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//! A safe, high-level wrapper for the Corsair iCUE SDK v4.
//!
//! # Quick Start
//!
//! ```no_run
//! use std::time::Duration;
//! use cue_sdk::device::DeviceType;
//! use cue_sdk::led::LedColor;
//!
//! let session = cue_sdk::connect().expect("connect failed");
//! session.wait_for_connection(Duration::from_secs(5)).expect("timeout");
//!
//! let devices = session.get_devices(DeviceType::ALL).expect("get_devices");
//! for dev in &devices {
//! println!("{} ({})", dev.model, dev.id);
//! }
//! ```
//!
//! # Architecture
//!
//! [`Session`] is the single entry point for all SDK operations. Call
//! [`connect()`] to create one; it calls `CorsairDisconnect` on drop.
//!
//! Device information is returned as plain data structs ([`DeviceInfo`],
//! [`LedPosition`]). Operations that need a device take a [`&DeviceId`]
//! parameter.
pub
pub use ;
pub use ;
pub use AsyncEventSubscription;
pub use ;
pub use ;
pub use ;
pub use ;
/// Connect to the iCUE SDK and return a [`Session`].
///
/// This is a convenience wrapper around [`Session::connect()`].