Trait crystalorb::command::Command [−][src]
Expand description
A command is a request to change the physics simulation in some way, issued from outside the physics simulation. It is the way in which players and any non-physics game logic can interact with the physics simulation.
Example
use crystalorb::command::Command; use serde::{Deserialize, Serialize}; #[derive(Serialize, Deserialize, Debug, Clone)] struct Player(usize); #[derive(Serialize, Deserialize, Debug, Clone)] enum GameCommand { Spawn(Player), Despawn(Player), Jump(Player), Left(Player), Right(Player), } impl Command for GameCommand {};