use crate::{RendererError, RendererResult};
use dear_imgui_rs::render::{DrawIdx, DrawVert};
use wgpu::*;
fn align_size(size: usize, alignment: usize) -> usize {
(size + alignment - 1) & !(alignment - 1)
}
pub struct FrameResources {
pub vertex_buffer: Option<Buffer>,
pub index_buffer: Option<Buffer>,
pub vertex_buffer_host: Option<Vec<u8>>,
pub index_buffer_host: Option<Vec<u8>>,
pub vertex_buffer_size: usize,
pub index_buffer_size: usize,
}
impl FrameResources {
pub fn new() -> Self {
Self {
vertex_buffer: None,
index_buffer: None,
vertex_buffer_host: None,
index_buffer_host: None,
vertex_buffer_size: 0,
index_buffer_size: 0,
}
}
pub fn ensure_vertex_buffer_capacity(
&mut self,
device: &Device,
required_vertices: usize,
) -> RendererResult<()> {
if self.vertex_buffer.is_none() || self.vertex_buffer_size < required_vertices {
let new_size = (required_vertices + 5000).max(self.vertex_buffer_size * 2);
let buffer_size = align_size(new_size * std::mem::size_of::<DrawVert>(), 4);
let buffer = device.create_buffer(&BufferDescriptor {
label: Some("Dear ImGui Vertex Buffer"),
size: buffer_size as u64,
usage: BufferUsages::VERTEX | BufferUsages::COPY_DST,
mapped_at_creation: false,
});
let host_buffer = vec![0u8; new_size * std::mem::size_of::<DrawVert>()];
self.vertex_buffer = Some(buffer);
self.vertex_buffer_host = Some(host_buffer);
self.vertex_buffer_size = new_size;
}
Ok(())
}
pub fn ensure_index_buffer_capacity(
&mut self,
device: &Device,
required_indices: usize,
) -> RendererResult<()> {
if self.index_buffer.is_none() || self.index_buffer_size < required_indices {
let new_size = (required_indices + 10000).max(self.index_buffer_size * 2);
let buffer_size = align_size(new_size * std::mem::size_of::<DrawIdx>(), 4);
let buffer = device.create_buffer(&BufferDescriptor {
label: Some("Dear ImGui Index Buffer"),
size: buffer_size as u64,
usage: BufferUsages::INDEX | BufferUsages::COPY_DST,
mapped_at_creation: false,
});
let host_buffer = vec![0u8; new_size * std::mem::size_of::<DrawIdx>()];
self.index_buffer = Some(buffer);
self.index_buffer_host = Some(host_buffer);
self.index_buffer_size = new_size;
}
Ok(())
}
pub fn upload_vertex_data(
&mut self,
queue: &Queue,
vertices: &[DrawVert],
) -> RendererResult<()> {
let vertex_buffer = self.vertex_buffer.as_ref().ok_or_else(|| {
RendererError::InvalidRenderState("Vertex buffer not initialized".to_string())
})?;
let required_bytes = std::mem::size_of_val(vertices);
let aligned_size = align_size(required_bytes, 4);
let host_buffer = self.vertex_buffer_host.as_mut().ok_or_else(|| {
RendererError::InvalidRenderState("Vertex host buffer not initialized".to_string())
})?;
if aligned_size > host_buffer.len() {
return Err(RendererError::InvalidRenderState(
"Vertex host buffer capacity is too small".to_string(),
));
}
host_buffer[..aligned_size].fill(0);
const VERT_STRIDE: usize = std::mem::size_of::<DrawVert>();
for (i, v) in vertices.iter().enumerate() {
let base = i * VERT_STRIDE;
host_buffer[base..base + 4].copy_from_slice(&v.pos[0].to_ne_bytes());
host_buffer[base + 4..base + 8].copy_from_slice(&v.pos[1].to_ne_bytes());
host_buffer[base + 8..base + 12].copy_from_slice(&v.uv[0].to_ne_bytes());
host_buffer[base + 12..base + 16].copy_from_slice(&v.uv[1].to_ne_bytes());
host_buffer[base + 16..base + 20].copy_from_slice(&v.col.to_ne_bytes());
}
queue.write_buffer(vertex_buffer, 0, &host_buffer[..aligned_size]);
Ok(())
}
pub fn upload_index_data(&mut self, queue: &Queue, indices: &[DrawIdx]) -> RendererResult<()> {
let index_buffer = self.index_buffer.as_ref().ok_or_else(|| {
RendererError::InvalidRenderState("Index buffer not initialized".to_string())
})?;
let required_bytes = std::mem::size_of_val(indices);
let aligned_size = align_size(required_bytes, 4);
let host_buffer = self.index_buffer_host.as_mut().ok_or_else(|| {
RendererError::InvalidRenderState("Index host buffer not initialized".to_string())
})?;
if aligned_size > host_buffer.len() {
return Err(RendererError::InvalidRenderState(
"Index host buffer capacity is too small".to_string(),
));
}
host_buffer[..aligned_size].fill(0);
for (i, &idx) in indices.iter().enumerate() {
let bytes = idx.to_ne_bytes();
let base = i * std::mem::size_of::<DrawIdx>();
host_buffer[base..base + 2].copy_from_slice(&bytes);
}
queue.write_buffer(index_buffer, 0, &host_buffer[..aligned_size]);
Ok(())
}
pub fn vertex_buffer(&self) -> Option<&Buffer> {
self.vertex_buffer.as_ref()
}
pub fn index_buffer(&self) -> Option<&Buffer> {
self.index_buffer.as_ref()
}
pub fn is_ready(&self) -> bool {
self.vertex_buffer.is_some() && self.index_buffer.is_some()
}
pub fn stats(&self) -> FrameResourcesStats {
FrameResourcesStats {
vertex_buffer_size: self.vertex_buffer_size,
index_buffer_size: self.index_buffer_size,
vertex_buffer_bytes: self.vertex_buffer_size * std::mem::size_of::<DrawVert>(),
index_buffer_bytes: self.index_buffer_size * std::mem::size_of::<DrawIdx>(),
}
}
}
impl Default for FrameResources {
fn default() -> Self {
Self::new()
}
}
#[derive(Debug, Clone)]
pub struct FrameResourcesStats {
pub vertex_buffer_size: usize,
pub index_buffer_size: usize,
pub vertex_buffer_bytes: usize,
pub index_buffer_bytes: usize,
}