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/// @defgroup heuristic_sorting_internals Internal Heuristic Sorting Functions
/// @brief Non-public helper functions used by heuristic move sorting.
/// @{
/// @brief Assign weights to moves when leading with trump available.
void ;
/// @brief Assign weights to moves when leading without trump.
void ;
/// @brief Assign weights when following hand can follow suit (trump game).
void ;
/// @brief Assign weights when following hand can follow suit (no trump).
void ;
/// @brief Assign weights when following hand is void in led suit (trump game).
void ;
/// @brief Assign weights when following hand is void in led suit (no trump).
void ;
/// @brief Assign weights for second following hand that can follow suit (trump).
void ;
/// @brief Assign weights for second following hand that can follow suit (no trump).
void ;
/// @brief Assign weights for second following hand that is void (trump).
void ;
/// @brief Assign weights for second following hand that is void (no trump).
void ;
/// @brief Assign weights for third hand (can follow suit in both trump/no-trump).
void ;
/// @brief Assign weights for third hand that is void in led suit (trump).
void ;
/// @brief Assign weights for third hand that is void in led suit (no trump).
void ;
/// @brief Rank forcing plays to ace for given rank set.
/// @param context Heuristic context with position data.
/// @param cards4th Fourth player's rank set for this suit.
/// @return Computed rank forcing ace score.
int ;
/// @brief Calculate top-rank number and move number for rank forcing.
/// @param context Heuristic context with position data.
/// @param ris Rank index set (cards remaining in suit).
/// @param prank Pertinent rank to evaluate.
/// @param top_number [out] Computed top rank number.
/// @param mno [out] Corresponding move number.
void ;
/// @} // end of heuristic_sorting_internals group