-imgui-wgpu::viewport-encoder"),
        });
        {
            let load = if should_clear_viewport(viewport.flags()) {
                wgpu::LoadOp::Clear(renderer.viewport_clear_color())
            } else {
                wgpu::LoadOp::Load
            };
            let mut render_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
                label: Some("dear-imgui-wgpu::viewport-pass"),
                color_attachments: &[Some(wgpu::RenderPassColorAttachment {
                    view: color_view,
                    resolve_target,
                    ops: wgpu::Operations {
                        load,
                        store: wgpu::StoreOp::Store,
                    },
                    depth_slice: None,
                })],
                depth_stencil_attachment,
                occlusion_query_set: None,
                #[cfg(any(feature = "wgpu-28", feature = "wgpu-29", feature = "wgpu-30"))]
                multiview_mask: None,
                timestamp_writes: None,
            });
            renderer.render_read_only_draw_data_with_fb_size(
                draw_data,
                &mut render_pass,
                targets.config.width,
                targets.config.height,
                false,
                unsafe { dear_imgui_rs::sys::igGetPlatformIO_Nil() },
            )?;
        }
        queue.submit(std::iter::once(encoder.finish()));
        data.pending_frame = Some(frame);
        data.pending_reconfigure = reconfigure_after_present;
        control.record_viewport_render_submitted(viewport.id());
        Ok(())
    });
}

pub(super) unsafe fn renderer_swap_buffers(control: &RuntimeControl, viewport: *mut Viewport) {
    if viewport.is_null() {
        control.record_fault(WgpuViewportError::InvalidViewport {
            callback: "Renderer_SwapBuffers",
        });
        return;
    }
    let viewport = unsafe { &mut *viewport };
    let pointer = match viewport_data_lookup(viewport) {
        ViewportDataLookup::Owned(pointer) => pointer,
        ViewportDataLookup::Absent => return,
        ViewportDataLookup::OwnershipLost => {
            record_renderer_user_data_drift(control, "Renderer_SwapBuffers");
            return;
        }
    };
    let data = unsafe { &mut *pointer };
    let Some(frame) = data.pending_frame.take() else {
        return;
    };
    #[cfg(feature = "wgpu-30")]
    data.queue.present(frame);
    #[cfg(not(feature = "wgpu-30"))]
    frame.present();
    control.record_viewport_present_submitted(viewport.id());
    let refreshed_size = framebuffer_size_for_reconfigure(data.pending_reconfigure, || unsafe {
        platform_adapter::framebuffer_size(viewport)
    });
    if data.pending_reconfigure {
        let size = match refreshed_size {
            Ok(Some(size)) => size,
            Ok(None) => return,
            Err(error) => {
                control.record_fault(error);
                return;
            }
        };
        let Some(globals) = control.globals() else {
            control.record_fault(WgpuViewportError::RuntimeDetached);
            return;
        };
        if let Err(error) = reconfigure_surface(data, &globals, size) {
            control.record_fault(error);
            return;
        }
        data.pending_reconfigure = false;
    }
}

pub(super) fn framebuffer_size_for_reconfigure<E>(
    pending_reconfigure: bool,
    query: impl FnOnce() -> Result<[u32; 2], E>,
) -> Result<Option<[u32; 2]>, E> {
    if pending_reconfigure {
        query().map(Some)
    } else {
        Ok(None)
    }
}

fn run_work_callback(callback_name: &'static str, callback: impl FnOnce(&RuntimeControl)) {
    let Some(control) = runtime_for_context(current_context()) else {
        return;
    };
    if !control.is_callback_accessible() {
        return;
    }
    let result = catch_unwind(AssertUnwindSafe(|| {
        let _ = with_current_runtime(|active| {
            // Validate the whole runtime contract before touching a viewport. A foreign caller
            // can replace a different slot or clear a capability bit without invoking this
            // callback through Rust first.
            detect_runtime_contract_drift(active);
            if !active.is_callback_accessible() {
                return;
            }
            #[cfg(test)]
            active.maybe_panic_callback_for_test();
            callback(active);
        });
    }));
    if result.is_err() {
        control.record_entry_fault(WgpuViewportError::CallbackPanicked {
            callback: callback_name,
        });
    }
}

fn run_cleanup_callback(callback_name: &'static str, callback: impl FnOnce(&RuntimeControl)) {
    let Some(control) = runtime_for_context(current_context()) else {
        return;
    };
    if !control.is_cleanup_callback_accessible() {
        return;
    }
    let result = catch_unwind(AssertUnwindSafe(|| {
        let _ = control.binding().try_with_bound_context(|| {
            // While attached, detect drift first but continue into cleanup if validation moves the
            // runtime to ShuttingDown. Cleanup relies only on sidecar identity, not revoked flags.
            if control.should_detect_callback_drift() {
                detect_runtime_contract_drift(&control);
            }
            if control.is_cleanup_callback_accessible() {
                callback(&control);
            }
        });
    }));
    if result.is_err() {
        control.record_entry_fault(WgpuViewportError::CallbackPanicked {
            callback: callback_name,
        });
    }
}

pub(super) unsafe extern "C" fn renderer_create_window_sys(
    viewport: *mut dear_imgui_rs::sys::ImGuiViewport,
) {
    run_work_callback("Renderer_CreateWindow", |control| unsafe {
        renderer_create_window(control, viewport.cast())
    });
}

pub(super) unsafe extern "C" fn renderer_destroy_window_sys(
    viewport: *mut dear_imgui_rs::sys::ImGuiViewport,
) {
    run_cleanup_callback("Renderer_DestroyWindow", |control| unsafe {
        renderer_destroy_window(control, viewport.cast())
    });
}

// The pointer-based aggregate hook is intentional: passing ImVec2 by value is not ABI-compatible
// across every supported C++ MSVC target.
pub(super) unsafe extern "C" fn renderer_set_window_size_sys(
    viewport: *mut dear_imgui_rs::sys::ImGuiViewport,
    size: *const dear_imgui_rs::sys::ImVec2,
) {
    run_work_callback("Renderer_SetWindowSize", |control| {
        if size.is_null() {
            control.record_fault(WgpuViewportError::SurfaceOperationFailed {
                operation: "read Renderer_SetWindowSize argument",
            });
            return;
        }
        unsafe { renderer_set_window_size(control, viewport.cast(), *size) };
    });
}

pub(super) unsafe extern "C" fn renderer_render_window_sys(
    viewport: *mut dear_imgui_rs::sys::ImGuiViewport,
    _render_arg: *mut c_void,
) {
    run_work_callback("Renderer_RenderWindow", |control| unsafe {
        renderer_render_window(control, viewport.cast())
    });
}

pub(super) unsafe extern "C" fn renderer_swap_buffers_sys(
    viewport: *mut dear_imgui_rs::sys::ImGuiViewport,
    _render_arg: *mut c_void,
) {
    run_work_callback("Renderer_SwapBuffers", |control| unsafe {
        renderer_swap_buffers(control, viewport.cast())
    });
}