cvkg-render-gpu (Surtr)
Surtr is the high-performance GPU rendering backend for CVKG, built on top of WGPU.
Features
- Muspelheim Pipeline: 4-pass ping-pong Gaussian blur for cinematic neon bloom.
- Niflheim Shaders: Multi-layered shaders for Mist, Glow, and the Ginnungagap Void.
- Vertex Generation: Efficient conversion of high-level view structures into GPU buffers.
- ShieldWall Integration: Full support for AccessKit accessibility trees.
Design Note
Surtr is designed for "High-Fidelity Tactical Interfaces". It prioritizes visual density and shader complexity, making it ideal for dashboard and control-system applications.