pub mod accessibility;
pub mod backdrop_region;
pub mod bloom;
pub mod composite;
pub mod effects;
pub mod geometry;
pub mod glass;
pub mod pyramid;
pub mod opaque3d;
pub mod pre_world_panel;
pub mod shadow;
pub mod svg_filter;
pub mod tonemap;
pub mod ui;
pub mod volumetric;
// BackdropRegionNode is defined and wired into the build_render_graph for per-element blur.