use crossbeam_channel::{unbounded, Sender, Receiver, TryRecvError};
#[derive(Debug, Clone, Copy)]
pub enum CtrlCResponse {
Quit,
Continue,
Error,
}
#[derive(Debug, Clone)]
pub struct CtrlCHandler {
rx: Receiver<CtrlCResponse>,
tx: Sender<CtrlCResponse>,
}
impl CtrlCHandler {
pub fn new() -> Self {
let (tx, rx) = unbounded::<CtrlCResponse>();
let tx_clone = tx.clone();
ctrlc::set_handler(move || tx_clone.send(CtrlCResponse::Quit).expect("Could not send signal on channel."))
.expect("Error setting Ctrl-C handler");
Self {
rx: rx,
tx: tx.clone(),
}
}
pub fn respond(&self) -> CtrlCResponse {
match self.rx.try_recv() {
Ok(rx) => rx,
Err(TryRecvError::Empty) => CtrlCResponse::Continue,
Err(TryRecvError::Disconnected) => CtrlCResponse::Error,
}
}
pub fn send_quit(&self) {
self.tx.clone().send(CtrlCResponse::Quit).unwrap();
}
pub fn should_continue(&self) -> bool {
if let CtrlCResponse::Continue = self.respond() {
true
} else {
false
}
}
pub fn get_tx(&self) -> Sender<CtrlCResponse> {
self.tx.clone()
}
}