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Args

Struct Args 

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pub struct Args {
Show 34 fields pub paths: Vec<PathBuf>, pub format: Option<FormatChoice>, pub table: Option<String>, pub hive: bool, pub compression: Option<CompressionFormat>, pub dict: Vec<PathBuf>, pub follow: bool, pub tee: Option<PathBuf>, pub tee_raw: bool, pub force: bool, pub hex: bool, pub hex_width: Option<u16>, pub view: Option<String>, pub temp_dir: Option<PathBuf>, pub delimiter: Option<u8>, pub no_header: bool, pub header_rows: Vec<u64>, pub footer_rows: Option<usize>, pub skip_rows: Option<usize>, pub skip_lines: Option<usize>, pub comment: Option<String>, pub skip_initial_space: Option<bool>, pub null: Vec<String>, pub infer_types: Option<InferTypes>, pub infer_rows: Option<usize>, pub ignore_errors: Option<bool>, pub row_numbers: Option<bool>, pub number_format: Option<String>, pub mouse: Option<bool>, pub sample_rows: Option<usize>, pub config: Vec<Override>, pub log_file: Option<PathBuf>, pub log_level: Option<String>, pub command: Option<Command>,
}
Expand description

Command-line arguments for datui.

A flag exists when one invocation needs it: what to open, how to read this file, what to do at start. Everything else is config, set for one run with -c. A flag that sets a config key takes its help from the option registry.

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§paths: Vec<PathBuf>

Files, directories, globs or URLs to open; files of one shape are one table. - reads standard input, as does no PATH when data is piped in. No PATH opens the home screen

§format: Option<FormatChoice>§table: Option<String>§hive: bool

Read a glob as one partitioned table, or force partition columns on a directory whose layout does not say so. Ignored for a single file

§compression: Option<CompressionFormat>

Compression, when the extension does not say: gzip, zstd, bzip2 or xz

§dict: Vec<PathBuf>

A dictionary to decode with, over those on the format search path: QuickFIX XML (.xml) for FIX logs, DBC (.dbc) for CAN logs, or TOML with kind = “fix” or “dbc”. Repeatable

§follow: bool

Follow the file as it grows, as tail -f does: a local CSV, TSV, PSV or NDJSON file or Arrow IPC stream, or standard input (-). t pauses and resumes; Esc stops

§tee: Option<PathBuf>

Record standard input to FILE while viewing it. With -, pass it on to standard output, as tee does, and draw on the terminal

§tee_raw: bool

With –tee: keep FILE exactly as the bytes came. Otherwise a stream that left its header’s sizes blank has them filled in when it ends

§force: bool

With –tee: replace FILE if it is there

§hex: bool

Open in the hex view, whatever the file holds

§hex_width: Option<u16>

Bytes a row of the hex view holds, so records line up (default: 8, 16, 32 or 64, as many as fit)

§view: Option<String>

Apply a saved view by name once the data is on screen

§temp_dir: Option<PathBuf>§delimiter: Option<u8>

Column separator: one character, tab, \t or a code such as 0x1f (default: , for .csv, tab for .tsv, | for .psv)

§no_header: bool

Read the first row as data; columns are named column_1, column_2, …

§header_rows: Vec<u64>

The line, or comma-separated lines, holding the header, counted from 1 before anything is skipped. Several are joined per column ([csv] header_join); the data starts after the last

§footer_rows: Option<usize>

Skip this many rows at the end, such as a footer. Reads the whole file to count rows

§skip_rows: Option<usize>

Skip this many rows at the start; the header is read after them. Quote-aware, unlike –skip-lines

§skip_lines: Option<usize>

Skip this many raw lines at the start, split on newlines alone: a newline inside quotes counts

§comment: Option<String>§skip_initial_space: Option<bool>§null: Vec<String>§infer_types: Option<InferTypes>§infer_rows: Option<usize>§ignore_errors: Option<bool>§row_numbers: Option<bool>§number_format: Option<String>§mouse: Option<bool>§sample_rows: Option<usize>§config: Vec<Override>

Set a config key for this run, as in the file: -c display.row_numbers=true. Repeatable; a flag of the key’s own still wins. datui config keys lists them

§log_file: Option<PathBuf>§log_level: Option<String>§command: Option<Command>

Trait Implementations§

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impl Args for Args

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fn group_id() -> Option<Id>

Report the ArgGroup::id for this set of arguments
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fn augment_args<'b>(__clap_app: Command) -> Command

Append to Command so it can instantiate Self via FromArgMatches::from_arg_matches_mut Read more
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fn augment_args_for_update<'b>(__clap_app: Command) -> Command

Append to Command so it can instantiate self via FromArgMatches::update_from_arg_matches_mut Read more
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impl Clone for Args

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fn clone(&self) -> Args

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl CommandFactory for Args

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fn command<'b>() -> Command

Build a Command that can instantiate Self. Read more
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fn command_for_update<'b>() -> Command

Build a Command that can update self. Read more
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impl Debug for Args

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl From<&Args> for OpenOptions

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fn from(args: &Args) -> Self

Converts to this type from the input type.
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impl FromArgMatches for Args

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fn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Args, Error>

Instantiate Self from ArgMatches, parsing the arguments as needed. Read more
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fn from_arg_matches_mut( __clap_arg_matches: &mut ArgMatches, ) -> Result<Args, Error>

Instantiate Self from ArgMatches, parsing the arguments as needed. Read more
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fn update_from_arg_matches( &mut self, __clap_arg_matches: &ArgMatches, ) -> Result<(), Error>

Assign values from ArgMatches to self.
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fn update_from_arg_matches_mut( &mut self, __clap_arg_matches: &mut ArgMatches, ) -> Result<(), Error>

Assign values from ArgMatches to self.
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impl Parser for Args

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fn parse() -> Self

Parse from std::env::args_os(), exit on error.
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fn try_parse() -> Result<Self, Error>

Parse from std::env::args_os(), return Err on error.
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fn parse_from<I, T>(itr: I) -> Self
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Parse from iterator, exit on error.
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fn try_parse_from<I, T>(itr: I) -> Result<Self, Error>
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Parse from iterator, return Err on error.
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fn update_from<I, T>(&mut self, itr: I)
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Update from iterator, exit on error. Read more
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fn try_update_from<I, T>(&mut self, itr: I) -> Result<(), Error>
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Update from iterator, return Err on error.

Auto Trait Implementations§

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impl Freeze for Args

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impl RefUnwindSafe for Args

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impl Send for Args

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impl Sync for Args

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impl Unpin for Args

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impl UnsafeUnpin for Args

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impl UnwindSafe for Args

Blanket Implementations§

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impl<T> Allocation for T
where T: RefUnwindSafe + Send + Sync,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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fn instrument(self, span: Span) -> Instrumented<Self> ⓘ

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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fn into(self) -> U

Calls U::from(self).

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn align() -> usize

The alignment necessary for the key. Must return a power of two.
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The size of the key in bytes.
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unsafe fn init(&self, ptr: *mut u8)

Initialize the key in the given memory location. Read more
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unsafe fn get<'a>(ptr: *const u8) -> &'a T

Get a reference to the key from the given memory location. Read more
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unsafe fn drop_in_place(ptr: *mut u8)

Drop the key in place. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> PlanCallbackArgs for T

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impl<T> PlanCallbackOut for T

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> PolicyExt for T
where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Sized + Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Sized + Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘ
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more