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#################################################################################################
#
# Copyright (c) 2023 - 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# 1. Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
#
# 2. Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# 3. Neither the name of the copyright holder nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
#################################################################################################
"""
Methods for layout swizzling
"""
return >>
return <<
## A generic Swizzle functor
# 0bxxxxxxxxxxxxxxxYYYxxxxxxxZZZxxxx
# ^--^ Base is the number of least-sig bits to keep constant
# ^-^ ^-^ Bits is the number of bits in the mask
# ^---------^ Shift is the distance to shift the YYY mask
# (pos shifts YYY to the right, neg shifts YYY to the left)
#
# e.g. Given
# 0bxxxxxxxxxxxxxxxxYYxxxxxxxxxZZxxx
# the result is
# 0bxxxxxxxxxxxxxxxxYYxxxxxxxxxAAxxx where AA = ZZ xor YY
#
assert >= 0
assert >= 0
assert >=
=
=
=
= - 1
= <<
= <<
# operator () (transform integer)
return ^
# Size of the domain
return 1 <<
# Size of the codomain
return
# print and str
return f
# error msgs and representation
return f
=
=
=
# operator ==
return == and == and ==
# operator len(L) (len [rank] like tuples)
return
# operator () (map coord to idx)
return
# operator [] (get-i like tuples)
return
# size(layout) Size of the domain
return
# cosize(layout) Size of the codomain
return
# print and str
return f
# error msgs and representation
return f