use crate::cube_count::{
CubeCountStrategy, GlobalOrder, hypercube::builder::HypercubeBlueprintBuilder,
};
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub struct HypercubeBlueprint {
pub global_order: GlobalOrder,
pub cube_count_strategy: CubeCountStrategy,
}
impl HypercubeBlueprint {
pub fn builder() -> HypercubeBlueprintBuilder {
HypercubeBlueprintBuilder::new()
}
}