mod color;
mod cursor;
mod px;
mod text;
pub(crate) use color::NAMED_COLORS;
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
#[cfg(feature = "tailwind_colors")]
pub(crate) use color::{TAILWIND_COLORS, TAILWIND_NAME_COLORS};
pub use csscolorparser::Color;
pub use cursor::*;
pub use px::*;
pub use text::{Style as TextStyle, TextOverflow, Weight};
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(Deserialize, Serialize))]
pub struct Auto;
#[derive(Clone, Debug, Default, PartialEq)]
#[cfg_attr(feature = "serde", derive(Deserialize, Serialize))]
pub struct BorderDef {
pub width: Option<PxPct>,
pub color: Option<Color>,
}
#[derive(Debug, Clone, PartialEq)]
#[cfg_attr(feature = "serde", derive(Deserialize, Serialize))]
pub struct BoxShadow {
pub blur_radius: PxPct,
pub color: Color,
pub spread: PxPct,
pub h_offset: PxPct,
pub v_offset: PxPct,
}
impl Default for BoxShadow {
fn default() -> Self {
Self {
blur_radius: PxPct::Px(0.),
color: Color::from_rgba8(0, 0, 0, 255),
spread: PxPct::Px(0.),
h_offset: PxPct::Px(0.),
v_offset: PxPct::Px(0.),
}
}
}