Skip to main content

NodeBudget

Struct NodeBudget 

Source
pub struct NodeBudget {
    pub layer1_max: usize,
    pub layer2_max: usize,
    pub layer3_max: usize,
    pub layer1_count: usize,
    pub layer2_count: usize,
    pub layer3_count: usize,
}
Expand description

Per-layer node budget allocation and tracking.

Fields§

§layer1_max: usize

Maximum nodes allowed for Layer 1 (Governance).

§layer2_max: usize

Maximum nodes allowed for Layer 2 (Process).

§layer3_max: usize

Maximum nodes allowed for Layer 3 (Accounting).

§layer1_count: usize

Current count for Layer 1.

§layer2_count: usize

Current count for Layer 2.

§layer3_count: usize

Current count for Layer 3.

Implementations§

Source§

impl NodeBudget

Source

pub fn new(max_nodes: usize) -> Self

Create a budget with the given total max nodes. Default allocation: L1 gets 20%, L3 gets 10%, L2 gets remainder (70%).

Source

pub fn can_add(&self, layer: HypergraphLayer) -> bool

Check if a layer can accept more nodes.

Source

pub fn record_add(&mut self, layer: HypergraphLayer)

Record a node addition.

Source

pub fn total_count(&self) -> usize

Total nodes across all layers.

Source

pub fn total_max(&self) -> usize

Total budget across all layers.

Source

pub fn suggest( &self, l1_demand: usize, l2_demand: usize, l3_demand: usize, ) -> NodeBudgetSuggestion

Compute a suggested budget allocation based on actual demand per layer.

Each layer gets at least its demand (up to its current max). Surplus from layers that need less than their max is redistributed proportionally to layers that need more than their max.

Source

pub fn rebalance( &mut self, l1_demand: usize, l2_demand: usize, l3_demand: usize, )

Rebalance the budget based on actual demand per layer.

Each layer gets at least its demand (capped at the total budget). Surplus from low-demand layers is redistributed proportionally to layers with unsatisfied demand. If no layer has unsatisfied demand, surplus goes to L2 (the largest consumer by convention).

Trait Implementations§

Source§

impl Clone for NodeBudget

Source§

fn clone(&self) -> NodeBudget

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for NodeBudget

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for NodeBudget

Source§

fn default() -> NodeBudget

Returns the “default value” for a type. Read more
Source§

impl<'de> Deserialize<'de> for NodeBudget

Source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl Serialize for NodeBudget

Source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,