use std::any::Any;
use vec::Vec2;
use view::{View, SizeRequest, Selector};
use printer::Printer;
use event::{Event, EventResult};
pub trait ViewWrapper {
fn get_view(&self) -> &View;
fn get_view_mut(&mut self) -> &mut View;
fn wrap_draw(&mut self, printer: &Printer) {
self.get_view_mut().draw(printer);
}
fn wrap_get_min_size(&self, req: SizeRequest) -> Vec2 {
self.get_view().get_min_size(req)
}
fn wrap_on_event(&mut self, ch: Event) -> EventResult {
self.get_view_mut().on_event(ch)
}
fn wrap_layout(&mut self, size: Vec2) {
self.get_view_mut().layout(size);
}
fn wrap_take_focus(&mut self) -> bool {
self.get_view_mut().take_focus()
}
fn wrap_find(&mut self, selector: &Selector) -> Option<&mut Any> {
self.get_view_mut().find(selector)
}
}
impl<T: ViewWrapper> View for T {
fn draw(&mut self, printer: &Printer) {
self.wrap_draw(printer);
}
fn get_min_size(&self, req: SizeRequest) -> Vec2 {
self.wrap_get_min_size(req)
}
fn on_event(&mut self, ch: Event) -> EventResult {
self.wrap_on_event(ch)
}
fn layout(&mut self, size: Vec2) {
self.wrap_layout(size);
}
fn take_focus(&mut self) -> bool {
self.wrap_take_focus()
}
fn find(&mut self, selector: &Selector) -> Option<&mut Any> {
self.wrap_find(selector)
}
}
#[macro_export]
macro_rules! wrap_impl {
(&self.$v:ident) => {
fn get_view(&self) -> &View {
&self.$v
}
fn get_view_mut(&mut self) -> &mut View {
&mut self.$v
}
};
(self.$v:ident) => {
fn get_view(&self) -> &View {
&*self.$v
}
fn get_view_mut(&mut self) -> &mut View {
&mut *self.$v
}
};
}