pub struct LayoutSpatialIndex { /* private fields */ }Expand description
Axis-aligned 2-D quadtree that indexes laid-out view bounding boxes.
Implementations§
Source§impl LayoutSpatialIndex
impl LayoutSpatialIndex
Sourcepub fn rebuild(
&mut self,
root_bounds: Rect,
entries: impl IntoIterator<Item = LayoutSpatialEntry>,
)
pub fn rebuild( &mut self, root_bounds: Rect, entries: impl IntoIterator<Item = LayoutSpatialEntry>, )
Rebuild the index from a flat list of (hash, rect) pairs produced after a layout pass.
Sourcepub fn hit_test(&self, x: f32, y: f32) -> Vec<LayoutSpatialEntry>
pub fn hit_test(&self, x: f32, y: f32) -> Vec<LayoutSpatialEntry>
Return all entries whose bounding rect contains (x, y), ordered front-to-back.
Sourcepub fn query_region(&self, region: &Rect) -> Vec<LayoutSpatialEntry>
pub fn query_region(&self, region: &Rect) -> Vec<LayoutSpatialEntry>
Return all entries whose bounding rect overlaps region.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for LayoutSpatialIndex
impl RefUnwindSafe for LayoutSpatialIndex
impl Send for LayoutSpatialIndex
impl Sync for LayoutSpatialIndex
impl Unpin for LayoutSpatialIndex
impl UnsafeUnpin for LayoutSpatialIndex
impl UnwindSafe for LayoutSpatialIndex
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