1use super::{split_panel::*, which::*};
2
3use {
4 cursive::{direction::*, event::*, theme::*, view::*, *},
5 std::cmp::*,
6};
7
8const TYPE_NAME: &str = "SplitPanel";
9
10const TOP_LEFT: &str = "┌";
11const BOTTOM_LEFT: &str = "└";
12const TOP_RIGHT: &str = "┐";
13const BOTTOM_RIGHT: &str = "┘";
14const VERTICAL: &str = "│";
15const VERTICAL_THICK: &str = "┃";
16const HORIZONTAL: &str = "─";
17const HORIZONTAL_THICK: &str = "━";
18const TOP_HINGE: &str = "┰";
19const BOTTOM_HINGE: &str = "┸";
20const LEFT_HINGE: &str = "┝";
21const RIGHT_HINGE: &str = "┥";
22
23impl View for SplitPanel {
24 fn type_name(&self) -> &'static str {
25 TYPE_NAME
26 }
27
28 fn focus_view(&mut self, selector: &Selector) -> Result<EventResult, ViewNotFound> {
29 if self.front.view.focus_view(selector).is_ok() {
31 Ok(self.set_focus(Some(WhichPane::Front)))
32 } else if self.back.view.focus_view(selector).is_ok() {
33 Ok(self.set_focus(Some(WhichPane::Back)))
34 } else {
35 Err(ViewNotFound)
36 }
37 }
38
39 fn take_focus(&mut self, source: Direction) -> Result<EventResult, CannotFocus> {
40 match source.relative(self.orientation).unwrap_or(Relative::Front) {
41 Relative::Front => match self.front.view.take_focus(source) {
42 Ok(event_result) => Ok(event_result),
43 Err(_) => self.back.view.take_focus(source),
44 },
45
46 Relative::Back => match self.back.view.take_focus(source) {
47 Ok(event_result) => Ok(event_result),
48 Err(_) => self.front.view.take_focus(source),
49 },
50 }
51 }
52
53 fn needs_relayout(&self) -> bool {
54 self.needs_relayout || self.front.view.needs_relayout() || self.back.view.needs_relayout()
55 }
56
57 fn layout(&mut self, mut size: Vec2) {
58 self.size = Some(size);
59
60 if self.border {
62 size = size - (2, 2);
63 }
64 let extent = *size.get(self.orientation);
65
66 let divider = self.layout_divider(extent);
68
69 self.front.start = 0;
71 self.front.extent = divider;
72
73 self.back.start = divider + 1;
75 if self.back.start >= extent {
76 self.back.start = 0;
78 self.back.extent = 0;
79 } else {
80 self.back.extent = extent - self.back.start;
81 }
82
83 self.front.layout(size, self.orientation);
84 self.back.layout(size, self.orientation);
85
86 self.needs_relayout = false;
87 }
88
89 fn required_size(&mut self, constraint: Vec2) -> Vec2 {
90 let front = self.front.view.required_size(constraint);
91 let back = self.back.view.required_size(constraint);
92
93 let size = Vec2::from(match self.orientation {
94 Orientation::Horizontal => (front.x + back.x, max(front.y, back.y)),
95 Orientation::Vertical => (max(front.x, back.x), front.y + back.y),
96 });
97
98 if self.border {
99 size + match self.orientation {
101 Orientation::Horizontal => (3, 2),
102 Orientation::Vertical => (2, 3),
103 }
104 } else {
105 size + match self.orientation {
107 Orientation::Horizontal => (1, 0),
108 Orientation::Vertical => (0, 1),
109 }
110 }
111 }
112
113 fn important_area(&self, size: Vec2) -> Rect {
114 match self.focus {
115 Some(WhichPane::Front) => self.front.important_area(size, self.orientation, self.border),
116 Some(WhichPane::Back) => self.back.important_area(size, self.orientation, self.border),
117 None => Rect::from_size((0, 0), size),
118 }
119 }
120
121 fn on_event(&mut self, event: Event) -> EventResult {
122 match event {
123 Event::Mouse { offset, position, event } => {
124 if self.moving_divider {
125 if matches!(event, MouseEvent::Release(_)) {
126 self.moving_divider = false;
127 } else if let Some(position) = position.checked_sub(offset) {
128 let mut divider = *position.get(self.orientation);
129 if self.border && divider != 0 {
130 divider -= 1;
131 }
132 self.set_divider(divider);
133 }
134 EventResult::consumed()
135 } else if self.is_start_moving_divider(offset, position, event) {
136 self.moving_divider = true;
137 EventResult::consumed()
138 } else if let Some((offset, position)) =
139 self.front.to_local_mouse_event(offset, position, self.orientation, self.border, self.size)
140 {
141 if event.grabs_focus() {
142 self.set_focus(Some(WhichPane::Front));
144 }
145 self.front.view.on_event(Event::Mouse { offset, position, event })
146 } else if let Some((offset, position)) =
147 self.back.to_local_mouse_event(offset, position, self.orientation, self.border, self.size)
148 {
149 if event.grabs_focus() {
150 self.set_focus(Some(WhichPane::Back));
152 }
153 self.back.view.on_event(Event::Mouse { offset, position, event })
154 } else {
155 EventResult::Ignored
157 }
158 }
159
160 Event::Shift(Key::Left) | Event::Shift(Key::Up) => self.move_divider(-1),
161 Event::Shift(Key::Right) | Event::Shift(Key::Down) => self.move_divider(1),
162
163 event => match self.focus {
164 Some(WhichPane::Front) => self.front.view.on_event(event),
165 Some(WhichPane::Back) => self.back.view.on_event(event),
166 None => {
167 self.set_focus(Some(WhichPane::Front));
169 self.front.view.on_event(event)
170 }
171 },
172 }
173 }
174
175 fn call_on_any(&mut self, selector: &Selector, callback: AnyCb) {
176 self.front.view.call_on_any(selector, callback);
177 self.back.view.call_on_any(selector, callback);
178 }
179
180 fn draw(&self, printer: &Printer) {
181 let mut _shrinked = None;
182 let printer = if self.draw_lines(printer) {
183 _shrinked = Some(printer.shrinked_centered((2, 2)));
184 &_shrinked.expect("shrinked")
185 } else {
186 printer
187 };
188
189 self.front.draw(printer, self.orientation, self.is_focused(WhichPane::Front));
190 self.back.draw(printer, self.orientation, self.is_focused(WhichPane::Back));
191 }
192}
193
194impl SplitPanel {
195 fn is_focused(&self, which: WhichPane) -> bool {
197 self.focus.map(|focus| focus == which).unwrap_or_default()
198 }
199
200 fn set_focus(&mut self, focus: Option<WhichPane>) -> EventResult {
202 let old_focus = self.focus;
203 self.focus = focus;
204 if self.focus != old_focus
205 && let Some(old_focus) = old_focus
206 {
207 return match old_focus {
208 WhichPane::Front => self.front.view.on_event(Event::FocusLost),
209 WhichPane::Back => self.back.view.on_event(Event::FocusLost),
210 };
211 }
212
213 EventResult::consumed()
214 }
215
216 fn is_start_moving_divider(&self, offset: Vec2, position: Vec2, event: MouseEvent) -> bool {
218 if event.button().is_none() || self.moving_divider || !self.movable_divider {
219 return false;
220 }
221
222 if let Some(mut divider) = self.divider
223 && let Some(size) = self.size
224 && size.x != 0
225 && size.y != 0
226 && let Some(position) = position.checked_sub(offset)
227 {
228 if self.border {
229 divider += 1;
230 let corner = size - (1, 1);
231 match self.orientation {
232 Orientation::Horizontal => position.y > 0 && position.y < corner.y && position.x == divider,
233 Orientation::Vertical => position.x > 0 && position.x < corner.x && position.y == divider,
234 }
235 } else {
236 match self.orientation {
237 Orientation::Horizontal => position.x == divider,
238 Orientation::Vertical => position.y == divider,
239 }
240 }
241 } else {
242 false
243 }
244 }
245
246 fn move_divider(&mut self, delta: isize) -> EventResult {
248 if !self.movable_divider {
249 return EventResult::Ignored;
250 }
251
252 match self.divider {
253 Some(divider) => {
254 if delta > 0 {
255 self.set_divider(divider + delta as usize);
256 } else if let Some(divider) = divider.checked_add_signed(delta) {
257 self.set_divider(divider);
258 }
259 }
260
261 None => self.set_divider(0),
262 }
263
264 EventResult::consumed()
265 }
266
267 fn layout_divider(&mut self, extent: usize) -> usize {
269 match self.divider {
270 Some(divider) => {
271 if divider >= extent {
272 if extent == 0 {
273 self.set_divider(0);
275 } else {
276 self.set_divider(extent - 1);
278 }
279 }
280 }
281
282 None => self.set_divider(extent / 2),
284 }
285
286 self.divider.expect("divider")
287 }
288
289 fn draw_lines(&self, printer: &Printer) -> bool {
293 let Some(mut divider) = self.divider else {
294 return false;
296 };
297
298 if printer.size.x == 0 || printer.size.y == 0 {
299 return false;
300 }
301
302 let corner = printer.size - (1, 1);
303
304 if self.border {
305 divider += 1;
306
307 printer.print((0, 0), TOP_LEFT);
309 printer.print((corner.x, 0), TOP_RIGHT);
310 printer.print((0, corner.y), BOTTOM_LEFT);
311 printer.print(corner, BOTTOM_RIGHT);
312
313 let mut _divider_printer = None;
314 let divider_printer = if self.moving_divider {
315 let mut divider_printer = printer.clone();
316 divider_printer.set_effect(Effect::Reverse);
317 _divider_printer = Some(divider_printer);
318 &_divider_printer.expect("divider_printer")
319 } else {
320 printer
321 };
322
323 match self.orientation {
324 Orientation::Horizontal => {
325 printer.print((divider, 0), TOP_HINGE);
327 printer.print((divider, corner.y), BOTTOM_HINGE);
328
329 if let Some(length) = divider.checked_sub(1) {
330 printer.print_hline((1, 0), length, HORIZONTAL);
332 printer.print_hline((1, corner.y), length, HORIZONTAL);
334 }
335
336 if let Some(length) = corner.x.checked_sub(divider + 1) {
337 printer.print_hline((divider + 1, 0), length, HORIZONTAL);
339 printer.print_hline((divider + 1, corner.y), length, HORIZONTAL);
341 }
342
343 if let Some(length) = corner.y.checked_sub(1) {
344 printer.print_vline((0, 1), length, VERTICAL);
346 divider_printer.print_vline((divider, 1), length, VERTICAL_THICK);
348 printer.print_vline((corner.x, 1), length, VERTICAL);
350 }
351 }
352
353 Orientation::Vertical => {
354 printer.print((0, divider), LEFT_HINGE);
356 printer.print((corner.x, divider), RIGHT_HINGE);
357
358 if let Some(length) = divider.checked_sub(1) {
359 printer.print_vline((0, 1), length, VERTICAL);
361 printer.print_vline((corner.x, 1), length, VERTICAL);
363 }
364
365 if let Some(length) = corner.y.checked_sub(divider + 1) {
366 printer.print_vline((0, divider + 1), length, VERTICAL);
368 printer.print_vline((corner.x, divider + 1), length, VERTICAL);
370 }
371
372 if let Some(length) = corner.x.checked_sub(1) {
373 printer.print_hline((1, 0), length, HORIZONTAL);
375 divider_printer.print_hline((1, divider), length, HORIZONTAL_THICK);
377 printer.print_hline((1, corner.y), length, HORIZONTAL);
379 }
380 }
381 }
382
383 true
384 } else {
385 match self.orientation {
386 Orientation::Horizontal => printer.print_vline((divider, 0), corner.y, VERTICAL),
387 Orientation::Vertical => printer.print_vline((divider, 0), corner.y, VERTICAL),
388 }
389
390 false
391 }
392 }
393}