datadog-api-client 0.30.0

Rust client for the Datadog API.
// Update a user's membership attributes on a team returns "OK" response
use datadog_api_client::datadog;
use datadog_api_client::datadogV2::api_teams::TeamsAPI;
use datadog_api_client::datadogV2::model::UserTeamAttributes;
use datadog_api_client::datadogV2::model::UserTeamRole;
use datadog_api_client::datadogV2::model::UserTeamType;
use datadog_api_client::datadogV2::model::UserTeamUpdate;
use datadog_api_client::datadogV2::model::UserTeamUpdateRequest;

#[tokio::main]
async fn main() {
    // there is a valid "dd_team" in the system
    let dd_team_data_id = std::env::var("DD_TEAM_DATA_ID").unwrap();

    // there is a valid "user" in the system
    let user_data_id = std::env::var("USER_DATA_ID").unwrap();
    let body = UserTeamUpdateRequest::new(
        UserTeamUpdate::new(UserTeamType::TEAM_MEMBERSHIPS)
            .attributes(UserTeamAttributes::new().role(Some(UserTeamRole::ADMIN))),
    );
    let configuration = datadog::Configuration::new();
    let api = TeamsAPI::with_config(configuration);
    let resp = api
        .update_team_membership(dd_team_data_id.clone(), user_data_id.clone(), body)
        .await;
    if let Ok(value) = resp {
        println!("{:#?}", value);
    } else {
        println!("{:#?}", resp.unwrap_err());
    }
}