[package]
edition = "2024"
name = "dbgcmd"
version = "0.5.0"
authors = ["Vi <violet@hey.com>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = """
This is a simple library for implementing command-line-style debug consoles within an application.
It doesn't handle rendering, or the logic of any individual commands. All it does is model the state of the console.
"""
readme = "README.md"
keywords = [
"debug",
"console",
]
categories = [
"games",
"game-development",
"gui",
"command-line-interface",
]
license = "CC0-1.0"
repository = "https://git.sr.ht/~mistodon/dbgcmd"
[package.metadata.docs.rs]
features = ["winit"]
[features]
default = []
force-enabled = []
winit = ["winit_0_30"]
winit_0_21 = ["dep:winit_0_21"]
winit_0_24 = ["dep:winit_0_24"]
winit_0_27 = ["dep:winit_0_27"]
winit_0_29 = ["dep:winit_0_29"]
winit_0_30 = ["dep:winit_0_30"]
[lib]
name = "dbgcmd"
path = "src/lib.rs"
[dependencies.itertools]
version = "0.8"
[dependencies.winit_0_21]
version = ">= 0.21, < 0.24"
optional = true
package = "winit"
[dependencies.winit_0_24]
version = ">= 0.24, < 0.27"
optional = true
package = "winit"
[dependencies.winit_0_27]
version = ">= 0.27, < 0.29"
optional = true
package = "winit"
[dependencies.winit_0_29]
version = ">= 0.29, < 0.30"
optional = true
package = "winit"
[dependencies.winit_0_30]
version = ">= 0.30"
optional = true
package = "winit"