1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
/*
* SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*/
/// Type conversion GPU kernels.
///
/// This module provides kernels for converting tensors between different element types.
/// The conversion is performed efficiently on the GPU by loading source tiles,
/// converting element types, and storing the result.
///
/// ## Available Kernels
///
/// - [`convert`] - Converts a tensor from one element type to another
///
/// ## Examples
///
/// ```rust,ignore
/// use cutile::api;
/// use cutile::kernels::conversion::convert_apply;
///
/// // Convert f32 tensor to f16
/// let src = Arc::new(api::randn(0.0, 1.0, [1024]).await);
/// let dst = api::zeros::<f16>([1024]).partition([128]);
///
/// let result = zip!(src, dst)
/// .apply(convert_apply)
/// .unpartition()
/// .await;
/// ```