# csheap
Min and max heap implementation over a vector. This is a efficient implementation
of the ADT priority queue.
```rust
// Create a new heap instance for u32 elements.
let mut heap = Heap::<u32>::new(HeapType::Max);
// Create a new heap instance from an u32 vector.
// Will take the ownership of the vector.
let mut heap = Heap::<u32>::from_vec(HeapType::Min, some_vector);
// To avoid taking the ownership of the vector you can,
// for example, clone the vector.
let mut heap = Heap::<u32>::from_vec(HeapType::Min, some_vector.clone());
```
There are two basic operations:
- ``insert``: Insert an element.
- ``extract``: Remove and return the element in the root node.
Heaps comes in two flavors: ``Min`` and ``Max``.
- ``Min``: ``extract`` always take the min element.
- ``Max``: ``extract`` always take the max element.
```rust
// Create a heap that always return the max element
let mut heap = Heap::<u32>::new(HeapType::Max);
heap.insert(1u32);
heap.insert(2u32);
heap.extract(); // returns 2
```