#[macro_use]
mod view_wrapper;
mod position;
mod view_path;
mod scroll;
mod box_view;
mod button;
mod checkbox;
mod dialog;
mod edit_view;
mod full_view;
mod id_view;
mod key_event_view;
mod linear_layout;
mod list_view;
mod menubar;
mod menu_popup;
mod shadow_view;
mod select_view;
mod sized_view;
mod stack_view;
mod text_view;
mod tracked_view;
use std::any::Any;
use XY;
use direction::Direction;
use event::{Event, EventResult};
use vec::Vec2;
use Printer;
pub use self::position::{Offset, Position};
pub use self::scroll::ScrollBase;
pub use self::id_view::IdView;
pub use self::box_view::BoxView;
pub use self::button::Button;
pub use self::checkbox::Checkbox;
pub use self::dialog::Dialog;
pub use self::edit_view::EditView;
pub use self::full_view::FullView;
pub use self::key_event_view::KeyEventView;
pub use self::linear_layout::LinearLayout;
pub use self::list_view::ListView;
pub use self::menubar::Menubar;
pub use self::menu_popup::MenuPopup;
pub use self::view_path::ViewPath;
pub use self::select_view::SelectView;
pub use self::shadow_view::ShadowView;
pub use self::stack_view::StackView;
pub use self::text_view::TextView;
pub use self::tracked_view::TrackedView;
pub use self::sized_view::SizedView;
pub use self::view_wrapper::ViewWrapper;
pub trait View {
fn on_event(&mut self, Event) -> EventResult {
EventResult::Ignored
}
fn get_min_size(&mut self, constraint: Vec2) -> Vec2 {
let _ = constraint;
Vec2::new(1, 1)
}
fn needs_relayout(&self) -> bool {
true
}
fn layout(&mut self, Vec2) {}
fn draw(&self, printer: &Printer);
fn find(&mut self, &Selector) -> Option<&mut Any> {
None
}
fn take_focus(&mut self, source: Direction) -> bool {
let _ = source;
false
}
}
#[derive(PartialEq, Debug, Clone, Copy)]
pub struct SizeCache {
pub value: usize,
pub constrained: bool,
}
impl SizeCache {
pub fn new(value: usize, constrained: bool) -> Self {
SizeCache {
value: value,
constrained: constrained,
}
}
pub fn accept(self, request: usize) -> bool {
if request < self.value {
false
} else if request == self.value {
true
} else {
!self.constrained
}
}
fn build(size: Vec2, req: Vec2) -> XY<Self> {
XY::new(SizeCache::new(size.x, size.x >= req.x),
SizeCache::new(size.y, size.y >= req.y))
}
}
pub enum Selector<'a> {
Id(&'a str),
Path(&'a ViewPath),
}