use rayon::prelude::*;
const LEAF_SIZE: usize = 16;
#[derive(Clone, Copy, Debug)]
enum Node {
Leaf { start: u32, end: u32 },
Split { dim: u8, val: f64, left: u32, right: u32 },
}
#[derive(Clone, Debug, Default)]
pub struct KdTree {
pts: Vec<[f64; 3]>,
orig: Vec<u32>,
nodes: Vec<Node>,
}
#[inline]
fn d2(a: &[f64; 3], b: &[f64; 3]) -> f64 {
let (x, y, z) = (a[0] - b[0], a[1] - b[1], a[2] - b[2]);
x * x + y * y + z * z
}
impl KdTree {
pub fn new(points: impl IntoIterator<Item = [f64; 3]>) -> Self {
let pts: Vec<[f64; 3]> = points.into_iter().collect();
assert!(pts.len() < u32::MAX as usize, "점이 너무 많음");
let mut idx: Vec<u32> = (0..pts.len() as u32).collect();
let mut nodes = Vec::new();
if !pts.is_empty() {
build(&pts, &mut idx, 0, &mut nodes);
}
let reordered = idx.iter().map(|&i| pts[i as usize]).collect();
Self { pts: reordered, orig: idx, nodes }
}
pub fn from_f32(points: &[[f32; 3]]) -> Self {
Self::new(points.iter().map(|p| [p[0] as f64, p[1] as f64, p[2] as f64]))
}
pub fn len(&self) -> usize {
self.pts.len()
}
pub fn is_empty(&self) -> bool {
self.pts.is_empty()
}
pub fn nearest(&self, q: &[f64; 3]) -> Option<(usize, f64)> {
if self.nodes.is_empty() {
return None;
}
let mut best = (usize::MAX, f64::INFINITY);
self.nearest_rec(0, q, &mut best);
Some((self.orig[best.0] as usize, best.1))
}
fn nearest_rec(&self, node: u32, q: &[f64; 3], best: &mut (usize, f64)) {
match self.nodes[node as usize] {
Node::Leaf { start, end } => {
for i in start as usize..end as usize {
let d = d2(&self.pts[i], q);
if d < best.1 {
*best = (i, d);
}
}
}
Node::Split { dim, val, left, right } => {
let diff = q[dim as usize] - val;
let (near, far) = if diff < 0.0 { (left, right) } else { (right, left) };
self.nearest_rec(near, q, best);
if diff * diff < best.1 {
self.nearest_rec(far, q, best);
}
}
}
}
pub fn any_within(&self, q: &[f64; 3], r: f64) -> bool {
!self.nodes.is_empty() && self.any_rec(0, q, r * r)
}
fn any_rec(&self, node: u32, q: &[f64; 3], r2: f64) -> bool {
match self.nodes[node as usize] {
Node::Leaf { start, end } => self.pts[start as usize..end as usize].iter().any(|p| d2(p, q) <= r2),
Node::Split { dim, val, left, right } => {
let diff = q[dim as usize] - val;
let (near, far) = if diff < 0.0 { (left, right) } else { (right, left) };
self.any_rec(near, q, r2) || (diff * diff <= r2 && self.any_rec(far, q, r2))
}
}
}
pub fn within_radius(&self, q: &[f64; 3], r: f64) -> Vec<usize> {
let mut out = Vec::new();
if !self.nodes.is_empty() {
self.radius_rec(0, q, r * r, &mut out);
}
out
}
fn radius_rec(&self, node: u32, q: &[f64; 3], r2: f64, out: &mut Vec<usize>) {
match self.nodes[node as usize] {
Node::Leaf { start, end } => {
for i in start as usize..end as usize {
if d2(&self.pts[i], q) <= r2 {
out.push(self.orig[i] as usize);
}
}
}
Node::Split { dim, val, left, right } => {
let diff = q[dim as usize] - val;
if diff < 0.0 || diff * diff <= r2 {
self.radius_rec(left, q, r2, out);
}
if diff >= 0.0 || diff * diff <= r2 {
self.radius_rec(right, q, r2, out);
}
}
}
}
pub fn nearest_many(&self, queries: &[[f64; 3]]) -> Vec<Option<(usize, f64)>> {
queries.par_iter().map(|q| self.nearest(q)).collect()
}
pub fn any_within_many_f32(&self, queries: &[[f32; 3]], r: f64) -> Vec<bool> {
queries.par_iter().map(|q| self.any_within(&[q[0] as f64, q[1] as f64, q[2] as f64], r)).collect()
}
}
fn build(pts: &[[f64; 3]], idx: &mut [u32], offset: usize, nodes: &mut Vec<Node>) -> u32 {
let me = nodes.len() as u32;
let n = idx.len();
if n <= LEAF_SIZE {
nodes.push(Node::Leaf { start: offset as u32, end: (offset + n) as u32 });
return me;
}
let (mut lo, mut hi) = ([f64::INFINITY; 3], [f64::NEG_INFINITY; 3]);
for &i in idx.iter() {
let p = &pts[i as usize];
for d in 0..3 {
lo[d] = lo[d].min(p[d]);
hi[d] = hi[d].max(p[d]);
}
}
let dim = (0..3).max_by(|&a, &b| (hi[a] - lo[a]).total_cmp(&(hi[b] - lo[b]))).unwrap_or(0);
if hi[dim] - lo[dim] <= 0.0 {
nodes.push(Node::Leaf { start: offset as u32, end: (offset + n) as u32 });
return me;
}
let mid = n / 2;
idx.select_nth_unstable_by(mid, |a, b| pts[*a as usize][dim].total_cmp(&pts[*b as usize][dim]));
let val = pts[idx[mid] as usize][dim];
nodes.push(Node::Leaf { start: 0, end: 0 }); let (l, r) = idx.split_at_mut(mid);
let left = build(pts, l, offset, nodes);
let right = build(pts, r, offset + mid, nodes);
nodes[me as usize] = Node::Split { dim: dim as u8, val, left, right };
me
}
#[cfg(test)]
mod tests {
use super::*;
use rand::RngExt;
#[test]
fn nearest_matches_brute_force() {
let mut rng = cumulus3d_core::ransac::make_rng(Some(21));
let pts: Vec<[f64; 3]> =
(0..10_000).map(|_| [rng.random_range(-50.0..50.0), rng.random_range(-50.0..50.0), rng.random_range(-5.0..5.0)]).collect();
let tree = KdTree::new(pts.iter().copied());
let qs: Vec<[f64; 3]> =
(0..2000).map(|_| [rng.random_range(-60.0..60.0), rng.random_range(-60.0..60.0), rng.random_range(-10.0..10.0)]).collect();
let got = tree.nearest_many(&qs);
for (q, g) in qs.iter().zip(&got) {
let (bi, bd) = pts.iter().enumerate().map(|(i, p)| (i, d2(p, q))).min_by(|a, b| a.1.total_cmp(&b.1)).unwrap();
let (gi, gd) = g.unwrap();
assert_eq!(gd, bd);
assert!(gi == bi || d2(&pts[gi], q) == bd);
let r = 3.0;
let mut within = tree.within_radius(q, r);
within.sort_unstable();
let brute: Vec<usize> = pts.iter().enumerate().filter(|(_, p)| d2(p, q) <= r * r).map(|(i, _)| i).collect();
assert_eq!(within, brute);
assert_eq!(tree.any_within(q, r), !brute.is_empty());
}
}
#[test]
fn duplicates_and_empty() {
let tree = KdTree::new(std::iter::repeat_n([1.0, 2.0, 3.0], 100));
assert_eq!(tree.nearest(&[0.0, 0.0, 0.0]).unwrap().1, 14.0);
assert!(KdTree::new(std::iter::empty()).nearest(&[0.0; 3]).is_none());
assert!(!KdTree::default().any_within(&[0.0; 3], 1.0));
}
}