use cubecl::prelude::*;
use cubecl::std::tensor::r#virtual::{
VirtualTensor, VirtualTensorOperations, VirtualTensorOperationsExpand,
};
use std::marker::PhantomData;
pub trait ReduceDType {
type In: Numeric;
type SizeIn: Size;
type Out: Numeric;
type SizeOut: Size;
}
impl<In: Numeric, SizeIn: Size, Out: Numeric, SizeOut: Size> ReduceDType
for ((In, SizeIn), (Out, SizeOut))
{
type In = In;
type SizeIn = SizeIn;
type Out = Out;
type SizeOut = SizeOut;
}
pub trait NumericVector {
type T: Numeric;
type N: Size;
}
impl<T: Numeric, N: Size> NumericVector for (T, N) {
type T = T;
type N = N;
}
#[cube]
#[allow(dead_code)]
pub trait ReduceArgs: Send + Sync + 'static + Clone {
type Input<E: Numeric, S: Size>: LaunchArg + CubeType;
type Output<E: Numeric, S: Size>: LaunchArg + CubeType;
type State<P: ReduceDType>: Clone + CubeType<ExpandType: Clone>;
fn init_state<P: ReduceDType>(
input: &Self::Input<P::In, P::SizeIn>,
output: &mut Self::Output<P::Out, P::SizeOut>,
) -> Self::State<P>;
fn read_input<P: ReduceDType>(state: &Self::State<P>, index: usize)
-> Vector<P::In, P::SizeIn>;
fn read_output<P: ReduceDType>(
state: &Self::State<P>,
index: usize,
) -> Vector<P::Out, P::SizeOut>;
fn write_output<P: ReduceDType>(
state: &mut Self::State<P>,
index: usize,
value: Vector<P::Out, P::SizeOut>,
);
fn len_input<P: ReduceDType>(state: &Self::State<P>) -> usize;
fn len_output<P: ReduceDType>(state: &Self::State<P>) -> usize;
fn buffer_len_input<P: ReduceDType>(state: &Self::State<P>) -> usize;
fn buffer_len_output<P: ReduceDType>(state: &Self::State<P>) -> usize;
fn rank_input<P: ReduceDType>(state: &Self::State<P>) -> usize;
fn rank_output<P: ReduceDType>(state: &Self::State<P>) -> usize;
fn shape_input<P: ReduceDType>(state: &Self::State<P>, dim: usize) -> usize;
fn shape_output<P: ReduceDType>(state: &Self::State<P>, dim: usize) -> usize;
fn stride_input<P: ReduceDType>(state: &Self::State<P>, dim: usize) -> usize;
fn stride_output<P: ReduceDType>(state: &Self::State<P>, dim: usize) -> usize;
fn vector_size_input<P: ReduceDType>(state: &Self::State<P>) -> comptime_type!(VectorSize);
fn vector_size_output<P: ReduceDType>(state: &Self::State<P>) -> comptime_type!(VectorSize);
}
#[cube]
pub fn init_tensors<RA: ReduceArgs, In: Numeric, InSize: Size, Out: Numeric, OutSize: Size>(
input: &RA::Input<In, InSize>,
output: &mut RA::Output<Out, OutSize>,
) -> (
VirtualTensor<In, InSize>,
VirtualTensor<Out, OutSize, ReadWrite>,
) {
let mut state = RA::init_state::<((In, InSize), (Out, OutSize))>(input, output);
let input = TensorArg::new_input(&state);
let output = TensorArg::new_output(&mut state);
let input = VirtualTensor::<In, InSize>::new::<
TensorArg<((In, InSize), (Out, OutSize)), RA, Input>,
>(input);
let output = VirtualTensor::<Out, OutSize, ReadWrite>::new::<
TensorArg<((In, InSize), (Out, OutSize)), RA, Output>,
>(output);
(input, output)
}
#[derive(Clone)]
pub struct TensorArgs;
#[cube]
impl ReduceArgs for TensorArgs {
type Input<EG: Numeric, N: Size> = OwnedTensor<Vector<EG, N>>;
type Output<EG: Numeric, N: Size> = OwnedTensor<Vector<EG, N>>;
type State<P: ReduceDType> = (
OwnedTensor<Vector<P::In, P::SizeIn>>,
OwnedTensor<Vector<P::Out, P::SizeOut>>,
);
fn init_state<P: ReduceDType>(
input: &Self::Input<P::In, P::SizeIn>,
output: &mut Self::Output<P::Out, P::SizeOut>,
) -> Self::State<P> {
(input.clone(), output.clone())
}
fn read_input<P: ReduceDType>(
state: &Self::State<P>,
index: usize,
) -> Vector<P::In, P::SizeIn> {
state.0[index]
}
fn read_output<P: ReduceDType>(
state: &Self::State<P>,
index: usize,
) -> Vector<P::Out, P::SizeOut> {
state.1[index]
}
fn write_output<P: ReduceDType>(
state: &mut Self::State<P>,
index: usize,
value: Vector<P::Out, P::SizeOut>,
) {
state.1[index] = value;
}
fn buffer_len_input<P: ReduceDType>(state: &Self::State<P>) -> usize {
state.0.buffer_len()
}
fn buffer_len_output<P: ReduceDType>(state: &Self::State<P>) -> usize {
state.1.buffer_len()
}
fn len_input<P: ReduceDType>(state: &Self::State<P>) -> usize {
state.0.len()
}
fn len_output<P: ReduceDType>(state: &Self::State<P>) -> usize {
state.1.len()
}
fn rank_input<P: ReduceDType>(state: &Self::State<P>) -> usize {
state.0.rank()
}
fn rank_output<P: ReduceDType>(state: &Self::State<P>) -> usize {
state.1.rank()
}
fn shape_input<P: ReduceDType>(state: &Self::State<P>, dim: usize) -> usize {
state.0.shape(dim)
}
fn shape_output<P: ReduceDType>(state: &Self::State<P>, dim: usize) -> usize {
state.1.shape(dim)
}
fn stride_input<P: ReduceDType>(state: &Self::State<P>, dim: usize) -> usize {
state.0.stride(dim)
}
fn stride_output<P: ReduceDType>(state: &Self::State<P>, dim: usize) -> usize {
state.1.stride(dim)
}
fn vector_size_input<P: ReduceDType>(state: &Self::State<P>) -> comptime_type!(VectorSize) {
state.0.vector_size()
}
fn vector_size_output<P: ReduceDType>(state: &Self::State<P>) -> comptime_type!(VectorSize) {
state.1.vector_size()
}
}
pub struct Input;
pub struct Output;
#[derive(CubeType)]
pub struct TensorArg<P: ReduceDType, RA: ReduceArgs, Tag> {
#[allow(unused, reason = "Used in expand")]
state: RA::State<P>,
#[cube(comptime)]
tag: PhantomData<Tag>,
}
#[cube]
impl<P: ReduceDType, RA: ReduceArgs> TensorArg<P, RA, Input> {
pub fn new_input(state: &RA::State<P>) -> Self {
TensorArg::<P, RA, Input> {
state: state.clone(),
tag: PhantomData::<Input>,
}
}
}
#[cube]
impl<P: ReduceDType, RA: ReduceArgs> TensorArg<P, RA, Output> {
pub fn new_output(state: &mut RA::State<P>) -> Self {
TensorArg::<P, RA, Output> {
state: state.clone(),
tag: PhantomData::<Output>,
}
}
}
impl<P: ReduceDType, RA: ReduceArgs> VirtualTensorOperations<P::Out, P::SizeOut>
for TensorArg<P, RA, Output>
{
}
impl<P: ReduceDType, RA: ReduceArgs> VirtualTensorOperations<P::In, P::SizeIn>
for TensorArg<P, RA, Input>
{
}
impl<P: ReduceDType, RA: ReduceArgs> VirtualTensorOperationsExpand<P::In, P::SizeIn>
for TensorArgExpand<P, RA, Input>
{
fn __expand_read_method(
&self,
scope: &Scope,
index: NativeExpand<usize>,
) -> NativeExpand<Vector<P::In, P::SizeIn>> {
RA::__expand_read_input(scope, &self.state, index)
}
fn __expand_write_method(
&mut self,
_scope: &Scope,
_index: NativeExpand<usize>,
_value: NativeExpand<Vector<P::In, P::SizeIn>>,
) {
unreachable!("Can't write to input")
}
fn __expand_shape_method(
&self,
scope: &Scope,
axis: NativeExpand<usize>,
) -> NativeExpand<usize> {
RA::__expand_shape_input(scope, &self.state, axis)
}
fn __expand_stride_method(
&self,
scope: &Scope,
axis: NativeExpand<usize>,
) -> NativeExpand<usize> {
RA::__expand_stride_input(scope, &self.state, axis)
}
fn __expand_rank_method(&self, scope: &Scope) -> NativeExpand<usize> {
RA::__expand_rank_input(scope, &self.state)
}
fn __expand_len_method(&self, scope: &Scope) -> NativeExpand<usize> {
RA::__expand_len_input(scope, &self.state)
}
fn __expand_buffer_len_method(&self, scope: &Scope) -> NativeExpand<usize> {
RA::__expand_buffer_len_input(scope, &self.state)
}
fn __expand_read_window_method(
&self,
_context: &Scope,
_start: NativeExpand<usize>,
_end: NativeExpand<usize>,
) -> &SliceExpand<Vector<P::In, P::SizeIn>> {
panic!("Unsupported")
}
fn __expand_as_tensor_map_method(
&self,
scope: &Scope,
) -> ComptimeOptionExpand<TensorMap<P::In, Tiled>> {
ComptimeOption::__expand_new_None(scope)
}
}
impl<P: ReduceDType, RA: ReduceArgs> Vectorized for TensorArg<P, RA, Input> {}
impl<P: ReduceDType, RA: ReduceArgs> VectorizedExpand for TensorArgExpand<P, RA, Input> {
fn vector_size(&self) -> usize {
let scope = Scope::root(false);
RA::__expand_vector_size_input(&scope, &self.state)
}
}
impl<P: ReduceDType, RA: ReduceArgs> VirtualTensorOperationsExpand<P::Out, P::SizeOut>
for TensorArgExpand<P, RA, Output>
{
fn __expand_read_method(
&self,
scope: &Scope,
index: NativeExpand<usize>,
) -> NativeExpand<Vector<P::Out, P::SizeOut>> {
RA::__expand_read_output(scope, &self.state, index)
}
fn __expand_write_method(
&mut self,
scope: &Scope,
index: NativeExpand<usize>,
value: NativeExpand<Vector<P::Out, P::SizeOut>>,
) {
let mut state = self.state.clone();
RA::__expand_write_output(scope, &mut state, index, value);
}
fn __expand_shape_method(
&self,
scope: &Scope,
axis: NativeExpand<usize>,
) -> NativeExpand<usize> {
RA::__expand_shape_output(scope, &self.state, axis)
}
fn __expand_stride_method(
&self,
scope: &Scope,
axis: NativeExpand<usize>,
) -> NativeExpand<usize> {
RA::__expand_stride_output(scope, &self.state, axis)
}
fn __expand_rank_method(&self, scope: &Scope) -> NativeExpand<usize> {
RA::__expand_rank_output(scope, &self.state)
}
fn __expand_len_method(&self, scope: &Scope) -> NativeExpand<usize> {
RA::__expand_len_output(scope, &self.state)
}
fn __expand_buffer_len_method(&self, scope: &Scope) -> NativeExpand<usize> {
RA::__expand_buffer_len_output(scope, &self.state)
}
fn __expand_read_window_method(
&self,
_context: &Scope,
_start: NativeExpand<usize>,
_end: NativeExpand<usize>,
) -> &SliceExpand<Vector<P::Out, P::SizeOut>> {
panic!("Unsupported")
}
fn __expand_as_tensor_map_method(
&self,
scope: &Scope,
) -> ComptimeOptionExpand<TensorMap<P::Out, Tiled>> {
ComptimeOption::__expand_new_None(scope)
}
}
impl<P: ReduceDType, RA: ReduceArgs> Vectorized for TensorArg<P, RA, Output> {}
impl<P: ReduceDType, RA: ReduceArgs> VectorizedExpand for TensorArgExpand<P, RA, Output> {
fn vector_size(&self) -> usize {
let scope = Scope::root(false);
RA::__expand_vector_size_output(&scope, &self.state)
}
}