use crate::view::{View, ViewWrapper};
use crate::Printer;
use crate::Vec2;
use parking_lot::Mutex;
pub struct TrackedView<T> {
pub view: T,
offset: Mutex<Vec2>,
}
new_default!(TrackedView<T: Default>);
impl<T> TrackedView<T> {
pub fn offset(&self) -> Vec2 {
*self.offset.lock()
}
pub fn new(view: T) -> Self {
TrackedView {
view,
offset: Mutex::new(Vec2::zero()),
}
}
inner_getters!(self.view: T);
}
impl<T: View> ViewWrapper for TrackedView<T> {
wrap_impl!(self.view: T);
fn wrap_draw(&self, printer: &Printer) {
*self.offset.lock() = printer.offset;
self.view.draw(printer);
}
}
#[crate::blueprint(TrackedView::new(view))]
struct Blueprint {
view: crate::views::BoxedView,
}
crate::manual_blueprint!(with tracked, |_, _| Ok(TrackedView::new));