Enum dae_parser::LibraryElement
source · pub enum LibraryElement {
Show 15 variants
Animations(Library<Animation>),
AnimationClips(Library<AnimationClip>),
Cameras(Library<Camera>),
Controllers(Library<Controller>),
Effects(Library<Effect>),
ForceFields(Library<ForceField>),
Geometries(Library<Geometry>),
Images(Library<Image>),
Lights(Library<Light>),
Materials(Library<Material>),
Nodes(Library<Node>),
PhysicsMaterials(Library<PhysicsMaterial>),
PhysicsModels(Library<PhysicsModel>),
PhysicsScenes(Library<PhysicsScene>),
VisualScenes(Library<VisualScene>),
}Expand description
A library element, which can be a module of any of the kinds supported by COLLADA.
Variants§
Animations(Library<Animation>)
Declares a module of Animation elements.
AnimationClips(Library<AnimationClip>)
Declares a module of AnimationClip elements.
Cameras(Library<Camera>)
Declares a module of Camera elements.
Controllers(Library<Controller>)
Declares a module of Controller elements.
Effects(Library<Effect>)
Declares a module of Effect elements.
ForceFields(Library<ForceField>)
Declares a module of ForceField elements.
Geometries(Library<Geometry>)
Declares a module of Geometry elements.
Images(Library<Image>)
Declares a module of Image elements.
Lights(Library<Light>)
Declares a module of Light elements.
Materials(Library<Material>)
Declares a module of Material elements.
Nodes(Library<Node>)
Declares a module of Node elements.
PhysicsMaterials(Library<PhysicsMaterial>)
Declares a module of PhysicsMaterial elements.
PhysicsModels(Library<PhysicsModel>)
Declares a module of PhysicsModel elements.
PhysicsScenes(Library<PhysicsScene>)
Declares a module of PhysicsScene elements.
VisualScenes(Library<VisualScene>)
Declares a module of VisualScene elements.
Implementations§
Trait Implementations§
source§impl Clone for LibraryElement
impl Clone for LibraryElement
source§fn clone(&self) -> LibraryElement
fn clone(&self) -> LibraryElement
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more