#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum DanmuType {
Float,
Top,
Bottom,
Reverse,
}
impl Default for DanmuType {
fn default() -> Self {
DanmuType::Float
}
}
#[derive(Debug, Clone, PartialEq, Default)]
pub struct Danmu {
pub timeline_s: f64,
pub content: String,
pub r#type: DanmuType,
pub fontsize: u32,
pub rgb: (u8, u8, u8),
}
impl Danmu {
pub fn length(&self) -> u32 {
self.fontsize * self.content.chars().count() as u32
}
}