use cubecl::{
Runtime,
client::ComputeClient,
prelude::*,
std::tensor::{
launch::ViewArg,
layout::{
VirtualLayoutLaunch,
chain::{Chain, ChainLaunch},
},
},
zspace::{shape, strides},
};
use cubek_matmul::{
components::global::memory::{GlobalLayoutConfig, NoopLayout, NoopLayoutLaunch},
definition::{Blueprint, MatmulElems, TilingBlueprint},
launch::*,
routines::Routine,
};
use cubek_std::launch::tma::remap_storage_for_tma;
use cubek_std::{InputBinding, MatrixLayout};
use enumset::EnumSet;
use crate::components::{
ConvolutionParams, ConvolutionProblem,
global::{
args::{RuntimeArgs, RuntimeArgsLaunch},
layout::{
Im2colLayout, Im2colLayoutLaunch, NhwcCheck, NhwcLayout, NhwcLayoutLaunch, OutLayout,
OutLayoutLaunch, TmaIm2colLayout, TmaIm2colLayoutLaunch, WeightLayout,
WeightLayoutLaunch,
},
},
};
pub trait ConcreteArgs<A: Routine<RuntimeArgs>>:
MatmulArgs<
Input<Vector<Lhs, LhsSize>, Vector<Rhs, RhsSize>, Vector<Acc, AccSize>>: ConcreteInputsFactory<A>,
Output<Vector<Acc, AccSize>>: ConcreteOutputFactory<A>,
Config = RuntimeArgs,
>
{
fn adjust_problem<R: Runtime>(
client: &ComputeClient<R>,
problem: ConvolutionProblem,
selection: &A::Blueprint,
dtypes: &MatmulElems,
) -> ConvolutionProblem;
}
impl<A: Routine<RuntimeArgs>> ConcreteArgs<A> for TensorArgs<RuntimeArgs> {
fn adjust_problem<R: Runtime>(
client: &ComputeClient<R>,
mut problem: ConvolutionProblem,
_blueprint: &A::Blueprint,
dtypes: &MatmulElems,
) -> ConvolutionProblem {
let load_width = client.properties().hardware.load_width;
let channel_align = load_width as usize / dtypes.lhs_global.size_bits();
let padded_channels = problem.out_channels.next_multiple_of(channel_align);
let shape_k = problem.kernel_size.iter().product::<u32>() as usize * padded_channels;
problem.k = shape_k;
problem.padded_channels = padded_channels;
problem
}
}
impl<A: Routine<RuntimeArgs, Blueprint = TilingBlueprint>> ConcreteArgs<A>
for TensorMapArgs<RuntimeArgs>
{
fn adjust_problem<R: Runtime>(
_client: &ComputeClient<R>,
mut problem: ConvolutionProblem,
blueprint: &TilingBlueprint,
_dtypes: &MatmulElems,
) -> ConvolutionProblem {
let channel_align = blueprint.tiling_scheme.tile_size.k() as usize;
let padded_channels = problem.out_channels.next_multiple_of(channel_align);
let shape_k = problem.kernel_size.iter().product::<u32>() as usize * padded_channels;
problem.k = shape_k;
problem.padded_channels = padded_channels;
problem
}
}
pub trait ConcreteInputsFactory<A: Routine<RuntimeArgs>>: LaunchArg {
#[allow(clippy::too_many_arguments)]
fn create<R: Runtime>(
out_grad: InputBinding<R>,
weights: InputBinding<R>,
blueprint: &A::Blueprint,
problem: &ConvolutionProblem,
dtypes: &MatmulElems,
) -> (Self::RuntimeArg<R>, RuntimeArgsLaunch<R>);
}
pub trait ConcreteOutputFactory<A: Routine<RuntimeArgs>>: LaunchArg {
fn create<R: Runtime>(
out: TensorBinding<R>,
blueprint: &A::Blueprint,
problem: &ConvolutionProblem,
) -> Self::RuntimeArg<R>;
}
impl<Lhs: CubePrimitive, Rhs: CubePrimitive, EO: CubePrimitive, A: Routine<RuntimeArgs>>
ConcreteInputsFactory<A> for TensorInputs<Lhs, Rhs, EO>
{
fn create<R: Runtime>(
out_grad: InputBinding<R>,
weights: InputBinding<R>,
blueprint: &A::Blueprint,
problem: &ConvolutionProblem,
_dtypes: &MatmulElems,
) -> (Self::RuntimeArg<R>, RuntimeArgsLaunch<R>) {
type LhsLayout = Chain<NhwcLayout, Im2colLayout>;
type RhsLayout = Chain<NhwcLayout, WeightLayout>;
let padded_channels = problem.padded_channels as u32;
let params = ConvolutionParams::from_problem(problem);
let layout_lhs =
Im2colLayoutLaunch::from_args(problem, params, blueprint.lhs_global_layout_config());
let layout_rhs =
WeightLayoutLaunch::from_args(problem, blueprint.rhs_global_layout_config());
let layout_lhs = {
let mut checks = EnumSet::empty();
if problem.should_check_spatial_bounds() {
checks.insert(NhwcCheck::Spatial);
}
if problem.should_check_channel() {
checks.insert(NhwcCheck::Channel);
}
let global = NhwcLayoutLaunch::checked(checks);
ChainLaunch::new(global, layout_lhs)
};
let layout_rhs = {
let mut checks = EnumSet::empty();
if problem.should_check_channel() {
checks.insert(NhwcCheck::Batch);
}
let global = NhwcLayoutLaunch::checked(checks);
ChainLaunch::new(global, layout_rhs)
};
let inputs = TensorInputsLaunch::new(
VirtualLayoutLaunch::new::<NoopLayout>(NoopLayoutLaunch::new()),
ViewArg::new_tensor::<LhsLayout>(out_grad.into_data().into_tensor_arg(), layout_lhs),
VirtualLayoutLaunch::new::<NoopLayout>(NoopLayoutLaunch::new()),
ViewArg::new_tensor::<RhsLayout>(weights.into_data().into_tensor_arg(), layout_rhs),
ComptimeOptionArgs::None,
ComptimeOptionArgs::None,
);
let runtime_args = RuntimeArgsLaunch::new(
problem.k as u32,
problem.out_channels as u32,
padded_channels,
problem.operation,
);
(inputs, runtime_args)
}
}
impl<EG: CubePrimitive, A: Routine<RuntimeArgs>> ConcreteOutputFactory<A> for TensorOutput<EG> {
fn create<R: Runtime>(
out: TensorBinding<R>,
blueprint: &A::Blueprint,
problem: &ConvolutionProblem,
) -> Self::RuntimeArg<R> {
type Layout = Chain<NhwcLayout, OutLayout>;
let global = NhwcLayoutLaunch::unchecked();
let layout = OutLayoutLaunch::from_args(problem, blueprint.out_global_layout_config());
let layout = ChainLaunch::new(global, layout);
let view = ViewArg::new_tensor::<Layout>(out.into_tensor_arg(), layout);
let batch = VirtualLayoutLaunch::new::<NoopLayout>(NoopLayoutLaunch::new());
TensorOutputLaunch::new(view, batch)
}
}
impl<
Lhs: CubePrimitive,
Rhs: CubePrimitive,
EO: CubePrimitive,
A: Routine<RuntimeArgs, Blueprint = TilingBlueprint>,
> ConcreteInputsFactory<A> for TensorMapInputs<Lhs, Rhs, EO>
{
fn create<R: Runtime>(
out_grad: InputBinding<R>,
weights: InputBinding<R>,
blueprint: &TilingBlueprint,
problem: &ConvolutionProblem,
dtypes: &MatmulElems,
) -> (Self::RuntimeArg<R>, RuntimeArgsLaunch<R>) {
type LhsLayout = TmaIm2colLayout;
type RhsLayout = WeightLayout;
let tiling_scheme = blueprint.tiling_scheme;
let stage_m = tiling_scheme.elements_per_stage_along_m();
let stage_n = tiling_scheme.elements_per_stage_along_n();
let stage_k = tiling_scheme.elements_per_stage_along_k();
let tile_size_k = tiling_scheme.tile_size.k;
let mut stage_size_rhs = shape![1; problem.dimensionality.num_dims()];
stage_size_rhs.insert(0, stage_k as usize);
stage_size_rhs.push(stage_n as usize);
let lhs_elem = remap_storage_for_tma(dtypes.lhs_stage);
let mut elem_stride = strides![1; 2 + problem.stride.len()];
for (i, stride) in problem.stride.iter().enumerate() {
elem_stride[i + 1] = *stride as usize;
}
let lhs = TensorMapArg::new(
Im2colArgs {
pixel_box_lower_corner: calculate_lower_corner(problem),
pixel_box_upper_corner: calculate_upper_corner(problem),
channels_per_pixel: tile_size_k,
pixels_per_column: stage_m,
},
out_grad.into_data().into_tensor_arg(),
lhs_elem,
)
.with_elem_stride(elem_stride);
let rhs = TensorMapArg::new(
TiledArgs {
tile_size: stage_size_rhs,
},
weights.into_data().into_tensor_arg(),
dtypes.rhs_global,
);
let padded_channels = problem.padded_channels as u32;
let shape_k = problem.k as u32;
let stages_lhs = A::num_stages().lhs;
let stages_size_k = blueprint.tiling_scheme.elements_per_stage_along_k() * stages_lhs;
let check_kernel = !shape_k.is_multiple_of(stages_size_k);
let lhs_layout = TmaIm2colLayoutLaunch::from_args(problem, check_kernel);
let rhs_layout = WeightLayoutLaunch::from_args(
problem,
GlobalLayoutConfig {
check_row_bounds: false,
check_col_bounds: false,
matrix_layout: MatrixLayout::default(),
},
);
let inputs = TensorMapInputsLaunch::new(
ViewArg::new_tensor_map_im2col::<LhsLayout, _, _>(lhs, lhs_layout),
ViewArg::new_tensor_map_tiled::<RhsLayout>(rhs, rhs_layout),
ComptimeOptionArgs::None,
ComptimeOptionArgs::None,
);
let runtime_args = RuntimeArgsLaunch::new(
shape_k,
problem.out_channels as u32,
padded_channels,
problem.operation,
);
(inputs, runtime_args)
}
}
#[allow(clippy::needless_range_loop)]
fn calculate_lower_corner(problem: &ConvolutionProblem) -> Vec<i32> {
let mut out = vec![0; problem.padding.len()];
for i in 0..problem.padding.len() {
out[i] =
problem.padding[i] - (problem.kernel_size[i] as i32 - 1) * problem.dilation[i] as i32;
}
out
}
#[allow(clippy::needless_range_loop)]
fn calculate_upper_corner(problem: &ConvolutionProblem) -> Vec<i32> {
let mut out = vec![0; problem.padding.len()];
for i in 0..problem.padding.len() {
out[i] = problem.padding[i]
- (problem.kernel_size[i] as i32 - 1) * problem.dilation[i] as i32
+ problem.in_shape[i] as i32
- problem.out_shape[i] as i32;
}
out
}