use std::env;
fn find_library_paths() -> Vec<String> {
match env::var("CUDA_LIBRARY_PATH") {
Ok(path) => {
let split_char = if cfg!(target_os="windows") {
";"
}
else {
":"
};
path.split(split_char).map(|s| s.to_owned()).collect::<Vec<_>>()
},
Err(_) => vec![]
}
}
fn main() {
for p in find_library_paths() {
println!("cargo:rustc-link-search=native={}", p);
}
println!("cargo:rustc-link-lib=dylib=cuda");
println!("cargo:rustc-link-lib=dylib=cudart");
println!("cargo:rustc-link-lib=dylib=cublas");
println!("cargo:rerun-if-changed=build.rs");
}