damdara 0.1.0

Dragon Quest Core Module, created in Rust.
mod constants;
mod growth_type;
mod save;
mod string_utils;

use constants::status::get_status_by_level;
use growth_type::calculate_growth_type;
use save::{SaveData, SaveDataArgs};

fn main() {
    let name = "ゆうてい";
    let result = calculate_growth_type(name);
    println!("成長タイプの数値(mod 16): {}", result);

    if let Some(status) = get_status_by_level(17) {
        println!("{}", status.pretty_string());
    } else {
        println!("指定されたレベルのデータが見つかりません。");
    }

    // let default_save = SaveData::new();
    // let _ = default_save.cursed_check_code();
    //
    // println!(
    //     "ビット列: {:024b} = {}",
    //     default_save.encode_name_to_bits().unwrap(),
    //     default_save.encode_name_to_bits().unwrap(),
    // );

    let save = SaveData::new_with(SaveDataArgs {
        name: Some("だい".to_string()),
        gold: Some(20777),
        experience: Some(56777),
        weapon: Some(7),
        ..Default::default()
    });
    let password = save.to_password_string().unwrap();
    println!("ふっかつのじゅもん: {}", password);
}