csgrs 0.11.0

Constructive solid geometry on meshes using BSP trees in Rust
Documentation
[[bin]]
name = "csgrs"
path = "src/main.rs"

[dependencies.cavalier_contours]
version = "0.4.0"

[dependencies.chull]
version = "0.2.4"

[dependencies.dxf]
version = "0.6.0"

[dependencies.earclip]
version = "1.1.0"

[dependencies.meshtext]
features = ["owned"]
version = "0.3.1"

[dependencies.nalgebra]
version = "0.33"

[dependencies.parry3d]
optional = true
version = "0.18.0"

[dependencies.parry3d-f64]
optional = true
version = "0.18.0"

[dependencies.rapier3d]
optional = true
version = "0.23.0"

[dependencies.rapier3d-f64]
optional = true
version = "0.23.0"

[dependencies.rayon]
optional = true
version = "1.7"

[dependencies.stl_io]
version = "0.8.3"

[features]
default = ["f64"]
f32 = ["rapier3d", "parry3d"]
f64 = ["rapier3d-f64", "parry3d-f64"]
parallel = ["rayon"]

[lib]
name = "csgrs"
path = "src/lib.rs"

[package]
authors = ["Timothy Schmidt <timschmidt@gmail.com>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
description = "Constructive solid geometry on meshes using BSP trees in Rust"
edition = "2021"
license = "MIT"
name = "csgrs"
readme = "readme.md"
repository = "https://github.com/timschmidt/csgrs"
version = "0.11.0"