use crate::gpu::blend_mode::BlendModeRegistration;
pub fn register() -> BlendModeRegistration {
BlendModeRegistration {
type_id: "linear_dodge",
display_name: "Linear Dodge (Add)",
category: "Lighten",
gpu_value: 7,
wgsl_math: "Cs = clamp(fg.rgb + bg.rgb, vec3f(0.0), vec3f(1.0));",
}
}