pub mod curve;
pub mod image;
pub mod levels;
pub mod liquify;
pub mod multiply;
pub mod noise;
pub mod paint;
pub mod paint_color;
pub mod pen_input;
pub mod random;
pub mod shape;
pub mod smudge;
pub mod split_color;
pub mod stamp;
pub mod switch;
pub mod watercolor;
use crate::brush::BrushNodeRegistration;
#[rustfmt::skip]
pub fn registrations() -> Vec<BrushNodeRegistration> {
vec![
curve::register(),
image::register(),
levels::register(),
liquify::register(),
multiply::register(),
noise::register(),
paint::register(),
paint_color::register(),
pen_input::register(),
random::register(),
shape::register(),
smudge::register(),
split_color::register(),
stamp::register(),
switch::register(),
watercolor::register(),
]
}