cu-transform 1.1.3

A coordinate frame transformation library for copper-rs, similar to tf2 in ROS2
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//! Transform message system using CuMsg and compile-time frame types
//! This replaces the StampedTransform approach with a more Copper-native design

use crate::FrameIdString;
use crate::frames::{FrameId, FramePair};
use crate::velocity::VelocityTransform;
use bincode::{Decode, Encode};
use cu_spatial_payloads::Transform3D;
#[allow(unused_imports)]
use cu29::bevy_reflect;
use cu29::clock::{CuTime, CuTimeRange, Tov};
use cu29::cutask::CuStampedData;
use cu29::prelude::{CuMsgPayload, Reflect};
use cu29::units::si::f32::Angle as Angle32;
use cu29::units::si::f32::Length as Length32;
use cu29::units::si::f64::Angle as Angle64;
use cu29::units::si::f64::Length as Length64;
use num_traits;
use serde::{Deserialize, Serialize};
use std::fmt::Debug;

/// Transforms are timestamped Relative transforms.
pub type StampedFrameTransform<T> = CuStampedData<FrameTransform<T>, ()>;

/// Transform message useable as a payload for CuStampedData.
/// This contains just the transform data without timestamps,
/// as timestamps are handled by CuStampedData
///
/// # Example
/// ```
/// use cu_transform::{FrameTransform, Transform3D};
/// use cu29::prelude::*;
/// use cu29::clock::{CuTime, Tov};
/// use cu_transform::transform_payload::StampedFrameTransform;
///
/// // Create a transform message
/// let transform = Transform3D::<f32>::default();
/// let payload = FrameTransform::new(
///     transform,
///     "world",
///     "robot"
/// );
///
/// let data = StampedFrameTransform::new(Some(payload));
///
/// ```
#[derive(Clone, Debug, Serialize, Deserialize, Default, Reflect)]
#[reflect(opaque, from_reflect = false, no_field_bounds)]
pub struct FrameTransform<T: Copy + Debug + Default + Serialize + 'static> {
    /// The actual transform
    pub transform: Transform3D<T>,
    /// Parent frame identifier
    pub parent_frame: FrameIdString,
    /// Child frame identifier
    pub child_frame: FrameIdString,
}

impl<T: Copy + Debug + Default + Serialize + 'static> FrameTransform<T> {
    /// Create a new transform message
    pub fn new(
        transform: Transform3D<T>,
        parent_frame: impl AsRef<str>,
        child_frame: impl AsRef<str>,
    ) -> Self {
        Self {
            transform,
            parent_frame: FrameIdString::from(parent_frame.as_ref())
                .expect("Parent frame name too long (max 64 chars)"),
            child_frame: FrameIdString::from(child_frame.as_ref())
                .expect("Child frame name too long (max 64 chars)"),
        }
    }

    /// Create from a StampedTransform (for migration)
    pub fn from_stamped(stamped: &crate::transform::StampedTransform<T>) -> Self {
        Self {
            transform: stamped.transform,
            parent_frame: FrameIdString::from(stamped.parent_frame.as_str())
                .expect("Parent frame name too long"),
            child_frame: FrameIdString::from(stamped.child_frame.as_str())
                .expect("Child frame name too long"),
        }
    }
}

// Manual Encode/Decode implementations to work with Transform3D's specific implementations
impl<T: Copy + Debug + Default + Serialize + 'static> Encode for FrameTransform<T>
where
    T: Encode,
{
    fn encode<E: bincode::enc::Encoder>(
        &self,
        encoder: &mut E,
    ) -> Result<(), bincode::error::EncodeError> {
        self.transform.encode(encoder)?;
        self.parent_frame.encode(encoder)?;
        self.child_frame.encode(encoder)?;
        Ok(())
    }
}

impl<T: Copy + Debug + Default + Serialize + 'static> Decode<()> for FrameTransform<T>
where
    T: Decode<()>,
{
    fn decode<D: bincode::de::Decoder<Context = ()>>(
        decoder: &mut D,
    ) -> Result<Self, bincode::error::DecodeError> {
        let transform = <Transform3D<T> as Decode<()>>::decode(decoder)?;
        let parent_frame_str = String::decode(decoder)?;
        let child_frame_str = String::decode(decoder)?;
        let parent_frame = FrameIdString::from(&parent_frame_str).map_err(|_| {
            bincode::error::DecodeError::OtherString("Parent frame name too long".to_string())
        })?;
        let child_frame = FrameIdString::from(&child_frame_str).map_err(|_| {
            bincode::error::DecodeError::OtherString("Child frame name too long".to_string())
        })?;
        Ok(Self {
            transform,
            parent_frame,
            child_frame,
        })
    }
}

/// Transforms are timestamped Relative transforms.
pub type TypedStampedFrameTransform<T> = CuStampedData<Transform3D<T>, ()>;

/// An unstamped transform with a frame relationship checked at compile time.
///
/// Unlike [`TypedTransform`], this type can be built and composed in constants. Add the time of
/// validity at runtime with [`Self::at`].
///
/// # Example
///
/// ```
/// use cu_transform::{RobotFrame, TypedTransform3D, WorldFrame};
/// use cu29::units::si::f32::{Angle, Length};
///
/// const WORLD_TO_ROBOT: TypedTransform3D<f32, WorldFrame, RobotFrame> =
///     TypedTransform3D::<f32, WorldFrame, RobotFrame>::from_translation_euler_xyz(
///         [Length { value: 0.0 }; 3],
///         [
///             Angle { value: 0.0 },
///             Angle { value: 0.0 },
///             Angle {
///                 value: core::f32::consts::FRAC_PI_2,
///             },
///         ],
///     );
/// ```
#[derive(Debug, Clone, Copy)]
pub struct TypedTransform3D<T, Parent, Child>
where
    T: Copy + Debug + 'static,
    Parent: FrameId,
    Child: FrameId,
{
    transform: Transform3D<T>,
    /// Frame relationship (zero-sized at runtime).
    pub frames: FramePair<Parent, Child>,
}

impl<T, Parent, Child> TypedTransform3D<T, Parent, Child>
where
    T: Copy + Debug + 'static,
    Parent: FrameId,
    Child: FrameId,
{
    /// Wraps a transform with a compile-time frame relationship.
    pub const fn new(transform: Transform3D<T>) -> Self {
        Self {
            transform,
            frames: FramePair::new(),
        }
    }

    /// Returns the underlying transform.
    pub const fn transform(&self) -> &Transform3D<T> {
        &self.transform
    }

    /// Adds a time of validity and creates the existing stamped transform message.
    pub fn at(self, time: CuTime) -> TypedTransform<T, Parent, Child>
    where
        T: CuMsgPayload,
    {
        TypedTransform::new(self.transform, time)
    }

    /// Returns the parent frame ID.
    pub const fn parent_id(&self) -> u32 {
        Parent::ID
    }

    /// Returns the child frame ID.
    pub const fn child_id(&self) -> u32 {
        Child::ID
    }

    /// Returns the parent frame name.
    pub const fn parent_name(&self) -> &'static str {
        Parent::NAME
    }

    /// Returns the child frame name.
    pub const fn child_name(&self) -> &'static str {
        Child::NAME
    }
}

macro_rules! impl_const_typed_transform {
    ($ty:ty, $len:ty, $ang:ty) => {
        impl<Parent, Child> TypedTransform3D<$ty, Parent, Child>
        where
            Parent: FrameId,
            Child: FrameId,
        {
            /// Creates a typed transform from translation and XYZ Euler angles.
            ///
            /// `rotation` is `[roll_x, pitch_y, yaw_z]`. Rotations are applied X, then Y, then Z.
            pub const fn from_translation_euler_xyz(
                translation: [$len; 3],
                rotation: [$ang; 3],
            ) -> Self {
                Self::new(Transform3D::<$ty>::from_translation_euler_xyz(
                    translation,
                    rotation,
                ))
            }

            /// Composes this transform with the next frame relationship.
            ///
            /// The child frame of `self` must be the parent frame of `next`; incompatible frame
            /// chains fail to compile.
            ///
            /// ```compile_fail
            /// use cu_transform::{
            ///     CameraFrame, RobotFrame, Transform3D, TypedTransform3D, WorldFrame,
            /// };
            ///
            /// let world_to_robot =
            ///     TypedTransform3D::<f32, WorldFrame, RobotFrame>::new(
            ///         Transform3D::<f32>::identity(),
            ///     );
            /// let camera_to_robot =
            ///     TypedTransform3D::<f32, CameraFrame, RobotFrame>::new(
            ///         Transform3D::<f32>::identity(),
            ///     );
            /// let _ = world_to_robot.then(camera_to_robot);
            /// ```
            pub const fn then<Next>(
                self,
                next: TypedTransform3D<$ty, Child, Next>,
            ) -> TypedTransform3D<$ty, Parent, Next>
            where
                Next: FrameId,
            {
                TypedTransform3D::new(self.transform.compose(next.transform))
            }
        }
    };
}

impl_const_typed_transform!(f32, Length32, Angle32);
impl_const_typed_transform!(f64, Length64, Angle64);

/// A typed transform message that carries frame relationship information at compile time
#[derive(Debug, Clone)]
pub struct TypedTransform<T, Parent, Child>
where
    T: CuMsgPayload + Copy + Debug + 'static,
    Parent: FrameId,
    Child: FrameId,
{
    /// The actual transform message
    pub transform: TypedStampedFrameTransform<T>,
    /// Frame relationship (zero-sized at runtime)
    pub frames: FramePair<Parent, Child>,
}

impl<T, Parent, Child> TypedTransform<T, Parent, Child>
where
    T: CuMsgPayload + Copy + Debug + 'static,
    Parent: FrameId,
    Child: FrameId,
{
    /// Create a new typed transform message
    pub fn new(transform: Transform3D<T>, time: CuTime) -> Self {
        let mut transform = TypedStampedFrameTransform::new(Some(transform));
        transform.tov = Tov::Time(time);

        let frames = FramePair::new();

        Self { transform, frames }
    }

    /// Get the transform data
    pub fn transform(&self) -> Option<&Transform3D<T>> {
        self.transform.payload()
    }

    /// Get the timestamp from the message
    pub fn timestamp(&self) -> Option<CuTime> {
        match self.transform.tov {
            Tov::Time(time) => Some(time),
            _ => None,
        }
    }

    /// Get the parent frame ID
    pub fn parent_id(&self) -> u32 {
        Parent::ID
    }

    /// Get the child frame ID
    pub fn child_id(&self) -> u32 {
        Child::ID
    }

    /// Get the parent frame name
    pub fn parent_name(&self) -> &'static str {
        Parent::NAME
    }

    /// Get the child frame name
    pub fn child_name(&self) -> &'static str {
        Child::NAME
    }
}

/// Fixed-size transform buffer using compile-time frame types
/// This replaces the dynamic Vec-based approach with a fixed-size array
#[derive(Debug)]
pub struct TypedTransformBuffer<T, Parent, Child, const N: usize>
where
    T: CuMsgPayload + Copy + Debug + 'static,
    Parent: FrameId,
    Child: FrameId,
{
    /// Fixed-size array of transform messages
    transforms: [Option<TypedTransform<T, Parent, Child>>; N],
    /// Current number of transforms stored
    count: usize,
}

impl<T, Parent, Child, const N: usize> TypedTransformBuffer<T, Parent, Child, N>
where
    T: CuMsgPayload + Copy + Debug + 'static,
    Parent: FrameId,
    Child: FrameId,
{
    /// Create a new typed transform buffer
    pub fn new() -> Self {
        Self {
            transforms: std::array::from_fn(|_| None),
            count: 0,
        }
    }

    /// Add a transform to the buffer
    pub fn add_transform(&mut self, transform_msg: TypedTransform<T, Parent, Child>) {
        if self.count < N {
            // Still have space, just add to the end
            self.transforms[self.count] = Some(transform_msg);
            self.count += 1;
        } else {
            // Buffer is full, shift everything and add to the end
            for i in 0..N - 1 {
                self.transforms[i] = self.transforms[i + 1].take();
            }
            self.transforms[N - 1] = Some(transform_msg);
        }

        // Sort to maintain time ordering
        self.sort_by_time();
    }

    fn transform_at(&self, index: usize) -> Option<&TypedTransform<T, Parent, Child>> {
        self.transforms.get(index)?.as_ref()
    }

    fn timed_indices(&self) -> Vec<(usize, CuTime)> {
        (0..self.count)
            .filter_map(|index| {
                let transform = self.transform_at(index)?;
                Some((index, transform.timestamp()?))
            })
            .collect()
    }

    #[allow(clippy::type_complexity)]
    fn transform_pair(
        &self,
        first: usize,
        second: usize,
    ) -> Option<(
        &TypedTransform<T, Parent, Child>,
        &TypedTransform<T, Parent, Child>,
    )> {
        Some((self.transform_at(first)?, self.transform_at(second)?))
    }

    /// Sort transforms by timestamp
    fn sort_by_time(&mut self) {
        let mut time_indices = self.timed_indices();

        // Sort by timestamp
        time_indices.sort_by_key(|(_, time)| *time);

        // Create a new ordered array
        let mut new_transforms: [Option<TypedTransform<T, Parent, Child>>; N] =
            std::array::from_fn(|_| None);

        for (new_idx, (old_idx, _)) in time_indices.into_iter().enumerate() {
            new_transforms[new_idx] = self.transforms[old_idx].take();
        }

        self.transforms = new_transforms;
    }

    /// Get the latest transform
    pub fn get_latest_transform(&self) -> Option<&TypedTransform<T, Parent, Child>> {
        self.count
            .checked_sub(1)
            .and_then(|index| self.transform_at(index))
    }

    /// Get transform closest to specified time
    pub fn get_closest_transform(&self, time: CuTime) -> Option<&TypedTransform<T, Parent, Child>> {
        if self.count == 0 {
            return None;
        }

        let closest_idx = self
            .timed_indices()
            .into_iter()
            .min_by_key(|(_, transform_time)| time.as_nanos().abs_diff(transform_time.as_nanos()))
            .map(|(index, _)| index)
            .unwrap_or(0);

        self.transform_at(closest_idx)
    }

    /// Get time range of stored transforms
    pub fn get_time_range(&self) -> Option<CuTimeRange> {
        if self.count == 0 {
            return None;
        }

        // Since we maintain sorted order, first is min, last is max
        let end_index = self.count.checked_sub(1)?;
        let start = self.transform_at(0)?.timestamp()?;
        let end = self.transform_at(end_index)?.timestamp()?;

        Some(CuTimeRange { start, end })
    }

    /// Get two transforms around the specified time for velocity computation
    #[allow(clippy::type_complexity)]
    pub fn get_transforms_around(
        &self,
        time: CuTime,
    ) -> Option<(
        &TypedTransform<T, Parent, Child>,
        &TypedTransform<T, Parent, Child>,
    )> {
        if self.count < 2 {
            return None;
        }

        // Find transforms before and after the requested time
        let mut before_idx = None;
        let mut after_idx = None;

        for i in 0..self.count {
            let Some(transform) = self.transform_at(i) else {
                continue;
            };
            let Some(transform_time) = transform.timestamp() else {
                continue;
            };

            if transform_time <= time {
                before_idx = Some(i);
            } else if after_idx.is_none() {
                after_idx = Some(i);
                break;
            }
        }

        match (before_idx, after_idx) {
            (Some(before), Some(after)) => self.transform_pair(before, after),
            (Some(before), None) if before > 0 => self.transform_pair(before - 1, before),
            (None, Some(after)) if after + 1 < self.count => self.transform_pair(after, after + 1),
            _ => None,
        }
    }
}

impl<T, Parent, Child, const N: usize> Default for TypedTransformBuffer<T, Parent, Child, N>
where
    T: CuMsgPayload + Copy + Debug + 'static,
    Parent: FrameId,
    Child: FrameId,
{
    fn default() -> Self {
        Self::new()
    }
}

/// Velocity computation for typed transforms
impl<T, Parent, Child> TypedTransform<T, Parent, Child>
where
    T: CuMsgPayload
        + Copy
        + Debug
        + Default
        + std::ops::Add<Output = T>
        + std::ops::Sub<Output = T>
        + std::ops::Mul<Output = T>
        + std::ops::Div<Output = T>
        + num_traits::NumCast
        + 'static,
    Parent: FrameId,
    Child: FrameId,
{
    /// Compute velocity from this transform and a previous transform
    pub fn compute_velocity(&self, previous: &Self) -> Option<VelocityTransform<T>> {
        let current_time = self.timestamp()?;
        let previous_time = previous.timestamp()?;
        let current_transform = self.transform()?;
        let previous_transform = previous.transform()?;

        // Compute time difference in nanoseconds, then convert to seconds
        let dt_nanos = current_time.as_nanos() as i64 - previous_time.as_nanos() as i64;
        if dt_nanos <= 0 {
            return None;
        }

        // Convert nanoseconds to seconds (1e9 nanoseconds = 1 second)
        let dt = dt_nanos as f64 / 1_000_000_000.0;

        let dt_t = num_traits::cast::cast::<f64, T>(dt)?;

        // Extract positions from transforms (column-major format)
        let current_mat = current_transform.to_matrix();
        let previous_mat = previous_transform.to_matrix();
        let mut linear_velocity = [T::default(); 3];
        for (i, vel) in linear_velocity.iter_mut().enumerate() {
            let pos_diff = current_mat[3][i] - previous_mat[3][i];
            *vel = pos_diff / dt_t;
        }

        // Compute angular velocity (simplified version for now)
        let angular_velocity = [T::default(); 3];

        Some(VelocityTransform {
            linear: linear_velocity,
            angular: angular_velocity,
        })
    }
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::frames::{BaseFrame, RobotFrame, WorldFrame};

    const WORLD_TO_BASE: TypedTransform3D<f32, WorldFrame, BaseFrame> =
        TypedTransform3D::<f32, WorldFrame, BaseFrame>::from_translation_euler_xyz(
            [
                Length32 { value: 1.0 },
                Length32 { value: 2.0 },
                Length32 { value: 0.0 },
            ],
            [
                Angle32 { value: 0.0 },
                Angle32 { value: 0.0 },
                Angle32 {
                    value: core::f32::consts::FRAC_PI_2,
                },
            ],
        );
    const BASE_TO_ROBOT: TypedTransform3D<f32, BaseFrame, RobotFrame> =
        TypedTransform3D::<f32, BaseFrame, RobotFrame>::from_translation_euler_xyz(
            [
                Length32 { value: 1.0 },
                Length32 { value: 0.0 },
                Length32 { value: 0.0 },
            ],
            [Angle32 { value: 0.0 }; 3],
        );
    const WORLD_TO_ROBOT: TypedTransform3D<f32, WorldFrame, RobotFrame> =
        WORLD_TO_BASE.then(BASE_TO_ROBOT);
    // Helper function to replace assert_relative_eq
    fn assert_approx_eq(actual: f32, expected: f32, epsilon: f32) {
        let diff = (actual - expected).abs();
        assert!(
            diff <= epsilon,
            "expected {expected}, got {actual}, difference {diff} exceeds epsilon {epsilon}",
        );
    }
    use cu29::clock::CuTime;

    type WorldToRobotFrameTransform = TypedTransform<f32, WorldFrame, RobotFrame>;
    type WorldToRobotBuffer = TypedTransformBuffer<f32, WorldFrame, RobotFrame, 10>;

    #[test]
    fn test_const_typed_transform_composition_and_stamping() {
        assert_eq!(
            std::mem::size_of::<TypedTransform3D<f32, WorldFrame, RobotFrame>>(),
            std::mem::size_of::<Transform3D<f32>>(),
        );

        let position = WORLD_TO_ROBOT.transform().position();
        assert_approx_eq(position.x.raw(), 1.0, 1e-5);
        assert_approx_eq(position.y.raw(), 3.0, 1e-5);
        assert_approx_eq(position.z.raw(), 0.0, 1e-5);
        assert_eq!(WORLD_TO_ROBOT.parent_id(), WorldFrame::ID);
        assert_eq!(WORLD_TO_ROBOT.child_id(), RobotFrame::ID);

        let stamped = WORLD_TO_ROBOT.at(CuTime::from_nanos(42));
        assert_eq!(stamped.timestamp(), Some(CuTime::from_nanos(42)));
        assert_approx_eq(stamped.transform().unwrap().position().y.raw(), 3.0, 1e-5);
    }

    #[test]
    fn test_typed_transform_msg_creation() {
        let transform = Transform3D::<f32>::default();
        let time = CuTime::from_nanos(1000);

        let msg = WorldToRobotFrameTransform::new(transform, time);

        assert_eq!(msg.parent_id(), WorldFrame::ID);
        assert_eq!(msg.child_id(), RobotFrame::ID);
        assert_eq!(msg.parent_name(), "world");
        assert_eq!(msg.child_name(), "robot");
        assert_eq!(msg.timestamp().unwrap().as_nanos(), 1000);
    }

    #[test]
    fn test_typed_transform_buffer() {
        let mut buffer = WorldToRobotBuffer::new();

        let transform1 = Transform3D::<f32>::default();
        let msg1 = WorldToRobotFrameTransform::new(transform1, CuTime::from_nanos(1000));

        let transform2 = Transform3D::<f32>::default();
        let msg2 = WorldToRobotFrameTransform::new(transform2, CuTime::from_nanos(2000));

        buffer.add_transform(msg1);
        buffer.add_transform(msg2);

        let latest = buffer.get_latest_transform().unwrap();
        assert_eq!(latest.timestamp().unwrap().as_nanos(), 2000);

        let range = buffer.get_time_range().unwrap();
        assert_eq!(range.start.as_nanos(), 1000);
        assert_eq!(range.end.as_nanos(), 2000);
    }

    #[test]
    fn test_closest_transform() {
        let mut buffer = WorldToRobotBuffer::new();

        let transform1 = Transform3D::<f32>::default();
        let msg1 = WorldToRobotFrameTransform::new(transform1, CuTime::from_nanos(1000));

        let transform2 = Transform3D::<f32>::default();
        let msg2 = WorldToRobotFrameTransform::new(transform2, CuTime::from_nanos(3000));

        buffer.add_transform(msg1);
        buffer.add_transform(msg2);

        let closest = buffer.get_closest_transform(CuTime::from_nanos(1500));
        assert_eq!(closest.unwrap().timestamp().unwrap().as_nanos(), 1000);

        let closest = buffer.get_closest_transform(CuTime::from_nanos(2500));
        assert_eq!(closest.unwrap().timestamp().unwrap().as_nanos(), 3000);
    }

    #[test]
    fn test_velocity_computation() {
        use crate::test_utils::translation_transform;

        let transform1 = translation_transform(0.0f32, 0.0, 0.0);
        let transform2 = translation_transform(1.0f32, 2.0, 0.0);

        let msg1 = WorldToRobotFrameTransform::new(transform1, CuTime::from_nanos(1_000_000_000)); // 1 second
        let msg2 = WorldToRobotFrameTransform::new(transform2, CuTime::from_nanos(2_000_000_000)); // 2 seconds

        let velocity = msg2.compute_velocity(&msg1).unwrap();

        assert_approx_eq(velocity.linear[0], 1.0, 1e-5);
        assert_approx_eq(velocity.linear[1], 2.0, 1e-5);
        assert_approx_eq(velocity.linear[2], 0.0, 1e-5);
    }
}