#pragma once
#include "op.h"
namespace ctranslate2 {
namespace ops {
class Tile : public UnaryOp {
public:
Tile(const dim_t axis, const dim_t num_tiles);
void operator()(const StorageView& input, StorageView& output) const override;
void operator()(StorageView& input) const;
private:
template <Device D, typename T>
void compute(const StorageView& input,
const dim_t outer_size,
const dim_t inner_size,
StorageView& output) const;
const dim_t _axis;
const dim_t _num_tiles;
};
}
}