deadwood 0.1.8

Gin Rummy TUI featuring full knock, gin, and undercut rules with an algorithmic bot opponent.
use anyhow::Result;
use crossterm::{
    event::{self, Event, KeyEventKind},
    execute,
    terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
};
use ratatui::{backend::CrosstermBackend, Terminal};

mod app;
mod bot;
mod cards;
mod config;
mod game;
mod meld;
mod storage;
mod ui;

use app::App;

fn main() -> Result<()> {
    enable_raw_mode()?;
    let mut stdout = std::io::stdout();
    execute!(stdout, EnterAlternateScreen)?;
    let backend = CrosstermBackend::new(stdout);
    let mut terminal = Terminal::new(backend)?;

    let result = run(&mut terminal);

    disable_raw_mode()?;
    execute!(terminal.backend_mut(), LeaveAlternateScreen)?;
    terminal.show_cursor()?;

    result
}

fn run<B: ratatui::backend::Backend>(terminal: &mut Terminal<B>) -> Result<()> {
    let mut app = App::new()?;
    loop {
        app.update()?;

        if app.should_quit() {
            break;
        }

        terminal.draw(|frame| ui::draw(frame, &app))?;

        if let Event::Key(key) = event::read()? {
            if key.kind == KeyEventKind::Press {
                app.handle_key(key)?;
                if app.should_quit() {
                    break;
                }
            }
        }
    }

    Ok(())
}