Struct dae_parser::InstanceGeometryData [−][src]
pub struct InstanceGeometryData {
pub bind_material: Option<BindMaterial>,
}
Fields
bind_material: Option<BindMaterial>
Binds material symbols to material instances. This allows a single geometry to be instantiated into a scene multiple times each with a different appearance.
Trait Implementations
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl RefUnwindSafe for InstanceGeometryData
impl Send for InstanceGeometryData
impl Sync for InstanceGeometryData
impl Unpin for InstanceGeometryData
impl UnwindSafe for InstanceGeometryData
Blanket Implementations
Mutably borrows from an owned value. Read more