datap-cli 0.1.0

A cross-platform, engine/format/language-agnostic, automated asset pipeline for games
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**WARNING: Not yet ready for serious use, everything subject to change**

A cross-platform, engine/format/language-agnostic, automated asset pipeline for games. Bring your own asset compilers!

- Offline asset transformations (authoring format -> runtime format)
- Automatic parallelized builds
- Output to standard or custom formats
- Asset dependencies
- Move/rename assets without breaking dependencies

# Roadmap

- Artist-friendly GUI wrapper
- Source file change tracking to only rebuild what's necessary
- Watch mode: Detect changes and automatically rebuild assets
- Tool servers: Reuse heavyweight tool processes to build multiple assets (e.g. Blender + xmlrpc)