pub struct STReader { /* fields omitted */ }
Expand description
A reader which accesses fields with name="S"
, "T"
in the source array.
Collada uses S
and T
to denote texture coordinates (usually called “UV”),
because "U"
and "V"
are used for generic parameters.
Performs copy-assignment from source
. Read more
Formats the value using the given formatter. Read more
The output value. This must be Clone
because outputs are reused in some mesh kinds,
like TriStrips
. Read more
Given the array data for a single vertex, extract the values into Output
.
The length of data
will be the stride
of the accessor. Read more
impl<T> Any for T where
T: 'static + ?Sized,
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
impl<T, U> Into<U> for T where
U: From<T>,
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (toowned_clone_into
)
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
The type returned in the event of a conversion error.