crude_cache 0.1.0

A simple utility for good enough concurrent caching needs.
Documentation
# CrudeCache

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`CrudeCache` is a simple utility for good enough concurrent caching needs. Inspired by Play Framework's cache.getOrElseUpdate.

```rust
//Returns non-expired cached item. If one does not exist, new item will be cached & returned
cache.get_or_else_update("cache_key", Duration::from_secs(60), async_function).await
```

**Disclaimer:** Please note that `CrudeCache` was developed primarily for personal projects and has not been battle-tested in large-scale production environments. Plus I am still new to Rust, so contributions, suggestions, and feedback are more than welcome.

## Features

- Expiration of cached item is evaluated lazily.

- Uses `tokio::sync::RwLock` for async locking.
  
- Items are stored in a `ShardedMap`, which splits the data across multiple shards (`HashMaps`). This aims to minimize contention points.

## Installation

Add this to your `Cargo.toml`:

```toml
[dependencies]
crude_cache = "0.1.0"
```

## Example usage

```rust
use crude_cache::CrudeCache;

#[derive(Clone)]
pub struct DataService {
    cache: Arc<CrudeCache>,
    db: Arc<Db>
}

impl DataService {
    pub async fn get_big_data(&self) -> SomeBigType {
        self.cache.get_or_else_update("big_data", Duration::from_secs(60), || self.db.big_data()).await
    }

    pub async fn get_other_data(&self) -> OtherType {
        self.cache.get_or_else_update("other_data", Duration::from_secs(60), || self.db.other_data()).await
    }
}
```