use core::f32;
use core::{
cmp::Ordering,
ops::{Div, DivAssign, Mul, MulAssign, Rem, RemAssign},
};
use bytemuck::{Pod, Zeroable};
use derive_more::derive::{
Add, AddAssign, Display, Div, DivAssign, Mul, MulAssign, Neg, Rem, RemAssign, Sub, SubAssign,
};
use num_traits::{Num, NumCast, One, ToPrimitive, Zero};
#[allow(non_camel_case_types)]
#[repr(transparent)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
#[derive(
Clone,
Copy,
Default,
Zeroable,
Pod,
PartialEq,
PartialOrd,
Neg,
Add,
Sub,
Mul,
Div,
Rem,
AddAssign,
SubAssign,
MulAssign,
DivAssign,
RemAssign,
Debug,
Display,
)]
pub struct flex32(f32);
impl flex32 {
pub const MIN_POSITIVE: Self = Self(half::f16::MIN_POSITIVE.to_f32_const());
pub const fn from_f32(val: f32) -> Self {
flex32(val)
}
pub const fn from_f64(val: f64) -> Self {
flex32(val as f32)
}
pub const fn to_f32(self) -> f32 {
self.0
}
pub const fn to_f64(self) -> f64 {
self.0 as f64
}
pub fn total_cmp(&self, other: &flex32) -> Ordering {
self.0.total_cmp(&other.0)
}
pub fn is_nan(&self) -> bool {
self.0.is_nan()
}
}
impl Mul for flex32 {
type Output = flex32;
fn mul(self, rhs: Self) -> Self::Output {
flex32(self.0 * rhs.0)
}
}
impl Div for flex32 {
type Output = flex32;
fn div(self, rhs: Self) -> Self::Output {
flex32(self.0 / rhs.0)
}
}
impl Rem for flex32 {
type Output = flex32;
fn rem(self, rhs: Self) -> Self::Output {
flex32(self.0 % rhs.0)
}
}
impl MulAssign for flex32 {
fn mul_assign(&mut self, rhs: Self) {
self.0 *= rhs.0;
}
}
impl DivAssign for flex32 {
fn div_assign(&mut self, rhs: Self) {
self.0 /= rhs.0;
}
}
impl RemAssign for flex32 {
fn rem_assign(&mut self, rhs: Self) {
self.0 %= rhs.0;
}
}
impl From<f32> for flex32 {
fn from(value: f32) -> Self {
Self::from_f32(value)
}
}
impl From<flex32> for f32 {
fn from(val: flex32) -> Self {
val.to_f32()
}
}
impl ToPrimitive for flex32 {
fn to_i64(&self) -> Option<i64> {
Some((*self).to_f32() as i64)
}
fn to_u64(&self) -> Option<u64> {
Some((*self).to_f32() as u64)
}
fn to_f32(&self) -> Option<f32> {
Some((*self).to_f32())
}
fn to_f64(&self) -> Option<f64> {
Some((*self).to_f32() as f64)
}
}
impl NumCast for flex32 {
fn from<T: num_traits::ToPrimitive>(n: T) -> Option<Self> {
Some(flex32::from_f32(n.to_f32()?))
}
}
impl num_traits::Float for flex32 {
fn nan() -> Self {
flex32(f32::nan())
}
fn infinity() -> Self {
flex32(f32::infinity())
}
fn neg_infinity() -> Self {
flex32(f32::neg_infinity())
}
fn neg_zero() -> Self {
flex32(f32::neg_zero())
}
fn min_value() -> Self {
flex32(<f32 as num_traits::Float>::min_value())
}
fn min_positive_value() -> Self {
flex32(f32::min_positive_value())
}
fn max_value() -> Self {
flex32(<f32 as num_traits::Float>::max_value())
}
fn is_nan(self) -> bool {
self.0.is_nan()
}
fn is_infinite(self) -> bool {
self.0.is_infinite()
}
fn is_finite(self) -> bool {
self.0.is_finite()
}
fn is_normal(self) -> bool {
self.0.is_normal()
}
fn classify(self) -> core::num::FpCategory {
self.0.classify()
}
fn floor(self) -> Self {
flex32(self.0.floor())
}
fn ceil(self) -> Self {
flex32(self.0.ceil())
}
fn round(self) -> Self {
flex32(self.0.round())
}
fn trunc(self) -> Self {
flex32(self.0.trunc())
}
fn fract(self) -> Self {
flex32(self.0.fract())
}
fn abs(self) -> Self {
flex32(self.0.abs())
}
fn signum(self) -> Self {
flex32(self.0.signum())
}
fn is_sign_positive(self) -> bool {
self.0.is_sign_positive()
}
fn is_sign_negative(self) -> bool {
self.0.is_sign_negative()
}
fn mul_add(self, a: Self, b: Self) -> Self {
flex32(self.0.mul_add(a.0, b.0))
}
fn recip(self) -> Self {
flex32(self.0.recip())
}
fn powi(self, n: i32) -> Self {
flex32(self.0.powi(n))
}
fn powf(self, n: Self) -> Self {
flex32(self.0.powf(n.0))
}
fn sqrt(self) -> Self {
flex32(self.0.sqrt())
}
fn exp(self) -> Self {
flex32(self.0.exp())
}
fn exp2(self) -> Self {
flex32(self.0.exp2())
}
fn ln(self) -> Self {
flex32(self.0.ln())
}
fn log(self, base: Self) -> Self {
flex32(self.0.log(base.0))
}
fn log2(self) -> Self {
flex32(self.0.log2())
}
fn log10(self) -> Self {
flex32(self.0.log10())
}
fn max(self, other: Self) -> Self {
flex32(self.0.max(other.0))
}
fn min(self, other: Self) -> Self {
flex32(self.0.min(other.0))
}
fn abs_sub(self, other: Self) -> Self {
flex32((self.0 - other.0).abs())
}
fn cbrt(self) -> Self {
flex32(self.0.cbrt())
}
fn hypot(self, other: Self) -> Self {
flex32(self.0.hypot(other.0))
}
fn sin(self) -> Self {
flex32(self.0.sin())
}
fn cos(self) -> Self {
flex32(self.0.cos())
}
fn tan(self) -> Self {
flex32(self.0.tan())
}
fn asin(self) -> Self {
flex32(self.0.asin())
}
fn acos(self) -> Self {
flex32(self.0.acos())
}
fn atan(self) -> Self {
flex32(self.0.atan())
}
fn atan2(self, other: Self) -> Self {
flex32(self.0.atan2(other.0))
}
fn sin_cos(self) -> (Self, Self) {
let (a, b) = self.0.sin_cos();
(flex32(a), flex32(b))
}
fn exp_m1(self) -> Self {
flex32(self.0.exp_m1())
}
fn ln_1p(self) -> Self {
flex32(self.0.ln_1p())
}
fn sinh(self) -> Self {
flex32(self.0.sinh())
}
fn cosh(self) -> Self {
flex32(self.0.cosh())
}
fn tanh(self) -> Self {
flex32(self.0.tanh())
}
fn asinh(self) -> Self {
flex32(self.0.asinh())
}
fn acosh(self) -> Self {
flex32(self.0.acosh())
}
fn atanh(self) -> Self {
flex32(self.0.atanh())
}
fn integer_decode(self) -> (u64, i16, i8) {
self.0.integer_decode()
}
}
impl Num for flex32 {
type FromStrRadixErr = <f32 as Num>::FromStrRadixErr;
fn from_str_radix(str: &str, radix: u32) -> Result<Self, Self::FromStrRadixErr> {
Ok(flex32(f32::from_str_radix(str, radix)?))
}
}
impl One for flex32 {
fn one() -> Self {
flex32(1.0)
}
}
impl Zero for flex32 {
fn zero() -> Self {
flex32(0.0)
}
fn is_zero(&self) -> bool {
self.0 == 0.0
}
}