use crate::runtime::{yield_now, Arc, Mutex};
use crate::BatchFn;
use std::collections::{HashMap, HashSet};
use std::fmt::Debug;
use std::hash::Hash;
struct State<K, V, E> {
completed: HashMap<K, Result<V, E>>,
pending: HashSet<K>,
}
impl<K, V, E> State<K, V, E> {
fn new() -> Self {
State {
completed: HashMap::new(),
pending: HashSet::new(),
}
}
}
pub struct Loader<K, V, E, F>
where
K: Eq + Hash + Clone,
V: Clone,
E: Clone,
F: BatchFn<K, V, Error = E>,
{
state: Arc<Mutex<State<K, V, E>>>,
load_fn: Arc<Mutex<F>>,
max_batch_size: usize,
yield_count: usize,
}
impl<K, V, E, F> Clone for Loader<K, V, E, F>
where
K: Eq + Hash + Clone,
V: Clone,
E: Clone,
F: BatchFn<K, V, Error = E>,
{
fn clone(&self) -> Self {
Loader {
state: self.state.clone(),
max_batch_size: self.max_batch_size,
load_fn: self.load_fn.clone(),
yield_count: self.yield_count,
}
}
}
impl<K, V, E, F> Loader<K, V, E, F>
where
K: Eq + Hash + Clone + Debug,
V: Clone,
E: Clone,
F: BatchFn<K, V, Error = E>,
{
pub fn new(load_fn: F) -> Loader<K, V, E, F> {
Loader::with_yield_count(load_fn, 10)
}
pub fn with_yield_count(load_fn: F, yield_count: usize) -> Loader<K, V, E, F> {
Loader {
state: Arc::new(Mutex::new(State::new())),
max_batch_size: load_fn.max_batch_size(),
load_fn: Arc::new(Mutex::new(load_fn)),
yield_count,
}
}
pub async fn load(&self, key: K) -> Result<V, F::Error> {
let mut state = self.state.lock().await;
if let Some(v) = state.completed.get(&key) {
return (*v).clone();
}
if state.pending.get(&key).is_none() {
state.pending.insert(key.clone());
if state.pending.len() >= self.max_batch_size {
let keys = state.pending.drain().collect::<Vec<K>>();
let load_fn = self.load_fn.lock().await;
let load_ret = load_fn.load(keys.as_ref()).await;
drop(load_fn);
for (k, v) in load_ret.into_iter() {
state.completed.insert(k, v);
}
return state
.completed
.get(&key)
.cloned()
.unwrap_or_else(|| panic!("found key {:?} in load result", key));
}
}
drop(state);
let mut i = 0;
while i < self.yield_count {
yield_now().await;
i += 1;
}
let mut state = self.state.lock().await;
if let Some(v) = state.completed.get(&key) {
return (*v).clone();
}
if !state.pending.is_empty() {
let keys = state.pending.drain().collect::<Vec<K>>();
let load_fn = self.load_fn.lock().await;
let load_ret = load_fn.load(keys.as_ref()).await;
drop(load_fn);
for (k, v) in load_ret.into_iter() {
state.completed.insert(k, v);
}
}
state
.completed
.get(&key)
.cloned()
.unwrap_or_else(|| panic!("found key {:?} in load result", key))
}
pub async fn load_many(&self, keys: Vec<K>) -> HashMap<K, Result<V, F::Error>> {
let mut state = self.state.lock().await;
let mut ret = HashMap::new();
let mut rest = Vec::new();
for key in keys.into_iter() {
if let Some(v) = state.completed.get(&key).cloned() {
ret.insert(key, v);
continue;
}
if state.pending.get(&key).is_none() {
state.pending.insert(key.clone());
if state.pending.len() >= self.max_batch_size {
let keys = state.pending.drain().collect::<Vec<K>>();
let load_fn = self.load_fn.lock().await;
let load_ret = load_fn.load(keys.as_ref()).await;
drop(load_fn);
for (k, v) in load_ret.into_iter() {
state.completed.insert(k, v);
}
}
}
rest.push(key);
}
drop(state);
let mut i = 0;
while i < self.yield_count {
yield_now().await;
i += 1;
}
if !rest.is_empty() {
let mut state = self.state.lock().await;
if !state.pending.is_empty() {
let keys = state.pending.drain().collect::<Vec<K>>();
let load_fn = self.load_fn.lock().await;
let load_ret = load_fn.load(keys.as_ref()).await;
drop(load_fn);
for (k, v) in load_ret.into_iter() {
state.completed.insert(k, v);
}
}
for key in rest.into_iter() {
let v = state
.completed
.get(&key)
.cloned()
.unwrap_or_else(|| panic!("found key {:?} in load result", key));
ret.insert(key, v);
}
}
ret
}
pub async fn prime(&self, key: K, val: V) {
let mut state = self.state.lock().await;
state.completed.insert(key, Ok(val));
}
}