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buddhabrot/
buddhabrot.rs

1use cuneus::compute::*;
2use cuneus::prelude::*;
3
4cuneus::uniform_params! {
5    struct BuddhabrotParams {
6        max_iterations: u32,
7        escape_radius: f32,
8        zoom: f32,
9        offset_x: f32,
10        offset_y: f32,
11        rotation: f32,
12        exposure: f32,
13        sample_density: f32,
14        motion_speed: f32,
15        dithering: f32,
16        wavelength_min: f32,
17        wavelength_max: f32,
18        gamma: f32,
19        saturation: f32,
20        color_shift: f32,
21        intensity_scale: f32,
22        white_balance_r: f32,
23        white_balance_g: f32,
24        white_balance_b: f32,
25        min_trajectory_len: u32,
26    }
27}
28
29struct BuddhabrotShader {
30    base: RenderKit,
31    compute_shader: ComputeShader,
32    frame_count: u32,
33    accumulated_rendering: bool,
34    current_params: BuddhabrotParams,
35}
36
37impl BuddhabrotShader {
38    fn clear_buffers(&mut self, core: &Core) {
39        self.compute_shader.clear_atomic_buffer(core);
40        self.compute_shader.current_frame = 0;
41        self.frame_count = 0;
42        self.accumulated_rendering = false;
43    }
44}
45
46impl ShaderManager for BuddhabrotShader {
47    fn init(core: &Core) -> Self {
48        let base = RenderKit::new(core);
49
50        let initial_params = BuddhabrotParams {
51            max_iterations: 500,
52            escape_radius: 4.0,
53            zoom: 0.5,
54            offset_x: -0.5,
55            offset_y: 0.0,
56            rotation: 1.55,
57            exposure: 6.5,
58            sample_density: 0.5,
59            motion_speed: 0.0,
60            dithering: 0.2,
61            wavelength_min: 485.0,
62            wavelength_max: 660.0,
63            gamma: 0.6,
64            saturation: 1.2,
65            color_shift: 1.1,
66            intensity_scale: 5.0,
67            white_balance_r: 1.2,
68            white_balance_g: 1.0,
69            white_balance_b: 1.08,
70            min_trajectory_len: 20,
71        };
72
73        let mut config = ComputeShader::builder()
74            .with_entry_point("Splat")
75            .with_custom_uniforms::<BuddhabrotParams>()
76            .with_atomic_buffer(3)
77            .with_workgroup_size([16, 16, 1])
78            .with_texture_format(COMPUTE_TEXTURE_FORMAT_RGBA16)
79            .with_label("Spectral Buddhabrot")
80            .build();
81
82        config.entry_points.push("main_image".to_string());
83
84        let compute_shader = cuneus::compute_shader!(core, "shaders/buddhabrot.wgsl", config);
85        compute_shader.set_custom_params(initial_params, &core.queue);
86
87        Self {
88            base,
89            compute_shader,
90            frame_count: 0,
91            accumulated_rendering: false,
92            current_params: initial_params,
93        }
94    }
95
96    fn update(&mut self, core: &Core) {
97        self.compute_shader.handle_export_dispatch(
98            core,
99            &mut self.base,
100            |shader, encoder, core| {
101                shader.dispatch_stage_with_workgroups(encoder, 0, [2048, 1, 1]);
102                shader.dispatch_stage(encoder, core, 1);
103            },
104        );
105    }
106
107    fn resize(&mut self, core: &Core) {
108        self.base.default_resize(core, &mut self.compute_shader);
109    }
110
111    fn render(&mut self, core: &Core) -> Result<(), cuneus::SurfaceError> {
112        let mut frame = self.base.begin_frame(core)?;
113
114        let mut params = self.current_params;
115        let mut changed = false;
116        let mut should_start_export = false;
117        let mut export_request = self.base.export_manager.get_ui_request();
118        let mut controls_request = self
119            .base
120            .controls
121            .get_ui_request(&self.base.start_time, &core.size, self.base.fps_tracker.fps());
122        let full_output = if self.base.key_handler.show_ui {
123            self.base.render_ui(core, |ctx| {
124                RenderKit::apply_default_style(ctx);
125
126                egui::Window::new("Spectral Buddhabrot")
127                    .collapsible(true)
128                    .resizable(true)
129                    .default_width(300.0)
130                    .min_width(250.0)
131                    .max_width(500.0)
132                    .show(ctx, |ui| {
133                        egui::CollapsingHeader::new("Fractal")
134                            .default_open(false)
135                            .show(ui, |ui| {
136                                changed |= ui
137                                    .add(egui::Slider::new(&mut params.max_iterations, 100..=2000).text("Max Iterations"))
138                                    .changed();
139                                changed |= ui
140                                    .add(egui::Slider::new(&mut params.escape_radius, 2.0..=20.0).text("Escape Radius"))
141                                    .changed();
142                                changed |= ui
143                                    .add(egui::Slider::new(&mut params.min_trajectory_len, 5..=200).text("Min Trajectory"))
144                                    .changed();
145                                changed |= ui
146                                    .add(egui::Slider::new(&mut params.sample_density, 0.1..=2.0).text("Sample Density"))
147                                    .changed();
148                            });
149
150                        egui::CollapsingHeader::new("View")
151                            .default_open(false)
152                            .show(ui, |ui| {
153                                changed |= ui
154                                    .add(egui::Slider::new(&mut params.zoom, 0.1..=10.0).logarithmic(true).text("Zoom"))
155                                    .changed();
156                                changed |= ui
157                                    .add(egui::Slider::new(&mut params.offset_x, -2.0..=1.0).text("Offset X"))
158                                    .changed();
159                                changed |= ui
160                                    .add(egui::Slider::new(&mut params.offset_y, -1.5..=1.5).text("Offset Y"))
161                                    .changed();
162                                changed |= ui
163                                    .add(egui::Slider::new(&mut params.rotation, -3.14159..=3.14159).text("Rotation"))
164                                    .changed();
165                            });
166
167                        egui::CollapsingHeader::new("Spectral")
168                            .default_open(true)
169                            .show(ui, |ui| {
170                                ui.label("Wavelength range (nm)");
171                                changed |= ui
172                                    .add(egui::Slider::new(&mut params.wavelength_min, 390.0..=700.0).text("Min"))
173                                    .changed();
174                                changed |= ui
175                                    .add(egui::Slider::new(&mut params.wavelength_max, 390.0..=700.0).text("Max"))
176                                    .changed();
177                                ui.separator();
178                                changed |= ui
179                                    .add(egui::Slider::new(&mut params.color_shift, 0.0..=2.0).text("Color Curve"))
180                                    .changed();
181                                changed |= ui
182                                    .add(egui::Slider::new(&mut params.saturation, 0.0..=3.0).text("Saturation"))
183                                    .changed();
184                                changed |= ui
185                                    .add(egui::Slider::new(&mut params.intensity_scale, 0.1..=10.0).logarithmic(true).text("Intensity"))
186                                    .changed();
187                            });
188
189                        egui::CollapsingHeader::new("Tone Mapping")
190                            .default_open(false)
191                            .show(ui, |ui| {
192                                changed |= ui
193                                    .add(egui::Slider::new(&mut params.exposure, 0.5..=10.0).text("Exposure"))
194                                    .changed();
195                                changed |= ui
196                                    .add(egui::Slider::new(&mut params.gamma, 0.2..=2.2).text("Gamma"))
197                                    .changed();
198                                changed |= ui
199                                    .add(egui::Slider::new(&mut params.dithering, 0.0..=1.0).text("Dithering"))
200                                    .changed();
201                                ui.separator();
202                                ui.label("White Balance");
203                                changed |= ui
204                                    .add(egui::Slider::new(&mut params.white_balance_r, 0.5..=2.0).text("R"))
205                                    .changed();
206                                changed |= ui
207                                    .add(egui::Slider::new(&mut params.white_balance_g, 0.5..=2.0).text("G"))
208                                    .changed();
209                                changed |= ui
210                                    .add(egui::Slider::new(&mut params.white_balance_b, 0.5..=2.0).text("B"))
211                                    .changed();
212                            });
213
214                        egui::CollapsingHeader::new("Rendering")
215                            .default_open(false)
216                            .show(ui, |ui| {
217                                changed |= ui
218                                    .add(egui::Slider::new(&mut params.motion_speed, 0.0..=1.0).text("Motion (clears buf)"))
219                                    .changed();
220                                ui.horizontal(|ui| {
221                                    ui.label("Accumulate:");
222                                    ui.checkbox(&mut self.accumulated_rendering, "");
223                                });
224                            });
225
226                        ui.separator();
227                        ShaderControls::render_controls_widget(ui, &mut controls_request);
228                        ui.separator();
229                        should_start_export =
230                            ExportManager::render_export_ui_widget(ui, &mut export_request);
231                    });
232            })
233        } else {
234            self.base.render_ui(core, |_ctx| {})
235        };
236
237        self.base.export_manager.apply_ui_request(export_request);
238        if controls_request.should_clear_buffers {
239            self.clear_buffers(core);
240        }
241        self.base.apply_control_request(controls_request);
242
243        let current_time = self.base.controls.get_time(&self.base.start_time);
244        let delta = 1.0 / 60.0;
245        self.compute_shader
246            .set_time(current_time, delta, &core.queue);
247
248        if changed {
249            self.current_params = params;
250            self.compute_shader.set_custom_params(params, &core.queue);
251            if !self.accumulated_rendering {
252                self.clear_buffers(core);
253            }
254        }
255
256        if should_start_export {
257            self.base.export_manager.start_export();
258        }
259
260        let should_generate_samples =
261            !self.accumulated_rendering || self.compute_shader.current_frame < 500;
262
263        if should_generate_samples {
264            self.compute_shader
265                .dispatch_stage_with_workgroups(&mut frame.encoder, 0, [2048, 1, 1]);
266        }
267
268        self.compute_shader
269            .dispatch_stage(&mut frame.encoder, core, 1);
270        self.compute_shader.current_frame += 1;
271
272        self.base
273            .renderer
274            .render_to_view(&mut frame.encoder, &frame.view, &self.compute_shader.get_output_texture().bind_group);
275
276        self.base.end_frame(core, frame, full_output);
277        self.frame_count = self.frame_count.wrapping_add(1);
278
279        Ok(())
280    }
281
282    fn handle_input(&mut self, core: &Core, event: &WindowEvent) -> bool {
283        self.base.default_handle_input(core, event)
284    }
285}
286
287fn main() -> Result<(), Box<dyn std::error::Error>> {
288    env_logger::init();
289    let (app, event_loop) = cuneus::ShaderApp::new("Spectral Buddhabrot", 800, 600);
290
291    app.run(event_loop, BuddhabrotShader::init)
292}