Documentation
[dependencies.anyhow]
default-features = false
features = ["std"]
version = "1.0.86"

[dependencies.ash]
version = "0.37.3"

[dependencies.ash-window]
default-features = false
version = "0.12.0"

[dependencies.futures]
default-features = false
features = ["std", "async-await", "executor"]
version = "0.3.30"

[dependencies.glam]
default-features = false
features = ["std"]
version = "0.29.0"

[dependencies.naga]
default-features = false
features = ["wgsl-in", "spv-out"]
version = "22.0.0"

[dependencies.raw-window-handle]
default-features = false
version = "0.5.0"

[dependencies.tokio]
default-features = false
features = ["rt", "rt-multi-thread", "macros"]
version = "1.38.1"

[dependencies.winit]
features = ["rwh_05"]
version = "0.30.4"

[features]
vulkan-validation-layers = []

[lib]
name = "dacho"
path = "src/lib.rs"

[lints.clippy]
all = "deny"
cargo = "deny"
nursery = "deny"
pedantic = "deny"

[package]
authors = ["mochou-p"]
autobenches = false
autobins = false
autoexamples = false
autotests = false
build = false
categories = ["game-development", "game-engines", "graphics", "rendering", "rendering::engine"]
description = "ECS Game Engine"
edition = "2021"
keywords = ["vulkan", "engine", "renderer", "ash", "winit"]
license = "MIT OR Apache-2.0"
name = "dacho"
readme = "README.md"
repository = "https://github.com/mochou-p/dacho"
rust-version = "1.80.1"
version = "0.2.0"

[profile.dev]
opt-level = 0

[profile.dev.package."*"]
opt-level = 3