darkly 0.5.0

A GPU-native paint engine on wgpu: brushes, layers, blend modes, masks, selections, and undo.
Documentation
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//! Engine-side filter operations.
//!
//! Each filter kind that needs engine-level helpers (e.g. mask's
//! `apply_mask` baking) lives in its own file here. Generic filter ops
//! (insert, remove, visibility/lock toggle) ride on the existing layer/node
//! engine helpers and don't need a per-kind file.

pub mod apply;
pub mod mask;
pub mod selection;