use crate::definition::NearestMode;
use cubecl::zspace::Shape;
use cubek_test_utils::{HostData, HostDataVec, Progress};
use super::super::{contiguous_strides, for_each_output_coord};
pub fn reference_nearest(
input: &HostData,
output_shape: &[usize],
nearest_mode: NearestMode,
progress: Option<&Progress>,
) -> HostData {
let (h_in, w_in) = (input.shape[1], input.shape[2]);
let (h_out, w_out) = (output_shape[1], output_shape[2]);
let mut data = vec![0.0f32; output_shape.iter().product()];
for_each_output_coord(output_shape, |linear, out_coord| {
let b = out_coord[0];
let (y, x) = match nearest_mode {
NearestMode::Exact => (
std::cmp::min(((out_coord[1] * 2 + 1) * h_in) / (h_out * 2), h_in - 1),
std::cmp::min(((out_coord[2] * 2 + 1) * w_in) / (w_out * 2), w_in - 1),
),
NearestMode::Floor => (
std::cmp::min((out_coord[1] * h_in) / h_out, h_in - 1),
std::cmp::min((out_coord[2] * w_in) / w_out, w_in - 1),
),
};
let c = out_coord[3];
data[linear] = input.get_f32(&[b, y, x, c]);
if let Some(p) = progress {
p.bump();
}
});
HostData {
data: HostDataVec::F32(data),
shape: Shape::from(output_shape.to_vec()),
strides: contiguous_strides(output_shape),
}
}